VanClaymore Level 1 of the Dungeon (0, 0, D:1) a +0 mace (0, 4, D:1) a +0 dagger (3, 0, D:1) a +0 club (5, 14, D:1) a +0 club (6, 14, D:1) a +0 dagger (29, -21, D:1) a +0 club (40, 12, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 11, D:2) a +0 ring mail (3, 23, D:2) a +0 dagger (16, 0, D:2) a +0 robe (29, 29, D:2) a cursed -1 short sword (43, 10, D:2) a +0 club (45, 19, D:2) a stone (47, 18, D:2) a +0 dagger 4 stones (47, 19, D:2) a +0 leather armour a +0 club (58, 12, D:2) 9 stones Level 3 of the Dungeon (0, 0, D:3) 17 sling bullets (1, 5, D:3) a +0 shield (9, 30, D:3) 19 stones (12, 0, D:3) 18 stones (12, 11, D:3) a stone (13, 11, D:3) a +0 robe a +0 trident (14, 11, D:3) a +0 dagger 4 stones (29, -5, D:3) a +0 hand axe (32, 6, D:3) a +0 club (38, -4, D:3) a cursed -3 flail a +0 leather armour (38, 17, D:3) a +0 dagger (40, 29, D:3) a +0 dagger (44, 27, D:3) 23 stones (50, -4, D:3) a book of Misfortune (50, -3, D:3) a book of Misfortune (51, 15, D:3) a +0 dagger Level 4 of the Dungeon (4, 16, D:4) a +0 leather armour (18, 10, D:4) 15 stones (20, 20, D:4) a +0 dagger a +0 robe (20, 21, D:4) a +0 club (21, 23, D:4) a +2 dagger of freezing a +0 robe (25, -5, D:4) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail a +0 short sword (38, -15, D:4) 27 stones (42, 5, D:4) 9 stones Level 5 of the Dungeon [Shop] Dumneitt's Antique Weapon Boutique the +5 trident of the End {drain, Str+2} (1190 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). a +0 falchion (84 gold) a +0 quarterstaff of crushing (224 gold) a +0 quarterstaff of crushing (224 gold) the +5 hand axe of Rubbish {freeze, rC- rN+ MP+9 Dex+7} (1380 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+7). It makes you vulnerable to cold. It protects you from negative energy. It affects your magic capacity (+9). a +0 hand axe (84 gold) a +0 dagger of venom (123 gold) a +0 war axe (98 gold) a +1 hand axe of chopping (322 gold) a +0 long sword (98 gold) a +0 blowgun (70 gold) a +0 flail (98 gold) a +1 shortbow of flaming (347 gold) a +0 club (28 gold) [Shop] Axzori's Antique Weapon Shop a +0 trident (91 gold) a +1 war axe of electrocution (408 gold) a +0 hunting sling (39 gold) a +0 halberd (104 gold) a +0 scimitar (104 gold) a +0 spear (78 gold) a +1 scimitar of slicing (338 gold) a +0 dagger (52 gold) a +0 antimagic rapier (364 gold) a +0 trident (91 gold) a +0 whip (65 gold) (0, 0, D:5) a +0 spear a +0 hand axe a +0 robe (1, 1, D:5) a +0 spear of flaming (10, 21, D:5) a +0 spear (18, -1, D:5) a +0 giant spiked club (21, 2, D:5) 19 stones (34, -5, D:5) a +2 trident of protection (39, -14, D:5) a +0 flail a +0 halberd (41, 22, D:5) a cursed -2 rapier (44, 20, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a scroll of immolation (1, -2, D:6) a +0 ring mail (2, 23, D:6) an uncursed staff of energy (7, 47, D:6) 21 stones (12, 12, D:6) 17 arrows (16, 29, D:6) a scroll of recharging a wand of teleportation (9/9) (20, -3, D:6) a +0 mace (22, 45, D:6) a scroll of immolation (24, 1, D:6) a wand of confusion (29/48) (25, 17, D:6) a +0 mace (25, 18, D:6) a +0 mace (25, 19, D:6) a +0 mace (26, 15, D:6) the +7 mace "Xeriecw" {crush, +Inv Str+6} It inflicts extra damage upon your enemies. It affects your strength (+6). It lets you turn invisible. (26, 17, D:6) a +2 quarterstaff of chaos a +0 cloak a +0 mace (26, 18, D:6) a +0 mace (26, 37, D:6) a +0 halberd (27, 11, D:6) a +0 mace (27, 13, D:6) a +0 mace (27, 14, D:6) a +0 mace (27, 17, D:6) a +0 mace (27, 18, D:6) a +0 mace (27, 19, D:6) a +0 mace (27, 38, D:6) a +0 flail a +0 spear (28, 10, D:6) a +0 mace (28, 12, D:6) a +0 mace (29, 39, D:6) 18 sling bullets (31, 43, D:6) 29 stones (41, 26, D:6) a scroll of recharging (52, 4, D:6) a +0 giant club (52, 23, D:6) a +0 mace (54, 30, D:6) a wand of flame (17/48) Level 7 of the Dungeon (0, 0, D:7) a scroll of recharging (1, 22, D:7) a +0 ring mail (4, 30, D:7) a +0 dagger (7, 37, D:7) the +1 ring mail "Tiamezipt" {rPois} It protects you from poison. (30, 24, D:7) a +0 scale mail (39, -1, D:7) a +3 mace a +0 robe a cursed +2 flail a +0 robe (39, 20, D:7) a +0 giant club (40, -1, D:7) a +0 halberd a +0 robe (40, 1, D:7) a +1 hand axe of flaming (40, 19, D:7) a cursed -1 club a +0 leather armour of cold resistance a +0 dagger a +0 club (40, 20, D:7) a +0 club (51, 4, D:7) a scroll of immolation (57, 18, D:7) a +0 hunting sling (57, 42, D:7) a +0 ring mail (58, 19, D:7) a +0 leather armour (58, 20, D:7) a +2 war axe of chopping a +0 plate armour 10 stones (58, 21, D:7) a +0 leather armour (59, 20, D:7) a +0 short sword a +0 ring mail (59, 25, D:7) 12 arrows (61, 43, D:7) a +0 dagger (63, 43, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 hunting sling (4, -2, D:8) a +0 whip (4, 2, D:8) a +0 dagger a +0 robe (4, 4, D:8) a +0 hand axe a +0 whip a +0 war axe a +0 leather armour a +0 falchion (16, -22, D:8) 9 sling bullets (22, 4, D:8) a +2 short sword of draining a +0 chain mail a +0 ring mail (22, 5, D:8) a +0 flail a +0 leather armour (25, -18, D:8) a stone (26, -10, D:8) 11 arrows (30, -18, D:8) 4 stones a +0 ring mail (31, -18, D:8) a cursed +0 club a +0 dagger a +0 robe 26 stones a +0 leather armour (32, -18, D:8) a +0 long sword a +0 plate armour (38, -18, D:8) 17 stones (39, 0, D:8) 25 bolts (42, -18, D:8) a +0 flail a +0 chain mail a +0 short sword a +0 ring mail a +0 whip a +0 mace a wand of lightning (6/15) (43, -18, D:8) a +0 hand axe 23 arrows (45, -15, D:8) a +0 giant club (46, -10, D:8) 13 stones (57, -21, D:8) a +0 club a +0 leather armour a +0 giant spiked club (58, -9, D:8) 17 bolts Level 9 of the Dungeon (0, 0, D:9) a stone (3, -1, D:9) a stone (3, 0, D:9) a stone (4, -37, D:9) a +0 chain mail (4, -4, D:9) a scroll of immolation (4, 5, D:9) 8 poisoned needles (5, -5, D:9) a +0 short sword a +0 robe a +0 club 3 stones (6, -16, D:9) a +0 giant spiked club a cursed -3 giant spiked club a +4 battleaxe a cursed +0 shortbow a +0 leather armour (6, -6, D:9) a +0 short sword (6, 0, D:9) a +0 troll leather armour (7, -18, D:9) a +0 war axe a +0 robe (8, -23, D:9) a +0 shortbow 12 arrows (8, -22, D:9) an arrow (8, -21, D:9) a cursed -2 mace a +0 robe (8, -20, D:9) a +0 short sword a +0 robe (8, -18, D:9) an arrow (16, -20, D:9) a +0 trident (17, -20, D:9) a +0 flail of protection a +2 robe of magic resistance a +0 dagger a +0 ring mail a +0 club (17, -19, D:9) a +0 falchion (18, -1, D:9) a +0 halberd a +0 animal skin (23, -27, D:9) a wand of lightning (5/15) (23, -24, D:9) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) an arrow (1, 0, D:10) an arrow (2, 0, D:10) a +0 dagger a +0 robe a +0 shortbow 11 arrows a +0 flail a +0 leather armour a +0 flail a +0 plate armour a centaur skeleton (3, -1, D:10) an arrow (7, -12, D:10) a +0 dagger of chaos a +0 robe a wand of enslavement (4/24) (8, -15, D:10) a +0 whip (25, -6, D:10) a +0 rapier (26, 2, D:10) a scroll of blinking (30, -4, D:10) 17 arrows