Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 16217457681024656750 718 Valens254 the Magician (level 8, -2/50 HPs) Began as a Djinni Hedge Wizard on Oct 15, 2023. Slain by a wight ... wielding a +3 dire flail (8 damage) ... on level 5 of the Dungeon. The game lasted 00:15:17 (4827 turns). Valens254 the Magician (Djinni Hedge Wizard) Turns: 4827, Time: 00:15:17 Health: -2/50 AC: 3 Str: 9 XL: 8 Next: 1% Gold: 186 EV: 12 Int: 24 God: SH: 5 Dex: 13 rFire + + + q - +2 short sword (flame) rCold + . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . a - +0 cloak rCorr + (no gloves) SInv + (boots unavailable) Will ..... r - amulet of reflection Stlth + i - +6 ring of intelligence HPRegen 0.28/turn t - ring "Qaeliymimu" {*Slow rF+ rC++ rCorr SInv} MPRegen 0.00/turn %: slow self (1%), reflection, infuse magic (-3 HP) @: silenced, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 186 gold pieces. Inventory: Hand Weapons l - a +0 rapier q - a +2 short sword of flaming (weapon) Armour a - a +0 cloak (worn) b - a +0 robe (worn) c - a +0 hat (worn) Jewellery i - a +6 ring of intelligence (left hand) r - an amulet of reflection (around neck) t - the ring "Qaeliymimu" (right hand) {*Slow rF+ rC++ rCorr SInv} (You found it on level 5 of the Dungeon) [ring of protection from fire] rF: It protects you from fire. rC: It greatly protects you from cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Scrolls d - a scroll of vulnerability {unknown} f - a scroll of torment {unknown} k - a scroll of silence n - 5 scrolls of identify {unknown} o - a scroll of enchant armour {unknown} p - 3 scrolls of fear {unknown} u - 2 scrolls of enchant weapon {unknown} v - a scroll of poison {unknown} x - a scroll of magic mapping {unknown} y - a scroll of teleportation {unknown} Potions e - a potion of cancellation {unknown} g - a potion of flight h - 2 potions of heal wounds {unknown} j - 3 potions of curing m - a potion of degeneration {unknown} s - 2 potions of mutation {unknown} w - a potion of berserk rage {unknown} z - a potion of lignification {unknown} Skills: - Level 2.3 Dodging - Level 1.7 Stealth + Level 6.7 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Slow Hex 100% N/A 1% 1 c - Blink Tloc 80% N/A 1% 2 d - Call Imp Summ 80% N/A 1% 2 e - Mephitic Cloud Conj/Pois/Air 40% N/A 1% 3 f - Freeze Ice 100% 1d10 1% 1 g - Poisonous Vapours Pois/Air 80% N/A 1% 2 h - Ozocubu's Armour Ice 40% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Qazlal Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The wight is lightly damaged. The bullfrog is engulfed in noxious fumes. The bullfrog appears confused. The wight hits you with a +3 morningstar of freezing. The wight hits you with a +3 dire flail! Your cerulean imp hits the wight but does no damage. The bullfrog hits the orc. The bullfrog closely misses itself. Your icy armour will break if you move. Continue? Okay, then. Your icy armour will break if you move. Continue? The wight closely misses you. The orc closely misses you. The jelly jiggles. The jelly barely misses your cerulean imp. The wight hits you but does no damage. Your cerulean imp misses the wight. You fly upwards. Your summoned ally is left behind. Your icy armour cracks and falls away as you move. There is a stone staircase leading down here. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. As you read the scroll labelled SOFFI JUNEU, it crumbles to dust. A profound silence engulfs you. It was a scroll of silence. You feel stable enough to blink again. It was a potion of flight. You feel more buoyant. You barely miss the wight. The wight is lightly damaged. You block the wight's attack. You hit the orc. You burn the orc. The orc is heavily wounded. The orc hits you with a +0 war axe. The wight hits you with a +3 dire flail!! * * * LOW HITPOINT WARNING * * * You puncture the orc! You burn the orc. You kill the orc! The wight hits you with a +3 dire flail! You die... #.##..>.###....#....# ### #.##.##.###.##...##.### ..###.##.##........#......# .♣.................#.##.#.# ...#####.###>......#.##.#.# .♣P.# #.# #....:..#.##.#.# .~♣.####.###.......#.##.#.# ~~.♣......##...)z..#.#....# ~♣~............z@..#......# ~~♣.#.##.......#######...## ~~..#....:#.##.# ###.# ~..P#..#<.#.##.###### #.# .PP.#..#..#.........# #.# ..#.........##.####.# #.# ♣#..##....[....# #.####.# ...############# #....†.# #### ######## You could see 2 wights. Vanquished Creatures A water moccasin (D:5) A centaur (D:5) A scorpion (D:5) A wight (D:5) 2 hounds 3 iguanas An orc wizard (D:5) 10 adders 7 gnolls An ufetubus (D:4) 2 worms 2 dart slugs (D:1) 11 orcs 8 ball pythons 8 endoplasms 4 giant cockroaches 6 hobgoblins 3 kobolds 6 quokkas 7 bats 8 frilled lizards 8 goblins 2 rats 103 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valens254 the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Valens254 set off with the following spells memorised: | Magic Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 160 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 317 | D:1 | Found a faded altar of an unknown god. 402 | D:1 | Reached skill level 3 in Spellcasting 449 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 449 | D:1 | Learned a level 1 spell: Freeze 989 | D:2 | Reached XP level 4. HP: 19/31 MP: 0/0 1277 | D:2 | Reached skill level 4 in Spellcasting 1357 | D:2 | Reached XP level 5. HP: 32/35 MP: 0/0 1357 | D:2 | Learned a level 2 spell: Poisonous Vapours 2493 | D:3 | Found a stormy altar of Qazlal. 2703 | D:4 | Reached XP level 6. HP: 39/40 MP: 0/0 2854 | D:4 | Found a basalt altar of Yredelemnul. 3057 | D:4 | Reached skill level 5 in Spellcasting 3374 | D:5 | Entered Level 5 of the Dungeon 3377 | D:5 | Identified the ring "Qaeliymimu" {*Slow rF+ rC++ rCorr | SInv} 3604 | D:5 | Noticed a water moccasin 3675 | D:5 | Found a glowing golden altar of the Shining One. 3689 | D:5 | Reached XP level 7. HP: 42/45 MP: 0/0 3689 | D:5 | Learned a level 3 spell: Ozocubu's Armour 3710 | D:5 | Reached skill level 6 in Spellcasting 4586 | D:5 | Killed a water moccasin 4587 | D:5 | Reached XP level 8. HP: 13/50 MP: 0/0 4827 | D:5 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_loops_ring, hellmonk_ecumenical_altar_blasted D:2: layout_basic, guppyfry_early_orc_mine D:3: layout_rooms, marbit_many_paths, kennysheep_nub D:4: layout_cave_pods, nicolae_overflow_crystal_walls, minmay_liquid_box, minmay_unequal D:5: layout_loops_cross, mainiacjoe_overflow_24_doors, serial_bayou, serial_bayou_pond_d, serial_bayou_pond_a, serial_bayou_lake_a, serial_bayou_pond_b D:6: layout_cave_pools, gammafunk_temple_overflow_statue Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 6 | 6.7 Dodging | | 2.3 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | | 3 | 15 || 18 Cast: Magic Dart | 57 | 139 | 17 || 213 Freeze | 11 | 19 | 11 || 41 Poisonous Vapours | | 11 | 6 || 17 Mephitic Cloud | | 4 | 5 || 9 Slow | | | 2 || 2 Ozocubu's Armour | | | 2 || 2 Call Imp | | | 2 || 2 Blink | | | 1 || 1 Use: Potion | | | 2 || 2 Scroll | | | 1 || 1 Armour: Robe | 2 | 2 | 7 || 11 Dodge: Dodged | 9 | 12 | 15 || 36 Block: Other | | 1 | 5 || 6