Dungeon Crawl Stone Soup version 0.33-a0-1149-g9fdd3ef415 (webtiles) character file. Game seed: 5854824168296419750 87 UristMcRaven the Conjurer (level 4, -22/25 HPs) Began as a Deep Elf Conjurer on Mar 29, 2025. Annihilated by an ogre ... wielding a +0 giant club (26 damage) ... on level 2 of the Dungeon. The game lasted 00:03:51 (1621 turns). UristMcRaven the Conjurer (Deep Elf Conjurer) Turns: 1621, Time: 00:03:52 Health: -22/25 AC: 2 Str: 4 XL: 4 Next: 28% Magic: 6/11 EV: 17 Int: 25 God: Gold: 122 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - +5 ring of evasion HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 122 gold pieces. Inventory: Missiles h - a throwing net {=f} Armour a - a +0 robe (worn) Jewellery g - a +5 ring of evasion (worn) Scrolls c - a scroll of acquirement {unknown} e - a scroll of torment {unknown} j - 2 scrolls of silence {unknown} Potions b - a potion of magic d - a potion of curing {unknown} f - a potion of might {unknown} i - a potion of heal wounds {unknown} Skills: + Level 1.1 Fighting + Level 3.2 Dodging - Level 3.0 Stealth + Level 3.7 Spellcasting + Level 4.8 Conjurations + Level 1.5 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 c - Searing Ray Conj 56% 2d6 1% 2 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 32% 3d9 11% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Rending Blade Conj/Frge 16% 2d5 34% 4 Cause Fear Hex 2% N/A 67% 4 Fireball Conj/Fire 8% 3d6 67% 5 Lehudib's Crystal Spear Conj/Erth 8% 10d3 100% 8 Dragon's Call Summ 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( D:2 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 93% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm! You kill the ribbon worm! (Press . to maintain the ray.) You stop channelling your searing ray. An ogre comes into view. It is wielding a +0 giant club. There is a stone staircase leading up here. An ogre is nearby! An ogre is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (asleep, 100% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is lightly wounded. The ogre shouts! (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (severely wounded, 90% to hit) You focus your ray upon the ogre. The searing ray misses the ogre. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ###...##.###.#.###### ##.## #........# ##..# #.# #........#####.#### #.# #.................# #.# ##..÷.########<##.# #.# ####<...########.# # #.## .................##.# #... ######.#..###..†O...# #### # #.#..# #.##@#### # #.#..# #.##....## # #.#..###.####...### #### #.................########## ...# ###......####...#........... ##.# #..##### #..############# #.# #..# #..############# #.# #..# #............... #.# #..# ##.#.############ You could see an ogre. Vanquished Creatures 3 gnolls (D:2) A dart slug (D:1) 5 ribbon worms (D:2) 3 bats 3 endoplasms (D:1) A giant cockroach (D:2) 2 goblins 4 hobgoblins 6 jackals (D:1) 5 quokkas 2 ball pythons 2 frilled lizards 2 kobolds (D:1) 7 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | UristMcRaven the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 137 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 175 | D:1 | Learned a level 2 spell: Searing Ray 219 | D:1 | Found a faded altar of an unknown god. 427 | D:1 | Found Zaziedgh's Weapon Shoppe. 701 | D:1 | Reached XP level 3. HP: 20/20 MP: 6/9 915 | D:2 | Reached skill level 1 in Translocations 916 | D:2 | Reached skill level 1 in Fighting 1149 | D:2 | Reached XP level 4. HP: 25/25 MP: 7/11 1154 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1354 | D:2 | Found Yrupsasch's Weapon Shoppe. 1612 | D:2 | Noticed an ogre 1621 | D:2 | Annihilated by an ogre Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_loops_ring, shapermc_ecumenical_altar_mp_ritualfount, serial_shops, nicolae_shop_bloodbath_and_beyond, serial_bayou_pond_d D:2: layout_loops_ring, serial_shops, nicolae_shop_swords_in_saltire Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.2 Translocations | 1 | 1.5 Fighting | 1 | 1.1 Spellcasting | | 3.7 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 44 | 25 || 69 Searing Ray | 10 | 4 || 14 Armour: Robe | 3 | 2 || 5 Dodge: Dodged | 13 | 1 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1621 | 1609 | 12 | 3 | 1361 | 2 | 810.5 | Dungeon | 1621 | 1609 | 12 | 3 | 1361 | 2 | 810.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 843 daAuts D:1: 777 daAuts