Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 14011583089694590673 3 Valeaz the Magician (level 1, -1/15 HPs) Began as a Djinni Ice Elementalist on Nov 25, 2023. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (173 turns). Valeaz the Magician (Djinni Ice Elementalist) Turns: 173, Time: 00:00:49 Health: -1/15 AC: 2 Str: 7 XL: 1 Next: 55% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - 2 potions of brilliance {unknown} c - a potion of lignification {unknown} Skills: + Level 0.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.3 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 b - Frozen Ramparts Ice 26% 1d4 14% 3 c - Ozocubu's Armour Ice 13% N/A 14% 3 d - Summon Ice Beast Ice/Summ 13% N/A 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The kobold shouts! You hear a shout! A goblin comes into view. It is wielding a +0 club. You freeze the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. The kobold throws a stone. The stone hits you but does no damage. You freeze the endoplasm. You kill the endoplasm! The kobold throws a stone. The stone hits you but does no damage. You freeze the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! The kobold throws a stone. The stone closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded) You freeze the endoplasm. The endoplasm is severely wounded. The endoplasm closely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded) You freeze the endoplasm. The endoplasm is almost dead. A kobold comes into view. It is wielding a +1 dagger of venom. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... ........# #.........# ........###.........# ..........#.........# ........#...........# ........###.........# ........# #.........# ........# #.........#### #.......# #............. ###.....# ######@......# ####.. #.J....K.. #......... #.g....... #......... #........# .........# .K.......# You could see an endoplasm, a goblin and 2 kobolds. Vanquished Creatures 2 endoplasms (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valeaz the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | Valeaz set off with the following spells memorised: Freeze, | Frozen Ramparts, Ozocubu's Armour, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 173 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic, chequers_ecumenical_altar_simple Action || total ---------------------------++------- Cast: Freeze || 7 Armour: Robe || 2 Dodge: Dodged || 3