Valentain Level 1 of the Dungeon (0, 0, D:1) 24 bolts (1, 17, D:1) a +0 club (2, 17, D:1) a +0 club (4, 17, D:1) a +0 short sword (5, 39, D:1) a +0 hunting sling (6, 29, D:1) a potion of lignification (6, 31, D:1) 15 stones (18, 26, D:1) 19 stones (24, 29, D:1) a +0 club (24, 40, D:1) 21 stones (34, 31, D:1) a ration (52, 17, D:1) a stone (55, 16, D:1) a stone (55, 17, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, -16, D:2) a potion of lignification (4, -3, D:2) a +0 club a stone (5, -8, D:2) a stone (6, -18, D:2) a ration (12, 13, D:2) a +0 chain mail (13, 9, D:2) a +0 dagger (15, 2, D:2) a potion of curing (24, -17, D:2) a +0 leather armour (27, -17, D:2) a +0 hand axe (27, 8, D:2) a +0 club (28, 12, D:2) a ration (33, -14, D:2) a +0 dagger (38, -9, D:2) 15 sling bullets Level 3 of the Dungeon (0, 0, D:3) a potion of magic (5, 0, D:3) a +0 whip (5, 2, D:3) 15 stones (11, -46, D:3) a +0 club a +0 hunting sling (13, -45, D:3) a +0 robe a +0 dagger (13, -40, D:3) a potion of brilliance (15, -39, D:3) 14 bolts (16, 4, D:3) a +0 short sword (18, -30, D:3) a +0 dagger (18, -14, D:3) a +0 flail (19, -28, D:3) a +0 leather armour (20, -33, D:3) a stone (20, -31, D:3) a stone a +0 ring mail a +2 flail of holy wrath (20, -30, D:3) a stone (33, -40, D:3) a +0 chain mail (33, -29, D:3) a potion of haste (33, -24, D:3) a +0 short sword (35, -13, D:3) a +0 club a potion of curing (36, -25, D:3) a +0 club (38, -37, D:3) a ration (38, -14, D:3) a +0 leather armour a potion of degeneration a +0 mace (38, -8, D:3) a potion of magic (39, -32, D:3) a stone (39, -28, D:3) a stone (40, -27, D:3) a stone (51, -24, D:3) a +0 whip (53, 11, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (0, 35, D:4) 18 stones (3, 20, D:4) a potion of might (6, -11, D:4) a +0 leather armour a +0 rapier (6, 11, D:4) 23 bolts (8, -11, D:4) a +0 spear (10, 36, D:4) a ration (27, 22, D:4) 13 bolts (29, 1, D:4) a +0 war axe (31, 9, D:4) a +0 long sword (33, 11, D:4) 15 stones (38, -9, D:4) a potion of heal wounds (39, -10, D:4) a +0 whip (39, 1, D:4) a +0 whip (41, -20, D:4) a ration (50, 10, D:4) a ration (53, -11, D:4) 17 sling bullets Level 5 of the Dungeon [Shop] Aderuf's Weapon Shoppe the cursed +1 falchion of Slow Death {elec, *Corrode Str+8 Int+8 Stlth-} (517 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+8). It affects your intelligence (+8). It may corrode you when you take damage. It makes you less stealthy. It has a curse placed upon it. a +0 rapier (48 gold) a +0 war axe (42 gold) 22 stones (26 gold) a +0 great sword (78 gold) a cursed -1 spear (1 gold) (0, 0, D:5) a ration (0, 42, D:5) a +0 giant club (4, 42, D:5) a +0 dagger a +0 robe (8, 34, D:5) a +0 flail (8, 39, D:5) a +0 short sword (14, 9, D:5) a ration (19, 44, D:5) a potion of haste (21, -5, D:5) a potion of curing (34, 27, D:5) a +0 club (36, 27, D:5) a +0 club a +0 leather armour a +0 club (39, 27, D:5) a +0 robe a cursed -1 dagger 2 boomerangs a +0 club (40, 27, D:5) a +0 falchion (43, -2, D:5) a potion of degeneration (44, 6, D:5) a +0 short sword a +0 leather armour a +0 falchion a +0 leather armour (44, 17, D:5) a potion of degeneration Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (6, 5, D:6) 24 stones (12, 9, D:6) an arrow (14, 9, D:6) a cursed -3 shortbow 13 arrows (15, -15, D:6) a +0 robe (17, -32, D:6) a +0 ring mail (21, -26, D:6) a +0 robe a +0 dagger (23, -28, D:6) a potion of flight (30, -17, D:6) 8 boomerangs (31, -32, D:6) a potion of degeneration (31, -11, D:6) a +0 flail a +0 leather armour (38, -23, D:6) a +0 club (45, 18, D:6) 2 potions of heal wounds (48, 3, D:6) a cursed +0 ring mail (50, -16, D:6) a potion of heal wounds 18 stones a +0 chain mail a +0 battleaxe (50, 7, D:6) the +6 quarterstaff "Emmetel" {vorpal, *Rage rC+ MR+} It inflicts extra damage upon your enemies. It protects you from cold. It affects your resistance to hostile enchantments. It may make you go berserk in combat. an uncursed ring of positive energy a +0 robe (51, -16, D:6) a +0 scale mail a +0 flail (53, -16, D:6) 2 stones (53, -15, D:6) a stone (56, -16, D:6) 2 stones (56, 0, D:6) 10 stones (56, 1, D:6) a +0 mace a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Quept's Book Shop a book of Transfigurations (770 gold) a book of Clouds (630 gold) a book of the Earth (910 gold) the Papyrus of Stones and Snow (716 gold) Spells Type Level Known a - Sandblast Earth 1 yes b - Ozocubu's Armour Charms/Ice 3 no c - Summon Ice Beast Ice/Summoning 4 no d - Freezing Cloud Conjuration/Ice/Air 6 no a book of Maledictions (350 gold) a book of Changes (350 gold) a book of Conjurations (420 gold) a book of Callings (420 gold) the Reference Book on Creation and Transformation (862 gold) Spells Type Level Known a - Beastly Appendage Transmutation 1 no b - Sting Transmutation/Poison 1 no c - Call Imp Summoning 2 yes d - Aura of Abjuration Summoning 5 no e - Alistair's Intoxication Transmutation/Poison 5 no f - Hydra Form Transmutation 6 yes a book of Cantrips (280 gold) a book of Callings (420 gold) [Shop] Tidippol's Magic Scroll Emporium a scroll of enchant weapon (97 gold) a scroll of silence (97 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of vulnerability (97 gold) a scroll of magic mapping (45 gold) [Shop] Ymne's General Store a scroll of amnesia (49 gold) a +2 ring mail of cold resistance (294 gold) a potion of degeneration (14 gold) a potion of curing (42 gold) a +2 robe of cold resistance (247 gold) a potion of lignification (42 gold) a cursed -3 falchion (1 gold) a +0 flail (49 gold) a ration (70 gold) 11 bolts (30 gold) 2 boomerangs (14 gold) (0, 0, D:7) a +0 robe a +0 dagger (3, -3, D:7) a +0 war axe (7, 29, D:7) 21 arrows (17, 16, D:7) a cursed -3 hand axe (22, 28, D:7) 2 scrolls of random uselessness a scroll of holy word (29, 23, D:7) a potion of mutation (38, -14, D:7) a +0 mace (40, -8, D:7) 17 stones (46, -25, D:7) a +0 ring mail a +0 rapier (50, -13, D:7) a +0 ring mail (51, -9, D:7) a +0 long sword (53, 25, D:7) a potion of lignification (54, -12, D:7) a +0 short sword a +0 plate armour (58, -20, D:7) a +0 mace a +0 long sword a +2 plate armour of cold resistance (58, 26, D:7) a +0 flail (59, -19, D:7) a +0 scale mail a +0 trident (59, -14, D:7) a +0 robe a +0 dagger (60, 1, D:7) a +0 flail a +0 leather armour (61, 0, D:7) a +0 hand axe a +0 animal skin (61, 1, D:7) a +0 battleaxe a +0 chain mail (62, -6, D:7) 2 rations (62, -5, D:7) a ration (63, -6, D:7) 2 rations Level 8 of the Dungeon (0, 0, D:8) a +0 glaive (0, 1, D:8) 25 arrows (4, 12, D:8) a +0 falchion (5, 4, D:8) an arrow (7, 4, D:8) 14 arrows a +0 shortbow (10, -15, D:8) a ration 11 poisoned darts (12, 0, D:8) a +0 club (18, 13, D:8) 17 sling bullets (19, 4, D:8) a cursed -1 plate armour a +0 mace (22, 12, D:8) a +0 giant club a +0 giant spiked club (29, 6, D:8) a potion of might (30, 6, D:8) a +0 hand axe (30, 9, D:8) 24 stones (31, 1, D:8) a +0 mace (31, 5, D:8) a +0 dagger a +0 ring mail (32, 1, D:8) a +0 leather armour (33, 5, D:8) a +0 mace (39, 4, D:8) a +0 spear Level 9 of the Dungeon [Shop] Zyapn's Armour Shop a cursed +0 leather armour (1 gold) a +2 robe of cold resistance (230 gold) the +6 lightning scales {run, rElec} (1196 gold) It insulates you from electricity. If you switch to wearing this armour, your AC will increase by 8 (17 -> 25). the +2 robe "Exzubewk" {rPois rF- rN+ Dex+4} (357 gold) It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from poison. It protects you from negative energy. If you switch to wearing this armour, your AC will decrease by 1 (17 -> 16). a +0 leather armour (26 gold) the +2 leather armour of Doteal {rF+ rCorr Slay+3} (574 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It provides partial protection from all sources of acid and corrosion. If you switch to wearing this armour, your AC will remain unchanged. a +0 scale mail (52 gold) the +3 chain mail of Vexation {-Cast rF- MP+9 Int+10} (681 gold) It affects your intelligence (+10). It makes you vulnerable to fire. It affects your magic capacity (+9). It prevents spellcasting. If you switch to wearing this armour, your AC will increase by 7 (17 -> 24). a +0 scale mail (52 gold) (0, 0, D:9) a ration (1, 18, D:9) a +0 falchion (3, 38, D:9) a ration (5, 13, D:9) a book of Fire (5, 14, D:9) a +0 robe (6, 19, D:9) a +0 ring mail (7, 2, D:9) a +0 giant club (7, 11, D:9) a book of Transfigurations (7, 13, D:9) 18 gold pieces (11, 11, D:9) the +10 mace "Wisuwuimu" {antimagic, rElec rC+ MR+ Int+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+3). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (12, 1, D:9) 20 bolts (12, 37, D:9) a +0 chain mail a +0 robe a +0 dagger a +2 dagger of draining a +0 leather armour a +0 dagger (13, 16, D:9) a scroll of identify (13, 38, D:9) a +0 scale mail a +0 falchion (16, 32, D:9) a +0 robe a +0 dagger (17, 32, D:9) a +0 ring mail (18, 26, D:9) a +0 robe a +0 dagger a +0 dagger (18, 30, D:9) a +0 chain mail a cursed -2 halberd (21, 21, D:9) an arrow (22, 21, D:9) an arrow (23, 22, D:9) an arrow (23, 47, D:9) 19 stones (24, 17, D:9) a +0 fustibalus (24, 23, D:9) an arrow (24, 50, D:9) a +0 leather armour 2 silver boomerangs a +0 flail (24, 51, D:9) 20 arrows (25, 24, D:9) an arrow (26, 25, D:9) an arrow (26, 49, D:9) a +0 robe a +0 dagger (28, -1, D:9) 2 arrows (28, 25, D:9) 11 arrows a +0 shortbow (28, 49, D:9) a +0 chain mail a +0 hand axe (29, 47, D:9) a cursed +0 robe a +0 dagger (30, 0, D:9) a +1 hand axe of flaming (30, 47, D:9) a +0 scale mail a +0 mace (30, 48, D:9) a +0 scale mail a +0 mace (31, 1, D:9) a +0 leather armour (31, 12, D:9) a +0 short sword (34, 2, D:9) a +0 leather armour a +0 flail (34, 3, D:9) a +0 hunting sling (35, 22, D:9) 20 bolts (36, 12, D:9) a +0 dagger (51, 23, D:9) a +0 robe a +0 dagger (52, 19, D:9) a +0 robe a +0 dagger (53, 15, D:9) 25 bolts (54, 25, D:9) a +1 cloak a +0 chain mail a +0 long sword (55, 17, D:9) a +0 leather armour a +0 mace (55, 25, D:9) a +2 falchion of electrocution (55, 34, D:9) a +0 robe a +0 dagger (55, 42, D:9) a +0 shortbow 12 arrows (57, 18, D:9) a +0 robe a +0 dagger (57, 30, D:9) a +0 dagger (59, 18, D:9) an arrow (62, 18, D:9) an arrow Level 10 of the Dungeon (0, 0, D:10) a +0 flail (9, -4, D:10) a +1 robe of magic resistance (9, 2, D:10) a +0 scale mail a +0 hand axe (12, -2, D:10) 16 bolts (13, -1, D:10) 16 bolts (13, 3, D:10) a +0 chain mail a +0 short sword (14, -6, D:10) a +0 longbow (15, 0, D:10) a ration (15, 14, D:10) a ration (16, 25, D:10) a +0 robe a cursed +0 dagger (23, 31, D:10) a +1 short sword of electrocution (23, 32, D:10) a +0 whip (24, 0, D:10) 15 stones (24, 32, D:10) a +0 robe a +0 dagger (26, 33, D:10) a +0 dagger of flaming a +0 robe a +4 falchion a +0 robe (27, 33, D:10) a +0 troll leather armour a +0 short sword a +0 leather armour a +3 dire flail of freezing a +0 robe (28, 33, D:10) a cursed +0 great sword a cursed +0 robe (29, 25, D:10) a +0 broad axe (34, 33, D:10) a poisoned dart a scroll of random uselessness (35, 33, D:10) a poisoned dart (36, 33, D:10) a poisoned dart (37, 34, D:10) 2 poisoned darts (38, 35, D:10) a +0 whip 4 stones 5 poisoned darts a +0 dagger (39, 31, D:10) a poisoned dart (39, 32, D:10) a poisoned dart (39, 33, D:10) a poisoned dart (39, 34, D:10) a poisoned dart a +0 dagger (39, 35, D:10) an uncursed ring of wizardry (47, 21, D:10) a cursed -1 flail (48, 18, D:10) a ration Level 11 of the Dungeon [Shop] Geuxih's Antique Weapon Emporium the +1 quarterstaff of Ririnasi {vorpal, *Noise Int+2 Dex+4} (542 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (+4). It may make noises in combat. a +0 falchion (60 gold) a +3 vorpal morningstar (460 gold) a +0 flail of protection (124 gold) a +0 short sword (60 gold) a +0 lajatang (300 gold) the +2 war axe of Karma {antimagic, *Contam rF+++ Dex+3} (1264 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+3). It renders you almost immune to fire. It causes magical contamination when unequipped. a +4 vorpal arbalest (574 gold) a +2 vorpal war axe (344 gold) a +2 quarterstaff of speed (480 gold) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} (1898 gold) It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 hunting sling (30 gold) a +0 mace (60 gold) (2, -6, D:11) a +0 hand axe (3, -6, D:11) a +0 trident (5, -14, D:11) a cursed -1 giant club a +0 giant club (5, -6, D:11) a +0 hand axe a +0 leather armour (5, -3, D:11) 22 stones (6, -8, D:11) a +0 mace a +0 leather armour a +0 club a +0 mace a +0 chain mail (6, -7, D:11) a +0 giant club a +0 giant club (6, -6, D:11) a +0 trident a +0 ring mail of poison resistance (7, -6, D:11) a +0 hand axe a +0 leather armour (13, -14, D:11) a +0 leather armour a +0 mace a +0 troll leather armour (13, -10, D:11) a +0 mace (14, -12, D:11) a +0 robe (15, -14, D:11) a +0 scale mail a +0 flail (16, -15, D:11) a +0 chain mail (unseen) (16, -14, D:11) a +0 hand axe (17, -14, D:11) a +0 morningstar (19, -30, D:11) 19 bolts (23, -22, D:11) a ration (24, -15, D:11) a +0 plate armour 5 silver boomerangs a +0 short sword (24, -13, D:11) a +0 hand axe (26, -16, D:11) a +0 robe (unseen) (29, -25, D:11) a +0 leather armour (29, -19, D:11) a +0 robe a +0 dagger (31, -23, D:11) a +0 dagger a +0 robe (32, -15, D:11) a +0 leather armour (unseen) (35, -13, D:11) 15 stones (44, -34, D:11) 15 sling bullets (51, -28, D:11) a scroll of fear the Ecumenical Temple Level 1 of the Orcish Mines (1, 31, Orc:1) a +0 dagger (1, 32, Orc:1) a +0 flail (still there?) a +0 ring mail (still there?) a +0 hand axe (still there?) a +0 hand axe (still there?) a +0 dagger (still there?) (1, 33, Orc:1) a +0 robe (unseen) (2, 30, Orc:1) a +0 robe a +0 dagger a +0 leather armour a +0 mace (2, 33, Orc:1) a +0 giant spiked club (3, 6, Orc:1) 3 boomerangs of dispersal (3, 8, Orc:1) a +0 dagger (3, 19, Orc:1) a ration (4, 0, Orc:1) a +0 mace (unseen) (4, 1, Orc:1) a +0 dagger (4, 8, Orc:1) a +0 leather armour a +4 dagger a +0 robe (4, 9, Orc:1) a +0 club (4, 14, Orc:1) a +0 dagger a +0 robe (4, 16, Orc:1) an uncursed ring of wizardry an uncursed ring of wizardry 20 boomerangs (4, 19, Orc:1) a +0 whip (still there?) a cursed -2 ring mail (still there?) (5, 4, Orc:1) a +0 trident (unseen) (5, 8, Orc:1) a +0 short sword a +0 leather armour (5, 19, Orc:1) a +0 dagger (5, 20, Orc:1) a +0 chain mail (7, 22, Orc:1) a cursed -2 giant spiked club (8, 22, Orc:1) a cursed +0 robe a +0 dagger a +0 dagger a +0 robe (9, 21, Orc:1) a +0 leather armour a +0 hand axe (10, 27, Orc:1) a +3 war axe a +0 plate armour a +0 flail a +0 plate armour an orc corpse (skeletalised by now) Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 dagger a +0 robe (1, -1, Orc:2) a +0 ring mail (2, 0, Orc:2) a +0 club (15, 6, Orc:2) a +0 battleaxe a cursed -2 chain mail 2 boomerangs (16, 5, Orc:2) a +0 chain mail a +0 dagger (21, -2, Orc:2) a +0 leather armour (22, -3, Orc:2) a +0 dagger (unseen) (22, -1, Orc:2) a +0 giant club (23, -3, Orc:2) 23 gold pieces (unseen) (23, -2, Orc:2) a +0 scale mail (still there?) a +0 dagger (still there?) (24, 3, Orc:2) 4 gold pieces (28, 2, Orc:2) 18 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of lignification (3, -10, Lair:1) a +0 scale mail (4, -16, Lair:1) a scroll of vulnerability (8, 7, Lair:1) 25 stones (9, 1, Lair:1) a potion of heal wounds (11, 15, Lair:1) a +0 trident (17, 9, Lair:1) a potion of heal wounds (31, 1, Lair:1) a potion of magic (42, 8, Lair:1) a +0 spear (44, 7, Lair:1) 26 stones (53, 3, Lair:1) 20 stones (58, -4, Lair:1) a +0 dagger (58, -1, Lair:1) 2 potions of haste (64, 20, Lair:1) a potion of berserk rage Level 2 of the Lair of Beasts (0, 0, Lair:2) 17 stones (3, 9, Lair:2) a +0 long sword (16, 1, Lair:2) a +0 trident (17, -1, Lair:2) 2 potions of magic (23, 34, Lair:2) 2 potions of ambrosia (25, 8, Lair:2) a potion of curing (25, 32, Lair:2) +0 steam dragon scales (29, 9, Lair:2) 17 stones (29, 19, Lair:2) a potion of lignification (30, -3, Lair:2) 11 stones (31, 23, Lair:2) a +0 pair of gloves (34, 28, Lair:2) 10 stones (35, 21, Lair:2) 26 sling bullets (38, 36, Lair:2) a +0 robe (42, 25, Lair:2) a +0 club (54, -5, Lair:2) a +0 robe (54, 9, Lair:2) a potion of curing (59, 20, Lair:2) a potion of agility Level 3 of the Lair of Beasts (0, 0, Lair:3) a wand of disintegration (10)