Dungeon Crawl Stone Soup version 0.24.1 (webtiles) character file. Game seed: 13214315266725723338, levelgen mode: deterministic 7 VPR the Caller (level 2, 20/20 HPs) Began as a Merfolk Summoner on Apr 4, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:02:21 (552 turns). VPR the Caller (Merfolk Summoner) Turns: 552, Time: 00:02:21 Health: 20/20 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 5/5 EV: 13 Int: 14 God: Gold: 24 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . b - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of identify {unknown} Comestibles c - a ration Skills: + Level 0.4 Fighting + Level 2.9 Dodging + Level 2.3 Stealth + Level 2.1 Spellcasting + Level 4.0 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 4% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ##...... 7% 2 ###.... Call Canine Familiar Summ ##...... 13% 3 ####... Summon Guardian Golem Hex/Summ #....... 30% 3 ####... Summon Ice Beast Ice/Summ #....... 71% 4 #####.. Summon Lightning Spire Summ/Air #....... 71% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The kobold is moderately wounded. The kobold hits you with a +0 dagger. The kobold barely misses you. You completely miss the kobold. The kobold is moderately wounded. The kobold hits you but does no damage. You hit the kobold. The kobold is severely wounded. The kobold hits you with a +0 dagger. You hit the kobold. You kill the kobold! You have reached level 2! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. Your bat disappears in a puff of smoke! All of the chunks of flesh in your inventory have rotted away. HP restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #.# ## #.# ##...#.####### # ..............##.# ###...###........# ##.# #####.#### #.. #@# #.. #.# #.. #.# ##. #)# #.# #.# ..# ### There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) A kobold (D:1) A rat (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) 2 bats (D:1) A kobold (D:1) 4 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VPR the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 429 | D:1 | Reached XP level 2. HP: 12/20 MP: 3/5 552 | D:1 | Quit the game Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_loops_ring, chequers_serial_rivers_micro_c Action || total -------------------------++------- Melee: Whip || 18 Unarmed || 6 Cast: Summon Small Mamm || 6 Stab: Sleeping || 1 Armor: Robe || 6 Dodge: Dodged || 32