Valeaz Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -11, D:1) a +0 dagger (11, -9, D:1) a +0 dagger (12, -11, D:1) a +0 club (12, -6, D:1) 5 stones (12, 39, D:1) a +0 short sword 2 stones (36, 21, D:1) a +0 whip (37, -7, D:1) a +0 hand axe (39, 40, D:1) a +0 short sword 3 stones (60, 42, D:1) a +0 robe Level 2 of the Dungeon (6, 3, D:2) a +0 heavy hand axe (10, -10, D:2) a +0 robe (17, 27, D:2) a +0 club (25, -12, D:2) a +1 spear (25, -11, D:2) a +0 dagger (27, 14, D:2) a +0 dagger of electrocution (28, 2, D:2) a +0 dagger a +0 sling (29, 19, D:2) a +0 short sword (41, 6, D:2) a +0 dagger (52, 1, D:2) 5 boomerangs of dispersal (61, -1, D:2) a +0 whip 4 stones Level 3 of the Dungeon [Shop] Qecygutufe's General Store the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (996 gold) rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. a +0 falchion (42 gold) a +2 robe of positive energy (205 gold) 5 stones (7 gold) a phantom mirror (560 gold) a potion of degeneration (14 gold) a staff of fire (350 gold) 4 large rocks (84 gold) 3 stones (4 gold) a scroll of fog (56 gold) (0, 0, D:3) a +0 club (17, -51, D:3) a +0 dagger (20, -54, D:3) a +0 leather armour (25, -39, D:3) a +0 sling (27, -14, D:3) a +0 plate armour (28, -15, D:3) a +6 ring of dexterity (28, -14, D:3) a potion of curing (42, -18, D:3) a +0 club (48, 2, D:3) a +0 club (49, -8, D:3) a +0 dagger a stone (50, -29, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 6 stones (3, -30, D:4) a +0 club (4, -28, D:4) a +0 club (13, -55, D:4) a +1 long sword of electrocution (14, -43, D:4) 5 stones (15, -43, D:4) 3 poisoned darts (16, -53, D:4) a +0 sling (21, -8, D:4) a +0 pair of gloves (30, 1, D:4) a +0 leather armour (38, -40, D:4) a +0 club (38, -38, D:4) a +0 falchion of freezing a +0 scale mail (38, -37, D:4) a +0 dagger a +0 leather armour a +0 whip of holy wrath a +0 ring mail (38, -36, D:4) a +0 club a stone (39, -35, D:4) a +0 whip (40, -34, D:4) a +0 dagger a +0 leather armour (41, -33, D:4) a +0 club a +0 scale mail (41, -24, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon [Shop] Jehuis's Book Shop a book of Burglary (260 gold) a book of Flames (364 gold) a book of Winter (442 gold) an Everburning Encyclopedia (468 gold) a book of Touch (286 gold) Great Wizards, Vol. II (494 gold) a Trismegistus Codex (338 gold) a book of Blood (364 gold) a book of the Warp (546 gold) Great Wizards, Vol. VII (390 gold) (16, 6, D:5) a +0 robe (24, 6, D:5) a +0 halberd a +0 chain mail (34, -13, D:5) a +0 whip a +0 mace a +0 ring mail a +0 dagger a +0 robe (35, -13, D:5) a +0 club (36, 9, D:5) a +0 long sword (43, -14, D:5) a +0 flail a +0 leather armour (44, -15, D:5) a +0 flail (48, 1, D:5) a +0 chain mail Level 6 of the Dungeon [Shop] Lawaghem's General Store a potion of might (60 gold) the Compendium of Anemomancy (540 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Vhi's Electric Charge Translocation/Air 3 c - Summon Lightning Spire Summoning/Air 4 d - Freezing Cloud Conjuration/Ice/Air 5 a +0 dagger (30 gold) a potion of curing (45 gold) a scroll of butterflies (60 gold) a wand of paralysis (6) (216 gold) a potion of curing (45 gold) (0, 0, D:6) a +0 shortbow (4, -5, D:6) a +0 club (5, -5, D:6) a +0 short sword a +0 hand axe a +0 scale mail (6, -6, D:6) a +0 whip (9, -6, D:6) a +0 club (15, -6, D:6) a +0 giant spiked club (21, -8, D:6) a +0 scale mail (21, 2, D:6) a +0 flail a +0 flail (22, 0, D:6) a +0 dagger a +0 leather armour (24, 0, D:6) a +0 dagger a +0 leather armour (25, 0, D:6) a +0 falchion (35, 9, D:6) a +0 ring mail a +0 mace (35, 11, D:6) a +0 war axe (36, 9, D:6) a +0 leather armour a +0 dagger (36, 10, D:6) a +0 chain mail a +0 dagger (37, 9, D:6) a +0 whip (38, 34, D:6) a +0 hand axe a +0 scale mail (39, 7, D:6) a +0 hand axe (42, 11, D:6) a +0 scale mail a +0 club (43, 11, D:6) a +0 whip a +0 hand axe a +0 chain mail (51, 19, D:6) 6 curare-tipped darts Level 7 of the Dungeon (0, 0, D:7) 4 stones (1, -15, D:7) a +0 robe (1, -13, D:7) a +0 ring mail (27, 0, D:7) a +2 falchion of protection (37, -20, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (0, 2, D:8) a +0 short sword a +0 scale mail (1, 1, D:8) a +0 flail (1, 3, D:8) a +1 dagger of electrocution a +0 robe a +0 dagger a +0 robe a +0 mace 5 stones (14, 6, D:8) a +0 pair of gloves (22, 12, D:8) 5 stones (29, 11, D:8) a +1 halberd a +0 animal skin (42, 11, D:8) a +2 short sword of electrocution a +0 ring mail a +0 dagger a +0 robe a +0 hand axe (42, 12, D:8) a +0 dagger a +0 robe (45, 4, D:8) 4 stones (45, 15, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (1, -8, D:9) a +0 ring mail (6, -6, D:9) a +0 whip (8, -7, D:9) a +0 robe a +0 whip (8, -6, D:9) a +0 flail (9, -10, D:9) a +0 plate armour a +0 halberd a +0 arbalest (10, -9, D:9) a +0 robe a +0 dagger (11, -13, D:9) a +0 robe a +0 dagger (13, 7, D:9) a +0 long sword (24, -1, D:9) a +0 shortbow (24, 1, D:9) a +0 club (24, 2, D:9) a +0 whip (35, -7, D:9) a +2 robe of fire resistance (36, 5, D:9) a +0 dagger (38, 2, D:9) a +0 shortbow (40, -20, D:9) a +4 dagger 8 poisoned darts (42, -20, D:9) a +0 short sword (43, 8, D:9) a +0 dagger a +0 robe (43, 9, D:9) a +0 dagger a +1 robe of fire resistance (43, 10, D:9) a +0 whip a +0 chain mail (43, 15, D:9) a +0 flail a +0 ring mail (44, -5, D:9) a +1 heavy halberd a +0 robe (46, -12, D:9) a +2 spear a +0 robe (47, -10, D:9) a +0 flail (50, -8, D:9) a +0 leather armour (50, 19, D:9) a +0 whip 3 poisoned darts a +0 whip (52, 16, D:9) a +0 club (52, 18, D:9) a +0 club (54, 16, D:9) a +0 dagger 4 poisoned darts Level 10 of the Dungeon (0, 0, D:10) a +4 heavy war axe the +7 staff of the Meek {protect, meekguard} +0 steam dragon scales a +2 leather armour of fire resistance a +0 dagger (1, -2, D:10) a +0 trident a +1 leather armour of positive energy (2, -1, D:10) a +0 falchion (14, 6, D:10) the +0 trident of Valiance {freeze, Int+3} Int: It affects your intelligence (+3). (17, -13, D:10) a +0 leather armour a +0 robe (21, -23, D:10) a +0 flail (26, -6, D:10) a +0 leather armour (28, -15, D:10) a +0 dagger a +0 robe (28, -10, D:10) a +0 robe (31, 4, D:10) a +0 shortbow (31, 5, D:10) a +0 short sword (32, 4, D:10) a +0 club Level 11 of the Dungeon (0, 0, D:11) a +0 troll leather armour (0, 18, D:11) a +0 dagger (1, 19, D:11) a +0 giant club a +0 giant club (7, 19, D:11) a +0 arbalest a +0 war axe a +0 chain mail (8, 18, D:11) a staff of cold a +1 robe of cold resistance (8, 19, D:11) a +0 dagger a +0 robe (9, 18, D:11) a +0 falchion a +0 chain mail (9, 19, D:11) a +0 club a +0 ring mail (18, 20, D:11) 8 stones (27, 13, D:11) 4 stones (42, 28, D:11) a scroll of identify (43, 30, D:11) a stone (44, 27, D:11) a water moccasin corpse (45, 11, D:11) a +0 dagger a curare-tipped dart a kobold skeleton (45, 17, D:11) 3 large rocks (45, 18, D:11) a +0 dagger a +0 robe a black bear corpse (skeletalised by now) an orc skeleton (45, 19, D:11) a bullfrog corpse (45, 26, D:11) a scorpion corpse (46, 22, D:11) a water moccasin skeleton (47, 22, D:11) a bullfrog skeleton the Ecumenical Temple