Dungeon Crawl Stone Soup version 0.34-a0-38-g30d31c9650 (webtiles) character file. Game seed: 17435614248946561364 34 UristMcRaven the Conjurer (level 3, -2/20 HPs) Began as a Deep Elf Conjurer on May 5, 2025. Slain by Ijyb ... wielding a +0 dagger (5 damage) ... on level 4 of the Dungeon on May 7, 2025. The game lasted 00:03:07 (975 turns). UristMcRaven the Conjurer (Deep Elf Conjurer) Turns: 975, Time: 00:03:07 Health: -2/20 AC: 2 Str: 4 XL: 3 Next: 14% Magic: 3/9 EV: 1 Int: 24 God: Gold: 44 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: grasped by roots, constricted A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 44 gold pieces. Inventory: Missiles f - 2 boomerangs Armour a - a +0 robe (worn) Scrolls c - 4 scrolls of identify {unknown} d - a scroll of brand weapon {unknown} g - a scroll of teleportation {unknown} i - 2 scrolls of amnesia {unknown} Potions b - a potion of magic e - a potion of curing {unknown} h - a potion of haste {unknown} j - a potion of moonshine {unknown} Skills: + Level 0.8 Fighting + Level 2.9 Dodging - Level 3.0 Stealth + Level 3.4 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 c - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 8% 2d10 30% 3 Fulminant Prism Conj/Alch 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Vhi's Electric Charge Tloc/Air 8% N/A 71% 4 Gell's Gavotte Tloc 2% 2d(12-18) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Annotations: D:4 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of roots (moderately wounded, 77% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb. Ijyb is heavily wounded. (Press . to maintain the ray.) Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! The grasping roots constrict you. You hear a shout! You hear an angry hiss. The searing ray hits Ijyb. Ijyb is severely wounded. Ijyb screams, "Level is mine! All mine!" The grasping roots constrict you. The searing ray hits Ijyb but does no damage. Ijyb is severely wounded. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb. Ijyb is severely wounded. You finish channelling your searing ray. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * Ijyb's grasping roots sink back into the ground. Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Ijyb is unaffected. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * You hear an angry hiss. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of roots (severely wounded, 77% to hit) You focus your ray upon Ijyb. The searing ray misses Ijyb. (Press . to maintain the ray.) Ijyb hits you with a +0 dagger. You die... Ijyb moans, "Good help so hard to find!" #...# #...# #...# .. # #...# .... ... #...##.... .....###.......... #............... ##.###.......... #...g@.......... .....###.......... ... #........... # ...#......... ....##........ .#.#.. ....... .....# ....... .#g#. ####.## ..... .# You could see Ijyb. Vanquished Creatures 3 dart slugs (D:1) 5 endoplasms (D:1) 3 hobgoblins A quokka (D:1) 4 ball pythons 4 bats (D:1) 5 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) 3 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | UristMcRaven the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 152 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 177 | D:1 | Learned a level 2 spell: Searing Ray 682 | D:1 | Reached XP level 3. HP: 20/20 MP: 6/9 929 | D:2 | Found a stormy altar of Qazlal. 954 | D:2 | You fall into a shaft and drop 2 floors! 962 | D:4 | Noticed Ijyb 975 | D:4 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic D:2: layout_basic, basic_altar, nicolae_ecumenical_snake_handling D:4: layout_rooms, serial_glass, glass_columns_c, glass_columns_a, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Fighting | | 0.8 Dodging | | 2.9 Spellcasting | | 3.4 Conjurations | | 4.6 Action || total ---------------------------++------- Cast: Magic Dart || 62 Searing Ray || 2 Armour: Robe || 9 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 974 | 968 | 6 | 6 | 829 | 3 | 324.7 | Dungeon | 974 | 968 | 6 | 6 | 829 | 3 | 324.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 929 daAuts D:2: 24 daAuts D:4: 20 daAuts