VanClaymore Level 1 of the Dungeon (12, 38, D:1) a +0 helmet (25, 53, D:1) 22 stones (27, 24, D:1) 24 stones (29, 12, D:1) 22 bolts (33, 12, D:1) a +0 hand axe (47, 35, D:1) a +0 robe (55, 36, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 20 stones (11, 1, D:2) 22 stones (11, 21, D:2) 21 arrows (15, 3, D:2) a +0 leather armour (18, 8, D:2) a +0 dagger (20, 12, D:2) a +0 spear (20, 36, D:2) a +0 club (21, 19, D:2) a +0 club (21, 36, D:2) a +0 leather armour (22, 9, D:2) 20 stones (29, 33, D:2) a +0 hunting sling (31, 11, D:2) a +0 long sword (32, 3, D:2) a +0 robe (33, 3, D:2) a +0 club (39, 31, D:2) a +0 scale mail (49, 19, D:2) 21 arrows Level 3 of the Dungeon (0, 0, D:3) a +3 short sword (2, 40, D:3) a +0 dagger (3, 40, D:3) a +0 dagger (3, 56, D:3) a +0 mace (5, 2, D:3) 25 arrows (11, 8, D:3) a +0 club (14, 61, D:3) 6 javelins (21, 19, D:3) a cursed +0 hand axe (42, 40, D:3) a cursed -3 club (42, 46, D:3) a +0 rapier (51, 27, D:3) a +0 dagger (54, 26, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (4, 11, D:4) 4 tomahawks (5, 13, D:4) a +0 whip (6, -14, D:4) a +0 leather armour (10, 10, D:4) 16 bolts (11, 20, D:4) 14 stones (16, 10, D:4) a +0 robe a +0 dagger of venom (16, 12, D:4) a +0 flail a +0 robe a +0 whip a cursed +0 dagger (18, 29, D:4) a +0 club (19, -6, D:4) a +0 whip a +0 leather armour (20, -3, D:4) a cursed -3 short sword (20, -2, D:4) a +0 flail a cursed -1 whip a +0 mace a +0 whip a +0 hand axe a +0 falchion a +0 hand axe a cursed -2 ring mail a +0 morningstar (20, 1, D:4) 21 sling bullets (22, 24, D:4) 15 stones (24, -14, D:4) a +0 club (50, -11, D:4) 2 scrolls of immolation (56, -6, D:4) a +0 ring mail (58, 26, D:4) a +0 trident (60, 28, D:4) a +0 club (66, 7, D:4) 9 bolts Level 5 of the Dungeon (3, -8, D:5) a +0 flail (3, 38, D:5) a +0 whip of flaming a +0 robe a +0 animal skin a scroll of random uselessness (4, 0, D:5) a +0 hand axe a +1 antimagic war axe a +0 war axe a +0 dagger a +0 robe a +0 club a +0 leather armour (17, 25, D:5) a potion of degeneration (22, 23, D:5) 26 stones (35, -6, D:5) 20 arrows (47, 9, D:5) a +2 rapier of electrocution Level 6 of the Dungeon (0, 0, D:6) 28 stones (19, -13, D:6) a +0 flail (22, 0, D:6) a scroll of immolation (24, 11, D:6) a +0 leather armour (28, 13, D:6) a +0 robe (28, 14, D:6) 10 poisoned needles (29, 6, D:6) a cursed -2 war axe a +0 chain mail (29, 9, D:6) a +0 club a +0 leather armour a +0 hand axe (29, 10, D:6) a +3 trident of venom (32, -11, D:6) a +0 hand axe (33, -14, D:6) a cursed +0 hand axe a +0 ring mail (34, -12, D:6) 2 arrows (35, -17, D:6) a +0 shortbow 6 arrows (35, -11, D:6) an arrow (45, -21, D:6) a +0 dagger 4 tomahawks of returning a +0 leather armour (45, -20, D:6) a +0 dagger (45, -19, D:6) a tomahawk of returning a +0 hand axe a +0 ring mail (45, -18, D:6) a cursed -2 dagger a +0 robe (46, -1, D:6) a +0 club (47, 14, D:6) a +2 quarterstaff of chaos (49, 13, D:6) the +6 mace "Rupal" {crush, *Rage +Inv Str+4 Int+6} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+6). It lets you turn invisible. It may make you go berserk in combat. Level 7 of the Dungeon (16, 11, D:7) a large rock (18, 10, D:7) 3 large rocks (18, 21, D:7) 23 stones (23, 27, D:7) a +0 giant spiked club (24, 29, D:7) a +3 leather armour a +0 battleaxe (25, 0, D:7) 25 stones (25, 5, D:7) 28 bolts (31, -8, D:7) 23 stones (32, 38, D:7) a cursed +0 plate armour (34, -16, D:7) a cursed +0 whip (34, 31, D:7) 16 bolts (42, 20, D:7) a +0 shortbow 9 arrows (44, 20, D:7) an arrow (47, -11, D:7) a +0 leather armour (48, 20, D:7) 2 arrows (50, 19, D:7) a +0 great mace (51, -9, D:7) a +0 whip (51, -8, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (51, 15, D:7) a +0 ring mail (52, -6, D:7) a +0 club (52, 25, D:7) 4 tomahawks Level 8 of the Dungeon [Shop] Oceviut's Jewellery Boutique an uncursed ring of positive energy (220 gold) a cursed ring of loudness (49 gold) an uncursed ring of wizardry (330 gold) an uncursed ring of see invisible (165 gold) an uncursed ring of wizardry (330 gold) an uncursed ring of protection from cold (275 gold) the ring of the Lonely Lives {rCorr +Fly MR+ Str+4 Int+4} (566 gold) [ring of resist corrosion] It affects your strength (+4). It affects your intelligence (+4). It affects your resistance to hostile enchantments. It lets you fly. an uncursed ring of see invisible (165 gold) an uncursed ring of magical power (220 gold) (7, 13, D:8) a +2 dagger of holy wrath a +0 dagger a +0 short sword 2 stones (7, 14, D:8) 8 stones (28, -2, D:8) a +0 flail (30, -2, D:8) a +0 dagger a +0 robe (34, 7, D:8) 17 bolts (34, 15, D:8) a +0 dagger a +0 robe (35, -3, D:8) a +0 leather armour (40, -8, D:8) a +0 chain mail (40, -3, D:8) a +0 dagger a +0 robe (42, 20, D:8) a sling bullet (42, 25, D:8) a stone (43, 21, D:8) 3 sling bullets (43, 22, D:8) a +0 animal skin 14 sling bullets a +0 hunting sling a +0 flail a +0 scale mail a +0 club a +0 animal skin (44, 23, D:8) 25 stones a +0 animal skin a +0 hunting sling (46, 18, D:8) a +0 long sword (46, 20, D:8) a sling bullet (46, 22, D:8) a +1 hand axe of freezing a +0 robe a +0 falchion a +0 robe a +1 dagger of speed a +0 leather armour a +3 great sword a +0 robe (48, -7, D:8) a +0 robe (50, 20, D:8) a +0 demon blade (54, 31, D:8) a +0 plate armour (56, 29, D:8) 15 arrows (61, 44, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (1, 1, D:9) a +0 leather armour (2, 1, D:9) a +0 dagger a +0 robe a +0 mace (2, 2, D:9) a +0 club (3, 1, D:9) a cursed -1 dagger a +0 ring mail (9, 7, D:9) a +1 dagger of chaos a +0 robe (10, -24, D:9) a +0 great mace (15, -5, D:9) a +0 giant club a +0 giant club (18, -4, D:9) a +0 rapier (18, 17, D:9) a +0 spear of piercing (22, -16, D:9) an uncursed staff of death (24, -28, D:9) a +0 club (25, -2, D:9) a +0 ring mail (26, -10, D:9) 23 sling bullets (27, 9, D:9) a +0 dagger a +0 ring mail (37, -12, D:9) a +0 leather armour (39, -13, D:9) a cursed -2 ring mail (44, -2, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 trident (3, -33, D:10) 23 arrows (4, 15, D:10) a +2 vampiric battleaxe (12, 4, D:10) 12 arrows (19, 18, D:10) 11 arrows (29, 8, D:10) 16 stones (31, -27, D:10) 2 arrows (32, -27, D:10) an arrow (34, -28, D:10) a +0 shortbow 18 arrows (36, 0, D:10) a +0 morningstar (37, -3, D:10) a +0 shortbow 21 arrows (38, 9, D:10) a +0 dagger a +0 robe (39, -3, D:10) an arrow (39, 8, D:10) a +2 dagger of draining a +0 robe (39, 9, D:10) a +0 dagger a +0 leather armour (39, 10, D:10) a book of Necromancy a +0 dagger a +0 robe a +0 club a +0 ring mail a +0 glaive a +0 plate armour (39, 11, D:10) a +0 troll leather armour (40, 15, D:10) a +0 dagger (41, -8, D:10) a scroll of noise (41, -3, D:10) an arrow (41, -1, D:10) an arrow (54, -19, D:10) a +0 quarterstaff of speed (55, 8, D:10) a +0 cloak (56, -23, D:10) a +0 scimitar (57, -8, D:10) a +0 long sword a +0 plate armour (58, -9, D:10) a +0 mace a +0 leather armour (58, -8, D:10) a +0 dagger of freezing a +0 robe (58, 15, D:10) a sling bullet (59, 18, D:10) 2 sling bullets (59, 19, D:10) a +3 leather armour a +0 quarterstaff a +0 hunting sling 23 sling bullets (62, -16, D:10) a tomahawk (62, -15, D:10) a tomahawk (63, -21, D:10) a +0 leather armour (63, -20, D:10) a +0 whip a +0 scale mail (63, -14, D:10) 2 tomahawks (65, -11, D:10) a +0 scale mail Level 11 of the Dungeon (10, 18, D:11) a +0 hand crossbow (11, 22, D:11) a +0 giant club (11, 29, D:11) a spiny frog corpse (skeletalised by now) (20, 26, D:11) a scroll of noise (24, 17, D:11) a +0 chain mail (25, 29, D:11) a +0 plate armour (32, 1, D:11) a +0 glaive a +0 plate armour an orc skeleton (33, 0, D:11) a +0 flail a +0 war axe a +0 flail (36, 41, D:11) a potion of curing (43, 34, D:11) a royal jelly the Ecumenical Temple