Dungeon Crawl Stone Soup version 0.31.0 (webtiles) character file. Game seed: 2504794664287625935 25 Valeaz the Gusty (level 3, -7/25 HPs) Began as a Gnoll Air Elementalist on Jan 19, 2024. Mangled by Terence ... wielding a +1 flail of protection (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:14 (1165 turns). Valeaz the Gusty (Gnoll Air Elementalist) Turns: 1165, Time: 00:01:15 Health: -7/25 AC: 3 Str: 7 XL: 3 Next: 4% Magic: 0/9 EV: 13 Int: 16 God: Gold: 99 SH: 0 Dex: 12 Spells: 11/12 levels left rFire . . . i - +1 dagger (freeze) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons i - a +1 dagger of freezing (weapon) Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) Scrolls d - 2 scrolls of immolation {unknown} f - 2 scrolls of teleportation {unknown} h - a scroll of amnesia {unknown} Potions b - 2 potions of magic e - 2 potions of curing {unknown} g - a potion of attraction {unknown} Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Ranged Weapons + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 2.1 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 5.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.8 Invocations + Level 0.6 Evocations + Level 0.5 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 32% 3-5/arc 4% 2 Swiftness Air 21% N/A 4% 3 Airstrike Air 10% 2d(2-18) 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The zap hits the quokka but does no damage. The quokka is moderately wounded. Terence barely misses you. The zap hits Terence. Terence is heavily wounded. The zap hits the quokka. The quokka is severely wounded. Terence hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 flail of protection and wearing a +0 scale mail (heavily wounded, 75% to hit) The zap hits Terence. Terence is severely wounded. The zap misses the quokka. Terence barely misses you. You barely miss Terence. Terence is severely wounded. Terence completely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +1 flail of protection. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is severely wounded. Terence hits you with a +1 flail of protection. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is severely wounded. Terence closely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +1 flail of protection! You die... Terence says, "Time to find some more victims." .... ... # ......> .# #...#.###. #.. ..... ...#.#.# #.#.#.# . #....# ..# ##.#.##..... #...@@r....# #.##.######.# ∆ ..# #.# .#. #.# .. . #.# # . #.# ## ... .. You could see Terence and a quokka. Vanquished Creatures 2 endoplasms (D:1) 4 goblins (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 4 kobolds (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valeaz the Gnoll Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 245 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 769 | D:1 | Reached skill level 5 in Spellcasting 769 | D:1 | Reached XP level 3. HP: 25/25 MP: 6/9 1150 | D:2 | Noticed Terence 1163 | D:2 | HP: 1/25 [Terence/+1 flail of protection (3)] 1165 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic D:2: layout_loops_cross, serial_shops, shop, ebering_ecumenical_altar_rust, uniq_natasha, uniq_jessica, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.1 Spellcasting | 5 | 5.0 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Ranged Weapons | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.6 Unarmed Combat | | 0.6 Hexes | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 5.4 Earth Magic | | 0.4 Alchemy | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Shapeshifting | | 0.5 Action || total ---------------------------++------- Melee: Dagger || 54 Bite || 4 Cast: Shock || 43 Armour: Robe || 27 Dodge: Dodged || 43