Vakaro Level 1 of the Dungeon (0, 0, D:1) 2 tomahawks (13, 20, D:1) a +0 club (27, -2, D:1) a +0 dagger (31, 9, D:1) a +0 short sword (31, 10, D:1) a +0 club (31, 11, D:1) a +0 whip (33, 23, D:1) a cursed +0 dagger (35, -1, D:1) a cursed -2 club (35, 22, D:1) 33 stones (39, 31, D:1) a +0 club Level 2 of the Dungeon (1, 0, D:2) 30 arrows (9, -5, D:2) a +0 scale mail (16, 27, D:2) a +0 short sword (18, 15, D:2) a stone (18, 18, D:2) 3 stones (21, 6, D:2) a +0 club (40, 10, D:2) a +0 club (40, 21, D:2) a +0 club (41, 11, D:2) 7 poisoned needles (52, 20, D:2) a stone (62, -15, D:2) a +0 war axe Level 3 of the Dungeon (1, 3, D:3) a +0 dagger (4, -17, D:3) a +0 robe (33, 2, D:3) Sif Muna's Handbook of Darkness Spells Type Level a - Animate Skeleton Necromancy 1 (34, 29, D:3) a +0 hunting sling (37, 5, D:3) a +0 dagger a stone (37, 6, D:3) a stone (37, 11, D:3) a -3 ring of intelligence (37, 14, D:3) a +0 dagger 14 stones a +0 scale mail (52, -1, D:3) 21 stones Level 4 of the Dungeon [Shop] Borphahi's Antique Armour Boutique a +2 scale mail of fire resistance (504 gold) a +1 robe of the Archmagi (784 gold) a +0 ring mail (96 gold) a +2 chain mail of magic resistance (516 gold) a +0 scale mail (96 gold) a +0 leather armour (48 gold) a +0 robe (16 gold) a +0 ring mail (96 gold) a +2 shield of protection (516 gold) (11, 15, D:4) a +1 robe (26, 15, D:4) 16 poisoned needles (28, 22, D:4) a +0 robe a +2 whip of flaming (28, 39, D:4) a +4 quarterstaff of chaos the +7 mace of the Nexus {distort, +Blink rN+ MR+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you blink. (33, 11, D:4) a cursed -2 flail (33, 23, D:4) a +0 dagger (35, -4, D:4) a +0 mace (35, 24, D:4) a +0 hand axe (45, 53, D:4) a +0 giant club (46, 21, D:4) a +0 short sword (47, 21, D:4) a +3 whip (52, 11, D:4) a +0 hand axe (52, 26, D:4) a +0 club a +0 leather armour (53, 37, D:4) a +0 dagger a +0 chain mail (53, 38, D:4) a +0 flail a +0 leather armour (54, 38, D:4) a cursed -2 hand axe a +0 scale mail (59, 30, D:4) a +0 short sword (60, 40, D:4) 31 stones (62, 42, D:4) a +0 ring mail (63, 29, D:4) 15 stones Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 leather armour (0, 8, D:5) a +0 war axe (1, -8, D:5) a +0 flail (1, -2, D:5) a +0 flail (10, -1, D:5) a stone (10, 0, D:5) a +0 dagger a +0 robe (11, -2, D:5) a +0 club (11, -1, D:5) 10 stones (11, 0, D:5) a +0 whip a cursed +0 leather armour (12, -2, D:5) a +0 dagger a +0 robe a +1 helmet (13, -10, D:5) a cursed +0 chain mail (13, -3, D:5) a +0 robe (13, 0, D:5) 2 stones (13, 13, D:5) a +0 leather armour (14, 9, D:5) a +0 dagger a +0 robe (17, 9, D:5) a +0 plate armour a +0 war axe (18, -11, D:5) a +0 leather armour a +0 rapier (18, 9, D:5) a +0 flail of protection a cursed +0 ring mail (23, -5, D:5) a +0 giant club (23, 6, D:5) a +0 whip (36, -11, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 19 sling bullets (0, 3, D:6) 15 stones (5, 15, D:6) a +0 dagger (6, 5, D:6) a +0 ring mail (21, 11, D:6) 12 stones (25, -8, D:6) 12 poisoned needles (29, 19, D:6) 16 bolts (33, -9, D:6) 18 stones (42, 11, D:6) a +0 robe (48, 22, D:6) the cursed +1 flail of the Hand {crush, rElec MR+} It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (53, -12, D:6) 29 stones Level 7 of the Dungeon (0, 1, D:7) a +0 dagger 3 stones (0, 2, D:7) a +0 short sword 5 stones (0, 3, D:7) a +0 whip 3 stones (0, 8, D:7) 2 stones (7, 15, D:7) 24 stones (8, 0, D:7) 3 stones (8, 22, D:7) 26 stones (11, 13, D:7) a +0 short sword (11, 18, D:7) 11 stones (23, 0, D:7) a +0 giant club (25, 10, D:7) a +0 flail (28, 14, D:7) a +0 pair of boots (30, 26, D:7) 26 stones (33, 45, D:7) 8 sling bullets (38, 23, D:7) 22 stones (48, 24, D:7) a +0 hunting sling (51, 2, D:7) a +0 leather armour (51, 4, D:7) a +0 leather armour (58, 2, D:7) 11 bolts Level 8 of the Dungeon (0, 0, D:8) 19 stones (6, 1, D:8) a +1 dagger of flaming a +2 dagger (8, 0, D:8) a jackal corpse (9, 2, D:8) a jackal corpse (11, 5, D:8) a +0 mace (15, 4, D:8) a +0 robe (28, -3, D:8) a ration (33, -2, D:8) a +0 mace a +0 leather armour (34, -1, D:8) a +0 flail (35, -28, D:8) 15 gold pieces (35, -2, D:8) a +0 trident a +0 scale mail an orc corpse (36, -33, D:8) 14 gold pieces (39, -28, D:8) a +0 dagger (45, -32, D:8) an adder corpse (50, -31, D:8) a quokka corpse (skeletalised by now)