VPR Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 38, D:1) a +0 dagger (12, -4, D:1) 10 stones (13, 25, D:1) 17 stones (14, -4, D:1) a stone (14, 44, D:1) a +0 hunting sling (15, 25, D:1) 24 stones (18, -4, D:1) a stone (19, -4, D:1) 2 stones (19, 10, D:1) 17 sling bullets (22, 4, D:1) 2 stones a +0 whip (22, 6, D:1) a stone (22, 7, D:1) a stone (30, 18, D:1) 5 javelins (30, 19, D:1) a +0 dagger (39, 3, D:1) 16 poisoned darts (49, 33, D:1) a +0 short sword of holy wrath (60, 11, D:1) a +0 short sword 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (0, 6, D:2) a cursed -1 short sword a stone (2, 7, D:2) a stone (3, 7, D:2) a stone (7, -22, D:2) 2 stones (7, -21, D:2) a stone (8, -24, D:2) a +0 club a +0 hunting sling 23 stones (13, -23, D:2) a +0 club (14, -7, D:2) a cursed -2 club (19, -25, D:2) a +0 club (21, -25, D:2) 15 stones (21, 12, D:2) a +0 dagger (28, 6, D:2) a +0 club (29, -1, D:2) a +0 club (30, -21, D:2) a +0 robe (32, 10, D:2) 23 sling bullets (34, -33, D:2) a +0 short sword (34, -24, D:2) a +0 club (39, -18, D:2) a +0 club (43, 1, D:2) 17 arrows (51, -12, D:2) 18 stones (54, 12, D:2) an uncursed staff of conjuration (58, 3, D:2) 20 sling bullets Level 3 of the Dungeon (0, 0, D:3) 24 sling bullets (11, 13, D:3) a +0 club (16, 0, D:3) a stone (18, -1, D:3) a stone (20, -1, D:3) a +0 club a +0 hunting sling 21 stones (20, 9, D:3) a +0 robe a +0 dagger (20, 27, D:3) 16 stones (23, 28, D:3) a stone (25, 28, D:3) a stone (26, 28, D:3) a stone (28, 29, D:3) a +0 dagger (31, 30, D:3) a +0 club (38, 26, D:3) a +0 spear (45, 26, D:3) a +0 whip (53, 12, D:3) a +0 club (54, -1, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 dagger (2, -20, D:4) a cursed +0 robe a +0 dagger (4, -18, D:4) a +0 short sword (4, 1, D:4) a +0 giant club (13, -29, D:4) 2 boomerangs a +0 whip a +0 flail of protection a +0 chain mail (13, -28, D:4) a +0 robe a +0 dagger a +0 flail (14, -7, D:4) 16 sling bullets (16, -36, D:4) a +0 chain mail a +0 hand axe (16, -35, D:4) a +0 robe (17, -35, D:4) a +0 leather armour a cursed -2 falchion (17, -30, D:4) a +0 long sword (33, -21, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (8, -20, D:5) 22 arrows (11, -9, D:5) a +0 club (11, 5, D:5) a +0 dagger (13, -13, D:5) a +0 quarterstaff (18, 11, D:5) a +0 morningstar (19, 11, D:5) a cursed +0 leather armour a +0 flail (19, 12, D:5) a +0 leather armour a +0 club (20, -10, D:5) 22 arrows (20, 10, D:5) a +0 short sword (20, 11, D:5) a +0 robe a +0 dagger (21, 9, D:5) a +0 falchion (23, 6, D:5) a +0 robe a +0 dagger (24, 15, D:5) 13 stones (25, 8, D:5) a +0 club (28, -9, D:5) a +0 short sword (36, 9, D:5) 19 stones (37, 18, D:5) a book of Misfortune (40, -1, D:5) a +0 robe (43, -11, D:5) a +0 dagger (46, -1, D:5) 30 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 robe (0, 1, D:6) a cursed +2 scimitar a +0 robe a cursed +0 flail a +0 robe (1, 5, D:6) a +0 scimitar a +0 robe (13, 28, D:6) a +0 leather armour a +0 trident (16, -17, D:6) a +0 flail a +0 trident a +0 club a +0 club a +0 ring mail a +0 flail a +0 leather armour a +0 falchion (43, 19, D:6) a +0 flail (45, -3, D:6) a +0 whip (46, -3, D:6) a +0 whip (47, -3, D:6) a cursed -1 halberd (48, -1, D:6) a throwing net (52, 9, D:6) a +0 leather armour (57, 27, D:6) a +0 robe Level 7 of the Dungeon (8, 15, D:7) a +0 robe (9, 5, D:7) 16 poisoned darts (10, 16, D:7) a +0 falchion a +0 robe a cursed +2 morningstar a +0 robe of positive energy a +3 morningstar a +0 robe a +1 vampiric dagger a +0 robe (11, 27, D:7) a +0 scimitar (11, 28, D:7) 15 arrows (15, 3, D:7) a +0 giant spiked club (18, 2, D:7) a cursed -2 long sword (42, 31, D:7) a +0 leather armour (44, 21, D:7) 3 javelins (47, 16, D:7) a cursed +0 ring mail (53, 31, D:7) a +0 club (58, 14, D:7) a +0 flail (60, 30, D:7) a +0 falchion (67, 34, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Alliyneo's General Store a +2 whip of flaming (264 gold) an uncursed ring of see invisible (240 gold) a +0 whip (40 gold) the +2 leather armour "Uwapp" {Stlth+} (348 gold) It makes you more stealthy. a potion of brilliance (64 gold) a ration (80 gold) a +3 shortbow of flaming (358 gold) a scroll of amnesia (56 gold) a fan of gales (640 gold) a potion of might (64 gold) a scroll of enchant armour (120 gold) 23 stones (36 gold) (0, 0, D:8) 22 stones (3, 23, D:8) a +0 giant club (5, 24, D:8) a +0 animal skin a +0 hand axe (6, 23, D:8) a +0 animal skin a -1 spear (11, -9, D:8) a +0 club (20, -6, D:8) a +0 whip (20, -5, D:8) a +0 whip (23, 31, D:8) a +2 dagger of venom a +0 leather armour an uncursed amulet of rage a +0 quarterstaff a +0 animal skin a +1 hand axe (27, 17, D:8) a +0 shortbow 13 arrows (38, 12, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) 21 stones (2, -24, D:9) 22 arrows (4, 0, D:9) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. a +3 long sword a +0 robe a +0 long sword a +0 plate armour a +0 flail a +0 leather armour a +0 long sword a +0 robe a +0 dagger a +0 robe a +1 falchion a +0 robe (15, -25, D:9) 23 stones (15, -21, D:9) 21 arrows (19, -25, D:9) a +0 hand axe a +0 flail a +0 whip a +0 flail (20, -23, D:9) a +0 robe (20, -21, D:9) a +0 robe a cursed -3 dagger (21, 4, D:9) 19 stones (39, -2, D:9) a +2 robe of positive energy a +0 dagger of protection (41, 15, D:9) a +0 leather armour (42, 0, D:9) a +0 leather armour a +0 flail a +0 robe a +0 dagger (42, 5, D:9) 5 boomerangs a +0 mace Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (7, 42, D:10) 6 stones (8, 7, D:10) an uncursed ring of teleportation an uncursed amulet of rage (8, 38, D:10) a cursed -1 club (12, 17, D:10) a potion of might (13, 14, D:10) a scroll of identify (13, 15, D:10) a +0 chain mail (14, 13, D:10) 28 gold pieces (14, 14, D:10) a +0 leather armour of cold resistance (14, 15, D:10) a +1 hand axe of flaming (14, 16, D:10) 15 gold pieces (15, 13, D:10) 28 stones (15, 14, D:10) an uncursed staff of power (15, 15, D:10) a phial of floods (15, 16, D:10) a potion of might (16, 14, D:10) a potion of curing (16, 15, D:10) 2 potions of mutation (23, 28, D:10) a +1 hat (33, 34, D:10) 13 arrows a +0 shortbow (33, 36, D:10) 3 arrows (33, 37, D:10) 2 arrows (33, 38, D:10) 3 arrows (34, 38, D:10) a +0 ring mail (38, 30, D:10) a +0 leather armour (39, 51, D:10) a cursed -1 ring mail (42, 11, D:10) a cursed -3 hand axe (43, 12, D:10) a +0 ring mail a +0 club a +0 dagger a +0 dagger (44, 44, D:10) a +0 dagger a +0 robe a +0 dagger a +0 dagger (50, 34, D:10) a +0 leather armour a +0 short sword a +0 whip (51, 36, D:10) a cursed -3 club (52, 12, D:10) a +0 leather armour (63, 46, D:10) an uncursed staff of death Level 11 of the Dungeon (30, 6, D:11) 7 gold pieces (30, 10, D:11) a potion of lignification (36, 4, D:11) a +0 halberd (36, 7, D:11) a +0 hand axe (38, 6, D:11) a potion of cancellation (40, 3, D:11) a +0 hand axe