Valentain Level 1 of the Dungeon (18, 13, D:1) 7 arrows (35, 21, D:1) a +0 club (43, 14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 23 stones (2, -16, D:2) a potion of curing (4, -21, D:2) a +0 ring mail (4, 1, D:2) a +0 club (5, -3, D:2) a scroll of identify (5, 2, D:2) a +0 club (6, -12, D:2) a frilled lizard skeleton (6, -9, D:2) a scroll of identify (10, -21, D:2) 10 gold pieces (10, -16, D:2) a +0 spear (unseen) (10, -15, D:2) a +0 spear (12, -16, D:2) a gnoll corpse (17, -16, D:2) a +0 dagger (unseen) Level 3 of the Dungeon (1, 40, D:3) 15 arrows (2, 44, D:3) a +0 club (3, 32, D:3) a +0 hand axe (12, 15, D:3) a cursed +0 scale mail (22, 52, D:3) 13 arrows (24, 49, D:3) a +0 leather armour (25, 33, D:3) 23 stones (29, 41, D:3) a +0 dagger (29, 42, D:3) a +0 dagger (29, 43, D:3) a +0 dagger a +0 club (30, 9, D:3) 17 stones (30, 29, D:3) 15 poisoned darts (30, 56, D:3) a +0 whip (33, 5, D:3) a +0 dagger a +0 leather armour (37, 12, D:3) a +0 club (38, 17, D:3) a +0 club (47, 2, D:3) a +0 short sword a +0 leather armour (49, 46, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) the +1 robe "Xaiduul" {rElec MP-9 Dex+5} It affects your dexterity (+5). It insulates you from electricity. It affects your magic capacity (-9). (0, 13, D:4) 15 gold pieces (19, 4, D:4) a +0 ring mail