Dungeon Crawl Stone Soup version 0.27-a0-1078-g0d77da13b5 (webtiles) character file. Game seed: 3857165434391152623 71 UristMcRaven the Conjurer (level 4, 32/32 HPs) Began as a Demonspawn Conjurer on Apr 24, 2021. Quit the game on level 2 of the Dungeon. The game lasted 00:03:03 (2699 turns). UristMcRaven the Conjurer (Demonspawn Conjurer) Turns: 2699, Time: 00:03:03 Health: 32/32 AC: 2 Str: 8 XL: 4 Next: 5% Magic: 7/7 EV: 12 Int: 26 God: Gold: 74 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . j - +2 dagger (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.10/turn d - +6 ring of intelligence MPRegen 0.10/turn p - ring of resist corrosion @: no status effects A: thin skeletal structure 1, powered by pain 1, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons c - a +0 short sword j - a +2 dagger of draining (weapon) Missiles h - 5 poisoned darts o - 17 stones Armour a - a +0 robe (worn) Jewellery d - a +6 ring of intelligence (left hand) k - a ring of ice p - a ring of resist corrosion (right hand) Scrolls b - 2 scrolls of identify {unknown} l - a scroll of acquirement {unknown} Potions e - a potion of brilliance {unknown} f - a potion of resistance {unknown} g - 2 potions of degeneration {unknown} i - a potion of might {unknown} m - 2 potions of curing {unknown} n - a potion of attraction {unknown} q - a potion of heal wounds {unknown} Skills: + Level 1.5 Fighting + Level 2.4 Dodging - Level 2.0 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 c - Searing Ray Conj 52% 3d5 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You sometimes gain a little power by taking damage. Spells you cast may paralyse adjacent enemies. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (93% to hit) The searing ray hits the worm! The worm is heavily wounded. (Press . to maintain the ray.) The searing ray hits the worm. The worm is almost dead. Without enough magic to sustain it, your searing ray dissipates. The worm bites you. You hit the worm but do no damage. You drain the worm. The worm is almost dead. The worm barely misses you. You hit the worm. You kill the worm! You see here a worm corpse. You now have 65 gold pieces (gained 13). Found 9 gold pieces. You now have 74 gold pieces (gained 9). You see here a +0 ring mail. An adder comes into view. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep, 100% to hit) The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... A menacing aura infuses your magic. You see here a +0 flail. There is a stone staircase leading up here. Done exploring. Done exploring. Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##...## #.....).......#⌠#.# ##.....#######.###########.###.# ##..............# #.....# ........##.###### #..†### ###.>..###.# #...# ....#.## #.# ###.# ####### #.####### #...# ## #.......##########.### .# #####..@.........#.##### .# #.⚑.########..††.... .######## #.^^# ###.##### ........# ##..# #.# .######.# ##.# #.# .# #.# #.# #.##### .# #.# #># #...... .# #.# #.######## ####### .# #.# ###...†....### ## There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 4 worms (D:2) 3 dart slugs 3 ball pythons (D:2) 2 endoplasms A giant cockroach (D:1) 5 goblins 2 hobgoblins (D:2) 5 kobolds 2 quokkas (D:2) 4 bats 2 frilled lizards (D:1) 2 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | UristMcRaven the Demonspawn Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 520 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 520 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 523 | D:1 | Learned a level 2 spell: Searing Ray 1479 | D:2 | Reached skill level 1 in Fighting 1547 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 1547 | D:2 | Reached XP level 3. HP: 24/26 MP: 1/6 2349 | D:2 | Found a faded altar of an unknown god. 2545 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 2545 | D:2 | Reached XP level 4. HP: 32/32 MP: 4/7 2699 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic, serial_bayou_lake_a D:2: cheibrodos_helix_gallery, layout_loops_ring, ebering_ecumenical_altar_webs, feat_on_display Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.4 Fighting | 1 | 1.5 Spellcasting | | 2.6 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 11 | || 11 Cast: Magic Dart | 15 | || 15 Searing Ray | 29 | || 29 Armor: Robe | 5 | || 5 Dodge: Dodged | 12 | || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2734 | 2678 | 56 | 9 | 2433 | 2 | 1367.0 | Dungeon | 2734 | 2678 | 56 | 9 | 2433 | 2 | 1367.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1430 daAuts D:2: 1303 daAuts