Dungeon Crawl Stone Soup version 0.31-b1-22-gc680215f68 (webtiles) character file. Game seed: 2958221098962282165 0 Valeaz the Magician (level 1, 17/17 HPs) Began as a Gnoll Wanderer on Jan 18, 2024. Got out of the dungeon alive. The game lasted 00:00:21 (1 turns). Valeaz the Magician (Gnoll Wanderer) Turns: 1, Time: 00:00:22 Health: 17/17 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 8/8 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 14 Spells: 14/14 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 8 boomerangs (quivered) Armour e - a +0 robe (worn) Wands c - a wand of acid (4) Potions d - a potion of heal wounds Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 6.4 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 7.0 Spellcasting + Level 0.0 Conjurations + Level 1.9 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.0 Invocations + Level 4.4 Evocations + Level 0.0 Shapeshifting You had 14 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% N/A 12% 2 Ensorcelled Hibernation Hex/Ice 12% N/A 19% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Welcome, Valeaz the Gnoll Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a mace. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 8 boomerangs, a wand of acid (4), a potion of heal wounds, a +0 robe; and the following spells available to memorise: Jinxbite, Ensorcelled Hibernation. You don't know any spells. Okay, then. You don't know any spells. There are no items here. You have escaped! # #. #.. ..♣♣♣♣♣♣♣♣♣ ♣.)PP..PP♣ ♣...P..PP♣ ♣P...PP..♣ ♣PP.@.P..♣ ♣..P...PP♣ ♣..PP...P♣ ♣PP..P...♣ ♣PP..PP..♣ ♣♣♣♣♣♣♣♣♣.. ... #. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valeaz the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Valeaz set off with the following items: a +0 dagger, 8 | boomerangs, a wand of acid (4), a potion of heal wounds, a | +0 robe; and the following spells available to memorise: | Jinxbite, Ensorcelled Hibernation. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 8/8 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_rooms, serial_forest, infiniplex_forest_clump_cross, infiniplex_forest_lined_2, infiniplex_forest_side_room, infiniplex_forest_end_3, infiniplex_forest_clump_medium, infiniplex_forest_side_room, roderic_roman_lattice, minmay_pentomino_t4