Dungeon Crawl Stone Soup version 0.34-a0-42-ge73d135d55 (webtiles) character file. Game seed: 10305238485163971105 25 UristMcRaven the Conjurer (level 2, 0/16 HPs) Began as a Deep Elf Conjurer on May 11, 2025. Slain by Terence ... wielding a +0 hand axe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:34 (1021 turns). UristMcRaven the Conjurer (Deep Elf Conjurer) Turns: 1021, Time: 00:02:34 Health: 0/16 AC: 2 Str: 4 XL: 2 Next: 82% Magic: 3/8 EV: 11 Int: 22 God: Gold: 36 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves d - a staff of air {!a} Scrolls e - a scroll of enchant weapon {unknown} f - a scroll of revelation {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} Skills: + Level 0.8 Fighting + Level 2.8 Dodging + Level 2.6 Stealth + Level 3.2 Spellcasting + Level 4.5 Conjurations + Level 0.6 Translocations + Level 0.5 Invocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 c - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ((* Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Terence hits you with a +0 hand axe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 ring mail (heavily wounded, 81% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The searing ray misses Terence. Terence completely misses you. Without enough magic to sustain it, your Searing Ray dissipates. Terence barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Terence barely misses you. Terence closely misses you. Terence attacks as he pursues you! Terence closely misses you. A ball python comes into view. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence attacks as he pursues you! Terence closely misses you. You aren't carrying any items that you can evoke. Unknown command. Terence attacks as he pursues you! Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence closely misses you. There is a stone staircase leading up here. Terence looks irritated. Terence hits you with a +0 hand axe. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ## ##### ... ######... ...######......### .....##>[......@@# ...#.##.#..#..#### .....##.#..#..# ........##....# .....##.####.## .###.........# .###.S..###### ..)'....# ####....# You could see Terence. Vanquished Creatures A dart slug (D:1) 2 giant cockroaches (D:1) 4 hobgoblins (D:1) 5 jackals (D:1) 2 endoplasms 2 frilled lizards 3 goblins A kobold (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | UristMcRaven the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 187 | D:1 | Found Ismuis's General Store. 275 | D:1 | Found Voom's Weapon Emporium. 325 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 354 | D:1 | Learned a level 2 spell: Searing Ray 666 | D:1 | Found Kinid's Weapon Shop. 995 | D:2 | Noticed Terence 1021 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic, serial_shops, nicolae_shopburst, shop, nicolae_shop_back_alley_shop, st_stairs_9 D:2: layout_basic, uniq_sigmund, uniq_terence Action || total ---------------------------++------- Cast: Magic Dart || 55 Searing Ray || 2 Armour: Robe || 13 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1020 | 984 | 36 | 0 | 825 | 2 | 510.0 | Dungeon | 1020 | 984 | 36 | 0 | 825 | 2 | 510.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 968 daAuts D:2: 52 daAuts