Dungeon Crawl Stone Soup version 0.34-a0-38-g30d31c9650 (webtiles) character file. Game seed: 1372452497551862026 254 UristMcRaven the Conjurer (level 5, -1/30 HPs) Began as a Deep Elf Conjurer on May 7, 2025. Slain by a crocodile (13 damage) ... in a sewer. The game lasted 00:06:23 (1979 turns). UristMcRaven the Conjurer (Deep Elf Conjurer) Turns: 1979, Time: 00:06:24 Health: -1/30 AC: 0 Str: 4 XL: 5 Next: 90% Magic: 14/17 EV: 19 Int: 25 God: Gold: 132 SH: 0 Dex: 13 Spells: 5/12 levels left rFire x . . - Magic Parchment rCold . . . (offhand unavailable) rNeg . . . a - melded +0 robe rPois ∞ e - melded +0 helmet rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: scroll-form, very slow A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: Begin Untransformation You were in a sewer. You were a walking scroll. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 132 gold pieces. Inventory: Hand Weapons n - a +2 dagger of electrocution Missiles p - a curare-tipped dart {=f} Armour a - a +0 robe (melded) e - a +0 helmet (melded) Jewellery g - a ring of ice Scrolls d - 4 scrolls of identify {unknown} i - 2 scrolls of amnesia {unknown} j - a scroll of acquirement {unknown} m - a scroll of poison {unknown} q - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - 2 potions of moonshine {unknown} f - a potion of mutation {unknown} l - a potion of heal wounds {unknown} o - a potion of lignification {unknown} Talismans h - a scarab talisman k - an inkwell talisman (active) Skills: + Level 1.6 Fighting + Level 3.7 Dodging + Level 4.0 Stealth + Level 4.2 Spellcasting + Level 5.1(5.6) Conjurations + Level 2.2(2.7) Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 c - Searing Ray Conj 66% 2d6 1% 2 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 52% 3d9 2% 2 Blink Tloc 36% N/A 4% 2 Lesser Beckoning Tloc 36% N/A 4% 2 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History Found a white potion. A crocodile comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (76% to hit) You focus your ray upon the crocodile. The searing ray hits the crocodile. The crocodile is lightly wounded. (Press . to maintain the ray.) The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! You stop channelling your searing ray. Splash! The crocodile closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Iskenderun's Mystic Blast (extremely dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (lightly wounded, 76% to hit) You focus your ray upon the crocodile. The searing ray hits the crocodile. The crocodile is lightly wounded. The searing ray hits the plant! The plant begins to die. The plant is lightly damaged. (Press . to maintain the ray.) The crocodile barely misses you. The searing ray hits the crocodile. The crocodile is moderately wounded. The searing ray hits the plant! The plant is lightly damaged. The crocodile bites you. * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! You stop channelling your searing ray. Splash! The crocodile misses you. The crocodile bites you! You die... ▒▒.~~..).~~~~..▒~▒≈≈≈≈≈ ~~.......~..~~~▒~▒≈≈≈≈≈ ▒▒...▒▒▒▒▒▒▒▒▒.▒~▒ ≈≈≈≈ #...P~)~~~~~~~.▒~▒ #~)~P▒▒▒▒P▒▒▒▒~▒~▒ ††~~~.▒~▒ #.▒~▒ ..~.~~▒~▒ ##▒~▒ ~▒▒▒▒▒▒~▒ ▒~▒ ~~~~~~▒~▒ ▒;▒ .▒▒▒▒▒▒†▒ ▒l▒ ~~~..~▒~▒ ▒~▒ ....~P▒~▒ .P~ ~...P.▒~▒## ~P~ #.~P~~.~~.# ..!~~ ##PP~#.#.## .~..# ######### ###..# You could see a crocodile. Vanquished Creatures A kobold brigand (Sewer) Terence (D:2) 6 adders 5 river rats 5 dart slugs An orc (D:3) 4 endoplasms 3 giant cockroaches 4 hobgoblins 3 jackals (Sewer) 3 quokkas 7 ball pythons 5 bats 6 frilled lizards 4 goblins 8 kobolds 6 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | UristMcRaven the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 239 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 242 | D:1 | Learned a level 2 spell: Searing Ray 786 | D:1 | Reached skill level 1 in Translocations 786 | D:1 | Reached XP level 3. HP: 20/20 MP: 4/9 854 | D:2 | Reached skill level 1 in Fighting 897 | D:2 | Found a faded altar of an unknown god. 1065 | D:2 | Noticed Terence 1078 | D:2 | Killed Terence 1079 | D:2 | Reached XP level 4. HP: 25/25 MP: 5/15 1425 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1596 | D:3 | Found a glowing drain. 1600 | Sewer | Entered a sewer 1710 | Sewer | Reached XP level 5. HP: 29/29 MP: 12/16 1796 | Sewer | Reached skill level 5 in Conjurations 1971 | Sewer | Noticed a crocodile 1979 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic D:2: layout_rooms, ebering_ecumenical_altar_abandoned, minivault_23, kennysheep_generic_room_13, uniq_terence D:3: layout_basic, gup_sewer_entry_bowl, chequers_serial_rivers_micro_d Sewer: sewer_co_scattered_pipes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.0 Translocations | 1 2 | 2.2 Fighting | 1 | 1.6 Dodging | 3 | 3.7 Conjurations | 5 | 5.1 Spellcasting | 4 | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 66 | 22 || 88 Searing Ray | 5 | 25 || 30 Armour: Robe | 3 | || 3 Skin | | 12 || 12 Dodge: Dodged | 5 | 29 || 34 Form: Scroll | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2013 | 1941 | 72 | 0 | 1477 | 4 | 503.2 | Dungeon | 1602 | 1530 | 72 | 0 | 1177 | 3 | 534.0 | Sewer | 410 | 410 | 0 | 0 | 300 | 1 | 410.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 835 daAuts D:2: 630 daAuts Sewer: 410 daAuts D:3: 136 daAuts