Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 10643868457425265592 26 Valeaz the Magician (level 3, 25/25 HPs) Began as a Gnoll Hedge Wizard on Jan 25, 2024. Got out of the dungeon alive. The game lasted 00:01:34 (992 turns). Valeaz the Magician (Gnoll Hedge Wizard) Turns: 992, Time: 00:01:34 Health: 25/25 AC: 6 Str: 11 XL: 3 Next: 8% Magic: 11/11 EV: 13 Int: 13 God: Gold: 46 SH: 0 Dex: 11 Spells: 15/16 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... i - amulet of the acrobat Stlth ++ f - +4 ring of protection HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: acrobat @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery f - a +4 ring of protection (left hand) g - a ring of resist corrosion i - an amulet of the acrobat (around neck) Scrolls e - a scroll of revelation {unknown} h - 2 scrolls of blinking {unknown} j - a scroll of teleportation {unknown} Potions d - a potion of magic Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Ranged Weapons + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 7.1 Spellcasting + Level 2.1 Conjurations + Level 0.4 Hexes + Level 2.1 Summonings + Level 0.4 Necromancy + Level 2.1 Translocations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.8 Invocations + Level 0.6 Evocations + Level 0.5 Shapeshifting You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 20% N/A 10% 2 Call Imp Summ 20% N/A 10% 2 Slow Hex 20% N/A 12% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 10% N/A 19% 2 Sublimation of Blood Necr 5% N/A 19% 2 Hailstorm Conj/Ice 7% 3d5 26% 3 Summon Ice Beast Ice/Summ 7% N/A 26% 3 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Summon Hydra Summ 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The magic dart hits the hobgoblin. You kill the hobgoblin! A frilled lizard comes into view. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 The magic dart hits the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard hisses angrily. The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. Found a leather armour. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. A hobgoblin comes into view. The magic dart hits the hobgoblin but does no damage. The hobgoblin shouts! The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The magic dart hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 46 gold pieces (gained 19). j - a scroll labelled WIUC FYKILYL You pick up a book of the Tundra and begin reading... You add the spells Hailstorm, Summon Ice Beast and Sculpt Simulacrum to your library. Okay, then. You see here a +0 leather armour. There is an open door here. You see here a hobgoblin corpse. You see here a quokka skeleton. You see here a +0 buckler. There is a staircase leading out of the dungeon here. You have escaped! ...................##.....#.##### .......###.........##.....#...... .......+................#.####### .......##P.............P#......# .......##~P...........P~#....#.# .......##≈~P.........P~≈#.##.#.# [......##≈~~P.......P~~~#.##.#.# .......##≈≈≈~P.....P~~≈≈#.##.#.## .....####≈≈≈~~P.@.P~~≈≈≈#........ .....# #≈≈~~P.....P~≈≈≈#........ .....####≈≈≈P.......P~~≈#.##.#### ........#~~P.........P~≈#.#..#... ........#~P...........P~#.#.##.## ........#P.............P#.#.##.# ######.........#.########.#.##.# .#####.#..[..#...########.#.##.# .....#.#....................##.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 4 ball pythons (D:1) A bat (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) A frilled lizard (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valeaz the Gnoll Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 225 | D:1 | Reached XP level 2. HP: 19/19 MP: 6/10 836 | D:1 | Reached XP level 3. HP: 25/25 MP: 7/11 992 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_basic, st_stairs_5, minmay_tetromino_o2 Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.1 Summonings | 2 | 2.1 Translocations | 2 | 2.1 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Ranged Weapons | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.6 Unarmed Combat | | 0.6 Spellcasting | | 7.1 Hexes | | 0.4 Necromancy | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Alchemy | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Shapeshifting | | 0.5 Action || total ---------------------------++------- Melee: Dagger || 13 Bite || 2 Cast: Magic Dart || 56 Armour: Robe || 8 Dodge: Dodged || 19