Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 7006098151574507358 31 Valens254 the Ducker (level 3, 0/25 HPs) Began as a Djinni Hedge Wizard on Sept 7, 2023. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:06:07 (911 turns). Valens254 the Ducker (Djinni Hedge Wizard) Turns: 911, Time: 00:06:07 Health: 0/25 AC: 2 Str: 9 XL: 3 Next: 40% Gold: 101 EV: 12 Int: 17 God: SH: 0 Dex: 12 rFire + + . i - +1 dagger (drain) rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons i - a +1 dagger of draining (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls a - a scroll of immolation {unknown} e - a scroll of silence {unknown} f - 2 scrolls of identify {unknown} h - a scroll of amnesia {unknown} j - 3 scrolls of fog {unknown} Potions d - a potion of heal wounds {unknown} g - a potion of mutation {unknown} Skills: + Level 2.8 Dodging + Level 2.1 Stealth + Level 0.5 Unarmed Combat + Level 2.7 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 b - Slow Hex 44% N/A 6% 1 c - Blink Tloc 22% N/A 9% 2 d - Call Imp Summ 22% N/A 9% 2 e - Mephitic Cloud Conj/Pois/Air 11% N/A 19% 3 f - Shock Conj/Air 44% 1d5 6% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (100% to hit) The magic dart hits the kobold. The kobold is severely wounded. * * * LOW HITPOINT WARNING * * * The jackal misses you. A jackal comes into view. The kobold completely misses you. Found a knobbly pearl ring. The jackal barely misses you. The kobold throws a stone. The stone misses you. The jackal attacks as you move away! The jackal closely misses you. The jackal bites you but does no damage. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal barks! The jackal barely misses you. The jackal barely misses you. The jackal closely misses you. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (heavily wounded, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal bites you. You die... .....# #..#.# ....# #.#.# # #.#.#####.# #.......=.# ######### ##.....###### .......# ########..........! ##.....#####.@h.K.......†).... # #......#......h#..#......##..# #. #..)...#..........#...>..# .. #.##......#.##.........##.#.# #.......###.##..#....#.##.#)# ..#...#.# #.##............#.. #.[...#.# #.........##.####.#. ..#....#######.####.##.# ..... . ####.#≈~≈≈##.####.##[# #..... You could see 2 jackals and a kobold. Vanquished Creatures An adder (D:2) 2 endoplasms (D:1) 3 goblins 3 hobgoblins (D:1) 5 kobolds 5 ball pythons 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valens254 the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Valens254 set off with the following spells memorised: | Magic Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 271 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 856 | D:2 | Identified the +2 scale mail of Sloth {rElec rC+++ Int-5 | Dex-5} 862 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 862 | D:2 | Learned a level 1 spell: Shock 911 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_loops_ring D:2: layout_loops_cross, serial_shops, nicolae_shop_dealshenge, chequers_serial_rivers_room_b, st_stairs_4, chequers_big_river Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | | 2.8 Unarmed Combat | | 0.5 Spellcasting | | 2.7 Action || total ---------------------------++------- Melee: Dagger || 21 Cast: Magic Dart || 47 Armour: Robe || 6 Dodge: Dodged || 38