Dungeon Crawl Stone Soup version 0.27-a0-1290-g15d3ce7508 (webtiles) character file. Game seed: 1366678799244364962 58 UristMcRaven the Conjurer (level 4, -2/27 HPs) Began as an Octopode Conjurer on June 15, 2021. Slain by a worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:32 (2381 turns). UristMcRaven the Conjurer (Octopode Conjurer) Turns: 2381, Time: 00:03:33 Health: -2/27 AC: 1 Str: 6 XL: 4 Next: 1% Magic: 0/7 EV: 13 Int: 21 God: Gold: 61 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles f - 34 stones Jewellery g - a +6 ring of dexterity Scrolls b - 3 scrolls of identify {unknown} c - 2 scrolls of blinking {unknown} e - a scroll of noise {unknown} i - 2 scrolls of vulnerability {unknown} j - a scroll of teleportation {unknown} Potions d - 2 potions of brilliance {unknown} h - a potion of invisibility {unknown} Skills: + Level 2.6 Dodging + Level 3.7 Stealth + Level 2.5 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 c - Searing Ray Conj 42% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (92% to hit) The searing ray hits the worm. The worm is moderately wounded. (Press . to maintain the ray.) The searing ray hits the worm. The worm is heavily wounded. The searing ray misses the worm. Without enough magic to sustain it, your searing ray dissipates. The worm closely misses you. The worm bites you! You hit the worm but do no damage. You grab the worm. The worm is heavily wounded. You constrict the worm. You hit the worm. The worm is severely wounded. You constrict the worm. The worm bites you! * * * LOW HITPOINT WARNING * * * You hit the worm. The worm is severely wounded. You constrict the worm. You hit the worm but do no damage. The worm is severely wounded. You constrict the worm. The worm bites you. * * * LOW HITPOINT WARNING * * * You hit the worm but do no damage. The worm is severely wounded. You constrict the worm. The worm misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, constricted by you, 100% to hit) The magic dart hits the worm but does no damage. The worm is severely wounded. You constrict the worm. You barely miss the worm. The worm is almost dead. You constrict the worm. The worm bites you! You die... #### ##.###.# #.#.####.# #..#### #..# #.###......#.. #.....# #.## #...#......#.. #..##.###.# ###>.......... ##.##..#..# ##........## ########.###...## #........## ......##..###..# ##........# ......###.###..######...#..#### ...[..# #).###.w@......##.## ......# ##.#...###......#.# ### ......####.......<........#####.. .......).....#.#..............##. ......#####.##.###............... ......# #....####.......####.#. ......# ###...###.####.## #.#. ......# #..#.....# #.# #... ####### #.##..#### #.# ###. You could see a worm. Vanquished Creatures 2 worms (D:2) A dart slug (D:1) 6 endoplasms A giant cockroach (D:2) 7 goblins 8 hobgoblins 2 jackals (D:2) A quokka (D:2) 3 ball pythons (D:1) 5 bats 2 frilled lizards 2 kobolds (D:1) 5 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | UristMcRaven the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 244 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 247 | D:1 | Learned a level 2 spell: Searing Ray 996 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 2263 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/7 2381 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic D:2: layout_rooms, feat_on_display Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.7 Dodging | | 2.6 Spellcasting | | 2.5 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 2 | 6 || 8 Constrict | 1 | 1 || 2 Tentacles | 1 | || 1 Cast: Magic Dart | 23 | 2 || 25 Searing Ray | 25 | 3 || 28 Armor: Skin | 2 | || 2 Dodge: Dodged | 8 | 9 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2380 | 2351 | 29 | 14 | 2005 | 2 | 1190.0 | Dungeon | 2380 | 2351 | 29 | 14 | 2005 | 2 | 1190.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1495 daAuts D:2: 884 daAuts