VPR Level 1 of the Dungeon (0, 0, D:1) 11 stones (5, 0, D:1) a +0 short sword (12, 4, D:1) a +0 dagger (13, 35, D:1) 18 stones (14, 4, D:1) a +0 club (24, 14, D:1) a +0 leather armour (26, 23, D:1) a +0 ring mail (34, 27, D:1) a +0 club (43, 2, D:1) a +0 club (48, 34, D:1) a +0 club (58, 20, D:1) 16 arrows (60, 33, D:1) a +0 scale mail Level 2 of the Dungeon (2, -10, D:2) a +0 short sword (38, -1, D:2) 14 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 spear (11, -1, D:3) a +0 morningstar (19, 26, D:3) a +0 leather armour (23, -13, D:3) a +0 club (23, -12, D:3) a +0 club (23, 21, D:3) a +0 club a +0 ring mail (23, 22, D:3) a +0 leather armour (23, 23, D:3) a cursed -2 mace a +0 whip (25, 27, D:3) 28 stones (27, 7, D:3) a +0 dagger (29, -4, D:3) 3 stones (30, -2, D:3) a stone (31, -1, D:3) a stone (31, 29, D:3) a +0 dagger a +0 ring mail (37, -18, D:3) 15 stones (40, 2, D:3) a stone (40, 3, D:3) a stone (40, 4, D:3) a stone (50, -12, D:3) a +0 war axe (50, -3, D:3) 5 stones (51, -3, D:3) 9 stones (55, -3, D:3) a stone (59, 5, D:3) 11 stones Level 4 of the Dungeon (0, 0, D:4) 23 bolts (2, 2, D:4) a +0 whip (10, 11, D:4) a cursed +0 long sword (12, 10, D:4) a +0 falchion (16, -2, D:4) 12 bolts (16, 8, D:4) a +0 club (17, 6, D:4) a +0 club (17, 7, D:4) a +0 club a +0 dagger (20, 7, D:4) a +0 animal skin a +0 spear (21, 8, D:4) a +0 club (25, -8, D:4) 16 arrows (26, -8, D:4) a +0 leather armour a +0 morningstar (29, -8, D:4) a cursed +0 robe a +0 dagger (29, 15, D:4) a +0 flail (36, 1, D:4) 14 stones (40, 29, D:4) a +0 short sword (43, 8, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) 14 stones (18, 6, D:5) 22 stones (18, 10, D:5) 27 stones (20, 4, D:5) 24 stones (20, 20, D:5) a +0 spear a +0 club a +0 club a +0 giant club (23, 18, D:5) a +0 spear (23, 30, D:5) 17 stones (24, 36, D:5) 10 sling bullets (33, 8, D:5) a +0 short sword a +0 leather armour (40, 32, D:5) 30 arrows (41, 31, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 23 stones (10, -10, D:6) a +0 buckler (13, -12, D:6) a poisoned dart (15, -16, D:6) a +0 mace 9 poisoned darts (16, 21, D:6) a +0 whip (17, -17, D:6) a poisoned dart (31, -12, D:6) a +0 spear (33, 23, D:6) a +0 ring mail (35, -14, D:6) a +0 dagger (48, -14, D:6) a +0 ring mail (48, 31, D:6) 26 stones (49, -15, D:6) a +0 short sword a +0 whip (49, -14, D:6) a +0 club a +0 club a +0 club (50, 19, D:6) a +0 robe (52, 18, D:6) 11 sling bullets (53, -17, D:6) a stone (54, -17, D:6) a +0 club (55, -17, D:6) a stone (57, 17, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 arbalest (11, -4, D:7) 21 stones (17, 10, D:7) a +0 war axe a +0 leather armour a +0 flail a +0 war axe a +0 ring mail a +0 dagger (18, -28, D:7) 25 arrows a +0 shortbow (19, -30, D:7) an arrow (25, -4, D:7) a +0 dagger (31, -15, D:7) an uncursed staff of earth (37, 11, D:7) a +0 leather armour (45, 0, D:7) a +0 robe a +0 dagger a +0 short sword (45, 1, D:7) a +0 robe an uncursed staff of cold a +0 leather armour a +0 hand axe (47, 0, D:7) a +0 war axe 21 arrows a +0 shortbow Level 8 of the Dungeon (12, 4, D:8) 14 bolts (14, 2, D:8) 15 arrows (21, 3, D:8) 18 arrows (23, 4, D:8) 18 stones (23, 14, D:8) a +0 hand crossbow (24, 4, D:8) 12 stones (37, 1, D:8) an arrow 7 stones (38, 1, D:8) a +0 short sword (40, 3, D:8) a +0 robe a +0 dagger (40, 25, D:8) a +0 dagger a +0 robe (42, 13, D:8) a +0 dagger (43, -1, D:8) a +0 scale mail a +0 dagger (54, 5, D:8) a +3 leather armour Level 9 of the Dungeon [Shop] Yhokhlipe's Sacrilege Store a scroll of torment (105 gold) a book of Necromancy (420 gold) a scroll of torment (105 gold) a +0 demon whip of venom (280 gold) a book of Death (980 gold) a +1 antimagic demon trident (728 gold) a +1 rapier of pain (238 gold) an uncursed staff of death (350 gold) a +2 broad axe of draining (268 gold) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (1038 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +2 demon blade "Jelly's Funeral" {flame, *Rage MR+++ Str+4} (861 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your resistance to hostile enchantments. It may make you go berserk in combat. a book of Death (980 gold) an uncursed staff of death (350 gold) a book of Unlife (910 gold) (0, 0, D:9) 15 stones (2, -37, D:9) 5 large rocks (3, -13, D:9) a +0 flail (5, -33, D:9) a +4 giant club a +0 robe (6, -35, D:9) a +0 robe a +0 dagger (8, -12, D:9) a +0 hunting sling (9, -34, D:9) a +0 leather armour a +0 hand axe a +0 dagger (12, -26, D:9) a +0 giant spiked club (14, -35, D:9) a +0 chain mail (26, -14, D:9) a +0 giant club a +0 giant club (27, -14, D:9) a +0 hunting sling 7 boomerangs (43, -2, D:9) a +0 hand axe (51, -36, D:9) a +0 club Level 10 of the Dungeon (18, -31, D:10) a +0 shortbow 14 arrows (18, -29, D:10) an arrow (18, 7, D:10) a +0 robe (19, -28, D:10) an arrow (24, 5, D:10) a +0 battleaxe (25, -10, D:10) 5 arrows (26, -5, D:10) a +0 ring mail (29, 9, D:10) a potion of degeneration a scroll of random uselessness a +3 ring of intelligence a +4 ring of intelligence a +2 ring of intelligence (32, -27, D:10) 22 arrows a +0 shortbow (33, -29, D:10) 2 potions of brilliance (35, -28, D:10) a +0 long sword (36, -11, D:10) a +0 dagger (39, 8, D:10) 4 javelins Level 11 of the Dungeon (0, 0, D:11) a +0 club a stone (0, 1, D:11) a +0 giant club (19, 1, D:11) a +0 leather armour a +0 flail (19, 2, D:11) a +0 ring mail (44, 5, D:11) a +0 robe a +0 mace (45, 8, D:11) a +0 trident (45, 14, D:11) a +0 robe (45, 15, D:11) a +2 halberd of freezing a +3 falchion a +0 robe (50, 12, D:11) a +0 scale mail (52, 17, D:11) a cursed +3 mace a +0 robe (55, 33, D:11) a +0 hand axe a +0 scale mail (60, 19, D:11) a +3 long sword a +0 robe Level 12 of the Dungeon (0, 0, D:12) a cursed +0 ring mail (3, 5, D:12) a +0 robe (5, 7, D:12) a cursed -1 mace a +2 chain mail of poison resistance a +0 short sword a +0 club a +0 ring mail (5, 8, D:12) a +0 dagger a +0 robe (13, 20, D:12) a +0 hunting sling (13, 25, D:12) 25 arrows a +0 shortbow (14, 24, D:12) 6 arrows a +0 shortbow (17, -6, D:12) a +0 ring mail (22, 8, D:12) 19 stones (23, 20, D:12) a large rock (24, 21, D:12) 3 large rocks (30, 18, D:12) 2 large rocks (30, 19, D:12) a large rock (30, 20, D:12) a large rock (30, 23, D:12) a +0 robe a +0 dagger (31, 18, D:12) a +0 leather armour 22 arrows a +0 short sword a +0 longbow (32, 18, D:12) 2 large rocks (33, 14, D:12) 9 sling bullets (34, 21, D:12) a +0 flail (35, 18, D:12) a large rock (36, 18, D:12) an arrow (39, 5, D:12) 13 gold pieces (39, 17, D:12) 20 stones (40, 12, D:12) a wyvern skeleton (43, 3, D:12) 12 gold pieces (45, 10, D:12) 23 arrows (46, 28, D:12) a +0 dagger a +0 robe Level 13 of the Dungeon [Shop] Giolizoc's Weapon Shoppe a cursed -2 long sword (1 gold) the cursed +3 flail "Huach" {crush, rN+ Int+2 Dex+5 Stlth-} (667 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (+5). It protects you from negative energy. It makes you less stealthy. It has a curse placed upon it. a +0 great mace (104 gold) 17 arrows (54 gold) a +0 halberd (64 gold) 25 arrows (80 gold) 19 stones (30 gold) a +0 dagger (32 gold) a +0 rapier (64 gold) a +0 morningstar of protection (108 gold) 20 stones (32 gold) [Shop] Witijir's Distillery (Shop contents are unknown) (0, 0, D:13) an arrow (1, 0, D:13) 21 arrows a +0 shortbow (1, 1, D:13) 8 arrows a cursed +0 shortbow (2, 0, D:13) 6 arrows (2, 1, D:13) a +0 club (19, 32, D:13) a +0 trident (20, 32, D:13) a +0 chain mail a +0 ring mail a +0 flail a +0 club a +0 giant club a +0 mace a +0 club a +0 club a +0 mace a +0 war axe a cursed +0 chain mail a +2 flail of protection (21, 32, D:13) the +1 helmet of the Equinox {rF+ Dex+5 Slay+3 SInv} It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It lets you see invisible. (22, 32, D:13) a +0 long sword a +0 giant club a +0 giant club a cursed -1 ring mail a +0 short sword a +0 chain mail a +0 dire flail (23, 32, D:13) 5 javelins (24, 32, D:13) a +0 hand axe (25, 32, D:13) a +0 giant spiked club (30, 32, D:13) 3 silver javelins (33, 22, D:13) a curare-tipped dart (35, 24, D:13) a curare-tipped dart (37, 4, D:13) a +0 mace a +0 chain mail (37, 5, D:13) a +0 hand axe a +0 leather armour (38, 5, D:13) a +0 long sword a +0 chain mail a +1 flail of protection (38, 24, D:13) a +0 dagger of distortion (unseen) (39, 5, D:13) a +0 mace (39, 23, D:13) a curare-tipped dart (40, 23, D:13) a curare-tipped dart Level 14 of the Dungeon (0, 0, D:14) a +0 great sword (3, -2, D:14) a +0 war axe (6, -10, D:14) a poisoned dart (6, -9, D:14) a poisoned dart (6, 8, D:14) a +0 giant club a +0 giant club (8, -10, D:14) a poisoned dart (9, -10, D:14) a +0 short sword a poisoned dart (10, -10, D:14) a +0 trident a +0 ring mail a poisoned dart (11, 2, D:14) a +0 robe (12, -10, D:14) a +0 mace 7 poisoned darts a +0 plate armour (13, -10, D:14) a +0 mace a +0 battleaxe a +0 chain mail (15, -14, D:14) a +0 war axe a +0 leather armour an arrow (15, -13, D:14) 3 large rocks (15, -12, D:14) a +0 longbow (18, 13, D:14) a cursed -3 scimitar (19, 13, D:14) a scroll of teleportation (31, 0, D:14) 2 arrows (32, -7, D:14) 17 stones (34, -4, D:14) 2 arrows (35, -5, D:14) 2 arrows (35, 0, D:14) 2 arrows (36, -4, D:14) an arrow (37, -6, D:14) an arrow (38, -27, D:14) 4 atropa-tipped darts (40, -8, D:14) an arrow the Ecumenical Temple