Vakaro Level 1 of the Dungeon (0, 0, D:1) 8 stones (1, 37, D:1) a +0 club (2, 28, D:1) a +0 club (9, 36, D:1) 4 poisoned needles (15, -6, D:1) 13 stones (22, -2, D:1) a +0 pair of gloves (29, -1, D:1) a stone (31, -8, D:1) 3 stones (31, -1, D:1) a stone (37, 31, D:1) a +0 mace (45, 12, D:1) a +0 dagger Level 2 of the Dungeon (2, -12, D:2) a +0 club (9, 0, D:2) a +0 dagger of venom (11, 10, D:2) a +0 hunting sling 13 stones (13, -3, D:2) a +0 dagger (17, -5, D:2) a +2 whip of venom 17 stones (19, 13, D:2) a stone (20, -3, D:2) a +0 dagger (21, -21, D:2) a +0 club (21, -2, D:2) a stone a +0 hand axe (21, -1, D:2) a stone (21, 15, D:2) a +0 hunting sling 14 stones (26, -19, D:2) 6 tomahawks (28, -20, D:2) a +0 long sword (29, 25, D:2) 2 potions of degeneration (29, 26, D:2) a +1 dagger (30, 18, D:2) a +0 dagger (35, -1, D:2) a +0 dagger (36, -28, D:2) a +0 flail (39, -29, D:2) a +0 short sword (39, 0, D:2) a stone (40, -32, D:2) a +0 leather armour (45, 1, D:2) a +0 club a +0 hunting sling 20 stones (47, -1, D:2) 17 sling bullets Level 3 of the Dungeon (1, -30, D:3) a +0 giant spiked club (4, -13, D:3) a +0 robe (10, -15, D:3) 2 stones (11, -20, D:3) a +0 dagger a +0 hunting sling 14 stones (15, -26, D:3) a +0 leather armour (30, -1, D:3) a +0 dagger (43, 3, D:3) 28 stones (45, -25, D:3) a +0 broad axe (46, 6, D:3) a +0 flail (47, -14, D:3) 10 stones (47, 6, D:3) a +0 dagger a +0 mace (48, -35, D:3) 20 arrows (48, 6, D:3) a +0 short sword a +0 leather armour Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +0 leather armour of the Salmon {+Inv rPois rCorr Dex+2} (2700 gold) It affects your dexterity (+2). It protects you from poison. It lets you turn invisible. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. the ring "Dinnoula" {Ice +Blink Int+4} (4740 gold) [ring of ice] It enhances your ice magic. It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from cold. It lets you blink. the ring "Myergh" {rElec Dex+4} (4100 gold) [ring of dexterity] It affects your dexterity (+4). It insulates you from electricity. the +6 whip of Dung {slash, MR+ Str+4 Dex+2} (5890 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (+2). It affects your resistance to hostile enchantments. (0, 0, D:4) a +0 dagger (5, 18, D:4) a +0 ring mail (6, -22, D:4) a +0 chain mail (19, -21, D:4) 22 stones (21, -22, D:4) a book of Maledictions (22, -22, D:4) a +0 long sword (22, -16, D:4) a +0 leather armour (32, 3, D:4) a +0 chain mail (47, -6, D:4) a +0 mace a +0 ring mail (49, -7, D:4) a +0 whip a +0 leather armour (51, -9, D:4) a +0 dagger (52, -9, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon [Shop] Kirybric's Assorted Antiques a book of Death (1960 gold) a scroll of enchant weapon (210 gold) a potion of curing (84 gold) a scroll of teleportation (84 gold) a +0 buckler of fire resistance (322 gold) a +0 falchion (84 gold) an uncursed ring of magical power (560 gold) a scroll of enchant weapon (210 gold) a +0 pair of gloves (126 gold) (0, 0, D:5) a +0 club a +0 chain mail (6, 4, D:5) a +0 centaur barding (15, -2, D:5) a +0 mace (18, -28, D:5) 20 stones (31, 32, D:5) a +0 shortbow 13 arrows (36, -12, D:5) 18 stones (38, 12, D:5) a potion of degeneration (39, 8, D:5) 5 javelins (41, 3, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 pair of gloves (1, -38, D:6) a +0 ring mail (1, -2, D:6) a +0 chain mail (5, -2, D:6) a +0 hand axe (7, -32, D:6) a +0 broad axe a +0 chain mail (10, -39, D:6) a +0 giant spiked club (10, -10, D:6) 3 stones (11, -5, D:6) a +1 helmet (12, -9, D:6) a stone (12, -8, D:6) a stone (13, -29, D:6) a +0 chain mail (13, -9, D:6) a +0 glaive (15, -9, D:6) a stone (16, -9, D:6) a +0 falchion (19, -9, D:6) a +0 short sword a +0 whip (21, -9, D:6) a stone (28, -12, D:6) an arrow (29, -14, D:6) 5 arrows a +0 shortbow (30, -2, D:6) 19 stones (32, -43, D:6) a +0 leather armour (35, -9, D:6) a +0 scythe (36, -18, D:6) 16 stones (37, -17, D:6) 20 arrows (38, -38, D:6) a +0 pair of boots (39, -4, D:6) a +0 falchion (40, -37, D:6) a +0 hunting sling (45, -8, D:6) a +0 arbalest (50, -14, D:6) a +1 chain mail of cold resistance a cursed -1 dire flail (51, -29, D:6) a +0 plate armour (51, -15, D:6) a +0 ring mail a +0 club (51, -13, D:6) a +0 short sword Level 7 of the Dungeon (5, 1, D:7) a +0 chain mail (8, -24, D:7) a +0 flail 4 tomahawks a +0 leather armour of poison resistance (16, -6, D:7) a +0 trident a +0 hand axe a cursed +0 leather armour a +0 whip a +0 dagger a +0 chain mail (17, -7, D:7) a +0 short sword a +0 ring mail (17, -6, D:7) a +0 flail a cursed +0 dagger (18, -8, D:7) a +0 flail a +0 leather armour (18, -6, D:7) a +0 war axe (18, 8, D:7) 10 stones (27, 5, D:7) a +0 chain mail (30, -14, D:7) a +3 shortbow of flaming 18 arrows (31, -20, D:7) 13 stones (31, -18, D:7) 23 stones (34, 8, D:7) 14 stones (36, 6, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a hound corpse (skeletalised by now) (4, -2, D:8) the cursed +3 halberd "Musij" {vamp, Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). It has a curse placed upon it. (9, 28, D:8) a +0 blowgun 12 poisoned needles (11, 32, D:8) an uncursed amulet of faith (12, -5, D:8) a +0 helmet (13, 8, D:8) a +0 giant spiked club a +0 giant club (13, 22, D:8) a poisoned needle (13, 24, D:8) a +0 blowgun a poisoned needle (13, 25, D:8) a +0 club (13, 26, D:8) 3 stones (13, 28, D:8) a stone (13, 40, D:8) 21 sling bullets (15, 41, D:8) 15 stones (17, 44, D:8) 19 arrows (18, 35, D:8) 26 stones (20, 44, D:8) an uncursed ring of attention (21, 27, D:8) a +0 short sword (23, 44, D:8) a leopard gecko corpse (skeletalised by now) (25, 7, D:8) a +0 whip a kobold corpse (skeletalised by now) (25, 18, D:8) 16 sling bullets (42, 3, D:8) 4 javelins (43, 29, D:8) a +0 dagger (unseen) (43, 30, D:8) a +0 mace (43, 34, D:8) a scroll of noise (43, 35, D:8) a +0 flail (43, 36, D:8) a scroll of identify (44, 34, D:8) 8 gold pieces (44, 35, D:8) a +0 chain mail (44, 36, D:8) a potion of curing (45, 34, D:8) a +0 quarterstaff (45, 35, D:8) a potion of might (45, 36, D:8) an uncursed amulet of the gourmand (46, 24, D:8) a +1 spear a +0 robe (47, 19, D:8) a +2 scale mail of cold resistance (51, 9, D:8) 23 sling bullets (53, 26, D:8) a +0 hand axe a +0 robe (53, 28, D:8) a +0 shortbow 24 arrows (55, 24, D:8) a cursed +0 great sword a +0 robe (61, -9, D:8) 3 arrows (68, -9, D:8) a +0 shortbow 20 arrows the Ecumenical Temple