Valeaz Level 1 of the Dungeon (0, 0, D:1) a +0 mace of holy wrath (4, -4, D:1) a +0 club (21, -26, D:1) 8 stones (28, 13, D:1) a +0 ring mail (32, 14, D:1) a +0 club (34, -15, D:1) a +0 short sword 5 stones (36, 7, D:1) a +0 club (38, 0, D:1) a +0 war axe (47, -12, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, -18, D:2) a +0 leather armour (10, -28, D:2) a hobgoblin corpse (skeletalised by now) (11, -3, D:2) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (16, -36, D:2) a +0 dagger (18, -3, D:2) an orb of wrath (19, -24, D:2) an adder corpse (21, -40, D:2) a scroll of identify (23, -34, D:2) a +0 flail 2 boomerangs a +0 ring mail an orc corpse (24, -23, D:2) a +0 dagger (25, -33, D:2) a +0 short sword a +0 morningstar a +0 leather armour an orc corpse an orc corpse (31, -37, D:2) 6 gold pieces (31, -35, D:2) 10 gold pieces (37, -25, D:2) a worm corpse