UristMcRaven Level 1 of the Dungeon (18, 10, D:1) a +0 whip (21, 18, D:1) a +0 dagger (23, -27, D:1) a +0 short sword a +0 whip (39, -30, D:1) a +0 dagger a +0 whip (58, -4, D:1) a +0 club Level 2 of the Dungeon (13, 23, D:2) a +0 ring mail (18, 4, D:2) a +0 leather armour (21, -1, D:2) a +0 dagger (36, 21, D:2) a +0 leather armour (42, 4, D:2) a +0 hunting sling (46, 2, D:2) a +0 robe (49, 19, D:2) a +0 robe Level 3 of the Dungeon (0, 2, D:3) a +0 ring mail (6, -15, D:3) a +0 short sword a +0 dagger (14, -21, D:3) a +0 dagger (18, -24, D:3) 13 gold pieces (18, -16, D:3) 3 scrolls of fog (20, -24, D:3) a +6 ring of strength (20, -2, D:3) a +0 club (21, -24, D:3) a potion of ambrosia (22, -37, D:3) a +0 club (23, -22, D:3) 22 stones (27, -32, D:3) a +0 war axe (45, -3, D:3) a +0 dagger (46, -9, D:3) a +0 dagger (57, -27, D:3) a +0 flail a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 pair of gloves (1, -15, D:4) a +0 mace (3, -15, D:4) a +4 quarterstaff of chaos (5, 0, D:4) a +0 falchion (17, -12, D:4) a +0 club (20, -10, D:4) a +0 club (27, 30, D:4) a +0 dagger a +0 leather armour a +0 hand axe (31, -10, D:4) a +0 robe (35, 3, D:4) a +0 dagger (43, -18, D:4) a +0 dagger a +0 hunting sling (45, -17, D:4) a +0 ring mail (46, -14, D:4) a +0 mace (55, -7, D:4) a +0 club (62, 20, D:4) a +0 dagger Level 5 of the Dungeon (3, 11, D:5) a +0 trident (6, 2, D:5) a +0 club (15, 14, D:5) a +0 ring mail (22, 32, D:5) a +0 short sword (26, -5, D:5) a +0 long sword (34, 20, D:5) a +0 spear Level 6 of the Dungeon [Shop] Nelyg's Antique Weapon Emporium a +0 quarterstaff (96 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1776 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. It grants its wielder a halo, increasing accuracy against those within it. rElec: It insulates you from electricity. a +2 vampiric battleaxe (756 gold) a +2 vampiric dagger (432 gold) a +0 rapier (96 gold) a +0 hand crossbow (84 gold) a +0 trident (84 gold) a +0 trident (84 gold) (0, 0, D:6) an orb of wrath (3, -12, D:6) a +0 giant spiked club (12, -16, D:6) a +0 plate armour of cold resistance (13, -16, D:6) a +0 dagger (38, 15, D:6) a +0 falchion (59, -5, D:6) a book of Decay Level 7 of the Dungeon (0, 0, D:7) a +5 great sword of freezing a +0 robe (1, 1, D:7) a +0 hand axe a +0 robe (4, 11, D:7) a +0 mace (6, -8, D:7) a +0 robe (14, -7, D:7) a +0 halberd (18, -8, D:7) a +0 ring mail a +0 hand axe (19, 30, D:7) a +0 ring mail (20, -18, D:7) a +0 hand axe a +0 ring mail a +0 flail (21, 17, D:7) a +0 dagger a +0 robe (22, 16, D:7) a +0 trident (24, 14, D:7) a +0 dagger a +0 robe (24, 15, D:7) a +0 mace (26, 12, D:7) a +0 dagger (30, -15, D:7) a +0 ring mail a +0 dagger (37, -27, D:7) a +0 leather armour (39, 7, D:7) a +1 dagger of venom a +0 robe (39, 9, D:7) a +0 flail a +0 robe a +0 battleaxe a +0 chain mail (39, 15, D:7) a +0 falchion (40, 11, D:7) a +0 club a +0 leather armour a +0 hand axe a +0 leather armour (47, -9, D:7) a potion of heal wounds (54, 4, D:7) a +0 falchion Level 8 of the Dungeon [Shop] Qiteakk's General Store a potion of attraction (33 gold) a potion of might (44 gold) a +0 ring mail (44 gold) a scroll of teleportation (33 gold) a ring of protection from fire (275 gold) the +4 mace "Afaothr Isia" {flame, Will+} (418 gold) It burns those it strikes, dealing additional fire damage. Will: It increases your willpower. a lightning rod (4/4) (330 gold) a scroll of identify (22 gold) a scroll of enchant weapon (82 gold) a staff of air (275 gold) (6, -13, D:8) a +0 club (17, 11, D:8) 9 gold pieces (17, 13, D:8) 8 gold pieces (17, 15, D:8) 11 gold pieces (18, 10, D:8) 12 gold pieces (18, 12, D:8) 11 gold pieces (18, 14, D:8) 8 gold pieces (18, 16, D:8) 12 gold pieces (19, 11, D:8) 14 gold pieces (19, 12, D:8) 17 gold pieces (19, 13, D:8) a potion of curing (19, 14, D:8) 20 gold pieces (19, 15, D:8) a +0 chain mail (19, 17, D:8) 10 gold pieces (20, 10, D:8) 14 gold pieces (20, 12, D:8) 17 stones (20, 13, D:8) a book of Spectacle (20, 14, D:8) a +1 plate armour of poison resistance (20, 15, D:8) a staff of poison (20, 16, D:8) 24 gold pieces (21, -19, D:8) a +0 flail a +0 whip a +0 club a +0 robe a +0 flail (21, 11, D:8) 16 gold pieces (21, 12, D:8) a scroll of amnesia (21, 13, D:8) a book of Weapons (21, 14, D:8) a book of Alchemy (21, 15, D:8) a book of Misfortune (21, 17, D:8) 16 gold pieces (22, 10, D:8) 12 gold pieces (22, 12, D:8) a +0 robe (22, 13, D:8) a scroll of teleportation (22, 14, D:8) the +2 plate armour of the Boiling Point {Contam +Inv Regen+ Int+5} Int: It affects your intelligence (+5). +Inv: It lets you turn invisible. Contam: It causes magical contamination when unequipped. Regen: It increases your rate of health regeneration. (22, 15, D:8) 25 gold pieces (22, 16, D:8) 19 gold pieces (23, 11, D:8) 19 gold pieces (23, 13, D:8) 10 gold pieces (23, 15, D:8) 15 gold pieces (23, 17, D:8) 12 gold pieces (24, 11, D:8) a +0 morningstar (24, 12, D:8) 12 gold pieces (24, 14, D:8) 14 gold pieces (24, 16, D:8) 17 gold pieces (25, -25, D:8) a +0 dagger a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 club (26, -19, D:8) a +0 scale mail (27, -23, D:8) a +0 trident a +0 chain mail (31, -5, D:8) a +0 dagger a +1 vampiric dagger a +0 whip a +0 club a +0 short sword a +0 plate armour a +0 halberd (32, -5, D:8) a +0 short sword of venom a +0 whip (34, -3, D:8) a yak corpse (39, -16, D:8) a +0 rapier (39, 3, D:8) Hapne's Almanac of the Voyage and Illusion Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Call Canine Familiar Summoning 3 c - Teleport Other Translocation 3 (45, 1, D:8) a +0 hand axe (51, -15, D:8) a +0 dagger a +0 whip (52, -15, D:8) a +0 dagger (59, -18, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) 9 gold pieces (2, 2, D:9) a +0 robe (3, -2, D:9) the ring "Yvoqeesa" {rF+ rN+} [ring of protection from fire] rF: It protects you from fire. rN: It protects you from negative energy. the Ecumenical Temple