Dungeon Crawl Stone Soup version 0.34-a0-42-ge73d135d55 (webtiles) character file. Game seed: 15120625214719864899 82 UristMcRaven the Conjurer (level 4, -2/25 HPs) Began as a Deep Elf Conjurer on May 11, 2025. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 3 of the Dungeon. The game lasted 00:03:41 (929 turns). UristMcRaven the Conjurer (Deep Elf Conjurer) Turns: 929, Time: 00:03:41 Health: -2/25 AC: 2 Str: 4 XL: 4 Next: 21% Magic: 5/11 EV: 11 Int: 25 God: Gold: 27 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 27 gold pieces. Inventory: Missiles j - 2 javelins Armour a - a +0 robe (worn) i - a +0 helmet Scrolls c - a scroll of identify {unknown} d - a scroll of torment {unknown} e - a scroll of teleportation {unknown} g - a scroll of vulnerability {unknown} Potions b - a potion of magic h - a potion of attraction {unknown} Talismans f - the inkwell talisman of Maltheism {rCorr Int+2 Dex+2} (You found it on level 2 of the Dungeon) [inkwell talisman] rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). Skills: + Level 1.1 Fighting + Level 3.0 Dodging + Level 3.2 Stealth + Level 3.6 Spellcasting + Level 4.6 Conjurations + Level 1.3 Translocations - Level 1.0 Invocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 c - Searing Ray Conj 54% 2d6 1% 2 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 11% (3-9)d3 16% 3 Fulminant Prism Conj/Alch 8% 3d6 36% 4 Forge Blazeheart Golem Fire/Frge 4% N/A 67% 4 Magnavolt Erth/Air 2% 4d9 100% 7 Orb of Destruction Conj 13% 9d7 100% 7 Spellspark Servitor Conj/Frge 8% N/A 100% 7 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You bump into the rock wall. Unknown command. Sigmund points at you and mumbles some strange words. You resist with some effort. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! Sigmund laughs darkly. Sigmund gestures at you while chanting. You resist with some effort. You feel less confused. Sigmund says, "Now you see me, now you don't..." Sigmund casts a spell at you. The magic dart hits you! Found 5 stones. Found a scroll labelled WANIQI REUPOQ and a leather armour. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (77% to hit) You focus your ray upon Sigmund. The searing ray misses Sigmund. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is lightly wounded. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something! Something hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits something. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! The searing ray hits the kobold! You kill the kobold! (Press . to maintain the ray.) Something hits you! You die... .# .. ## #. .. #. .# ### . #? .# ...[ ..########.#.#..... ........##.(....... ........###@# ..[....(){..# ........##### #.......# #.....@.# ...K..### ...... .....( ..... There were no monsters in sight! Vanquished Creatures A hound (D:1) Terence (D:2) An adder (D:2) 2 endoplasms 3 giant cockroaches (D:1) 3 hobgoblins 2 quokkas (D:1) A ball python (D:2) A frilled lizard (D:1) 4 goblins 3 kobolds A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | UristMcRaven the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 190 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 194 | D:1 | Learned a level 2 spell: Searing Ray 217 | D:1 | Found a faded altar of an unknown god. 579 | D:1 | Reached XP level 3. HP: 3/20 MP: 4/9 665 | D:2 | Reached skill level 1 in Translocations 673 | D:2 | Identified the inkwell talisman of Maltheism {rCorr Int+2 | Dex+2} 819 | D:2 | Reached skill level 1 in Invocations 860 | D:2 | Noticed Terence 869 | D:2 | Killed Terence 870 | D:2 | Reached skill level 1 in Fighting 870 | D:2 | Reached XP level 4. HP: 25/25 MP: 1/11 875 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 914 | D:2 | You fall into a shaft and drop 1 floor! 915 | D:3 | Noticed Sigmund 929 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_g, layout_rooms, hellmonk_ecumenical_altar_crossroads D:2: layout_loops_ring, uniq_terence, uniq_natasha D:3: layout_rooms, mainiacjoe_overflow_tiny_flanked, lemuel_crystal_altar, hangedman_decor_growths, uniq_grinder, uniq_ijyb, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.2 Translocations | 1 | 1.3 Invocations | 1 | 1.0 Fighting | 1 | 1.1 Dodging | 3 | 3.0 Spellcasting | | 3.6 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 43 | || 43 Searing Ray | 4 | 2 || 6 Armour: Robe | 9 | 3 || 12 Dodge: Dodged | 21 | || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 929 | 886 | 43 | 0 | 739 | 3 | 309.7 | Dungeon | 929 | 886 | 43 | 0 | 739 | 3 | 309.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 659 daAuts D:2: 255 daAuts D:3: 14 daAuts