VanClaymore Level 1 of the Dungeon (2, 30, D:1) a +0 club (4, 0, D:1) a +0 plate armour (9, 12, D:1) a +0 hunting sling (12, 11, D:1) a +0 club (20, 24, D:1) a +0 club (24, 2, D:1) 16 stones (25, 15, D:1) a stone (26, 1, D:1) a +0 club (26, 5, D:1) a +0 dagger (27, 17, D:1) a +0 club (32, -4, D:1) a +0 club (45, 25, D:1) a +0 club (48, 6, D:1) a stone (49, 3, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 9, D:2) a +0 hunting sling (12, -29, D:2) 11 stones (18, 11, D:2) a +0 club (25, -22, D:2) a +0 club (28, 4, D:2) 17 sling bullets (33, -24, D:2) 11 arrows (34, -3, D:2) a +0 robe a +0 dagger (36, -14, D:2) a +0 club (38, -40, D:2) a +0 club (38, -25, D:2) a +1 short sword of protection (38, -14, D:2) a +0 mace (42, -42, D:2) a +0 club (44, -8, D:2) 23 sling bullets (50, -34, D:2) a +0 mace (50, -18, D:2) a stone (54, -17, D:2) a stone (56, -22, D:2) a stone (56, -16, D:2) a stone (56, 4, D:2) a +0 robe (62, -22, D:2) a cursed -1 short sword 4 stones (63, -29, D:2) a +0 club (67, -16, D:2) 7 poisoned needles (68, -28, D:2) 13 bolts Level 3 of the Dungeon (2, 13, D:3) a +0 short sword (7, 29, D:3) 15 bolts (13, 36, D:3) a +0 hunting sling (14, 24, D:3) a +0 shortbow (17, -6, D:3) a +0 club (29, 21, D:3) 17 stones (30, 20, D:3) 20 stones (31, -7, D:3) 15 sling bullets (33, 11, D:3) a +0 trident (34, 11, D:3) a +0 falchion a +0 leather armour (34, 23, D:3) a large rock (36, 22, D:3) 20 stones (51, 6, D:3) a +0 giant spiked club (52, 10, D:3) a potion of lignification a potion of degeneration a +0 mace a +0 robe a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (3, 1, D:4) 13 stones (7, 18, D:4) a +0 trident (7, 22, D:4) a cursed -2 giant club (7, 26, D:4) a +0 club (7, 27, D:4) a +0 short sword (8, 26, D:4) a +0 falchion (8, 27, D:4) a +0 falchion (8, 48, D:4) a +0 pair of boots (10, 42, D:4) a +0 mace (19, 7, D:4) 13 bolts (39, 10, D:4) a +0 dagger a +0 ring mail (41, 33, D:4) a +0 leather armour (41, 36, D:4) 8 stones (42, 13, D:4) a +0 trident Level 5 of the Dungeon (15, 16, D:5) a +0 hand axe (23, 19, D:5) a +0 giant spiked club (26, -3, D:5) a +0 centaur barding (31, 18, D:5) a +0 giant spiked club (32, 16, D:5) a +0 long sword (39, 4, D:5) 17 arrows (45, 2, D:5) a +0 ring mail (55, 18, D:5) a cursed +0 ring mail Level 6 of the Dungeon [Shop] Luraczul's Magic Scroll Emporium a scroll of fear (35 gold) a scroll of fog (20 gold) a scroll of identify (20 gold) 3 scrolls of teleportation (90 gold) a scroll of random uselessness (10 gold) a scroll of amnesia (35 gold) a scroll of vulnerability (75 gold) a scroll of blinking (75 gold) a scroll of identify (20 gold) a scroll of random uselessness (10 gold) 2 scrolls of identify (40 gold) a scroll of teleportation (30 gold) (0, 0, D:6) a +0 falchion (2, 11, D:6) a +0 falchion (4, 47, D:6) 21 stones (5, 42, D:6) a +0 ring mail (14, -5, D:6) a +0 leather armour (17, 15, D:6) 3 curare-tipped needles (23, 9, D:6) a +0 ring mail (38, 2, D:6) a +1 falchion a +0 robe (39, 3, D:6) a cursed +0 spear a +0 robe (40, 3, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (2, -10, D:7) 10 bolts (2, 1, D:7) 2 stones (3, -2, D:7) a stone a +3 dagger (3, -1, D:7) a stone (3, 1, D:7) a +0 club 3 stones a +0 dagger (4, -22, D:7) a sling bullet (5, 5, D:7) a +0 dire flail (6, -22, D:7) a cursed +0 robe (7, -21, D:7) a +0 quarterstaff a +0 hunting sling 13 sling bullets a +0 leather armour (9, 6, D:7) 15 stones (13, -19, D:7) 18 stones (24, 9, D:7) a +0 shortbow 18 arrows (25, 5, D:7) 2 arrows (26, 4, D:7) an arrow (27, 2, D:7) an arrow (28, 2, D:7) 3 arrows (28, 3, D:7) 24 stones (30, 7, D:7) 21 stones Level 8 of the Dungeon [Shop] Kirus's Weapon Emporium 12 stones (14 gold) a +0 rapier of venom (81 gold) a +0 falchion of slicing (78 gold) a +0 hand crossbow (42 gold) a +0 short sword (36 gold) a +0 battleaxe (78 gold) 18 stones (21 gold) a +0 club (12 gold) a +0 flail (42 gold) a +0 great mace of draining (164 gold) the +6 rapier "Liokie" {flame, rF+ Dex+3 SInv} (740 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It protects you from fire. It lets you see invisible. (14, -5, D:8) a +0 rapier (15, -14, D:8) a +0 giant club a +0 giant club (16, -13, D:8) a +5 short sword a +0 plate armour a +0 hand axe (16, -12, D:8) a +0 short sword a +0 shortbow 23 arrows (16, 2, D:8) a +0 morningstar a +0 chain mail (16, 3, D:8) a +0 dagger a +0 robe (16, 5, D:8) 14 stones (17, 3, D:8) a +1 hand axe of flaming (19, -41, D:8) 8 sling bullets (36, -26, D:8) a +0 hand axe (38, -26, D:8) a +4 dagger a +0 leather armour a +0 flail a +0 chain mail (39, -29, D:8) a +2 falchion of holy wrath (39, -21, D:8) 19 sling bullets (46, -33, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +2 short sword of freezing a +4 dagger of venom a cursed +0 robe a +0 dagger a cursed +0 robe a +0 giant club a +0 giant spiked club a +0 dagger a +0 leather armour (0, 2, D:9) a +0 dagger a +0 ring mail (0, 7, D:9) 2 tomahawks (4, -3, D:9) a +0 robe (8, 6, D:9) 18 sling bullets (9, -32, D:9) 28 stones (16, -11, D:9) a +0 scale mail (23, 3, D:9) a +0 dagger a +0 robe (23, 4, D:9) a +0 flail a +0 chain mail (24, -1, D:9) a +0 quarterstaff (38, 8, D:9) a +0 quarterstaff (39, -28, D:9) 12 stones (40, -25, D:9) 25 stones (45, -26, D:9) a +0 club a +0 dagger a +0 robe a +0 dire flail a +0 chain mail a +1 dagger of protection a +0 robe a +0 dagger a +0 robe (46, -36, D:9) a +0 giant spiked club a +2 antimagic flail (51, -13, D:9) a +0 dagger a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe (51, -12, D:9) a +0 hand axe a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (0, 1, D:10) a +0 robe (3, 0, D:10) a +3 ring of dexterity a +3 ring of dexterity a +3 scale mail (14, 13, D:10) a +0 long sword a cursed -1 chain mail (15, 11, D:10) a +1 short sword of speed a +0 leather armour (15, 12, D:10) a +0 ring mail a +0 flail a +0 leather armour (15, 13, D:10) a +0 mace a +0 leather armour (16, 11, D:10) a tomahawk (18, 8, D:10) 15 arrows (18, 29, D:10) 17 poisoned needles (19, 8, D:10) a tomahawk (21, 11, D:10) 2 tomahawks (21, 31, D:10) a +0 robe (31, -6, D:10) a +0 robe (38, 8, D:10) a +0 dagger a +0 robe (40, 4, D:10) a +0 flail a +0 hand axe a cursed -2 dagger a +0 robe a cursed -2 giant club a +0 hand axe (61, -15, D:10) 12 arrows (67, -3, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe (7, 4, D:11) a +0 giant club (26, 9, D:11) a +0 plate armour (27, 9, D:11) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (28, 3, D:11) a +0 war axe (32, -12, D:11) 20 stones (32, -9, D:11) 8 needles of paralysis (40, 22, D:11) a +0 dagger a +0 robe (40, 24, D:11) a +0 flail a +0 leather armour (41, 24, D:11) a +0 dagger a +0 leather armour a +0 scimitar a +0 chain mail (45, 16, D:11) 27 arrows (46, 26, D:11) a +1 flail of draining (48, -9, D:11) 19 bolts (49, 25, D:11) 2 arrows (50, 25, D:11) a +0 leather armour a +0 short sword (50, 26, D:11) a +0 shortbow 20 arrows (51, 25, D:11) a +0 leather armour a +0 hand axe (51, 26, D:11) an arrow (51, 27, D:11) a +0 flail (52, 24, D:11) an arrow (52, 25, D:11) a +0 dagger (52, 26, D:11) a cursed +0 robe a +0 dagger (53, 11, D:11) a +0 trident (53, 24, D:11) an arrow a +0 dagger a +0 robe (53, 27, D:11) 21 arrows a +0 shortbow (55, 20, D:11) an arrow (56, 20, D:11) an arrow Level 12 of the Dungeon (0, 0, D:12) a +0 flail (5, 7, D:12) the +2 robe of the Original Sin {SInv} It lets you see invisible. (6, 16, D:12) a +0 troll leather armour a +0 scimitar a +3 chain mail of cold resistance a +0 giant club a +0 great sword a +0 chain mail a +0 mace (7, -15, D:12) a +0 club a +0 leather armour a +0 club a +0 chain mail a +0 club a cursed +0 club (8, -15, D:12) a +0 robe a +0 dagger (13, -15, D:12) a +0 short sword a +0 leather armour a +0 scale mail 14 arrows a +0 shortbow a cursed -2 glaive (14, -15, D:12) a +1 dire flail of venom a +3 great mace of crushing (15, -15, D:12) a +0 flail a +0 short sword a +0 chain mail a +0 battleaxe a +0 halberd (18, 11, D:12) a +0 trident (19, 11, D:12) a +0 hand axe a +0 long sword (22, -2, D:12) a +0 robe a cursed -3 dagger (22, 1, D:12) 2 stones (23, -2, D:12) a stone (24, -5, D:12) 16 stones a +0 club a +0 war axe a +0 chain mail a +0 battleaxe (26, -11, D:12) a +0 chain mail a +3 flail (26, -9, D:12) a +0 robe a +0 scimitar (26, -3, D:12) a cursed -1 long sword (27, -10, D:12) a +0 robe a cursed +1 battleaxe (28, 15, D:12) a +0 scale mail (35, 15, D:12) a +0 whip (36, 3, D:12) a +0 giant spiked club (39, -14, D:12) a +0 robe (41, 11, D:12) a +0 leather armour (52, -9, D:12) 13 stones (53, -13, D:12) a +1 pair of gloves (54, 10, D:12) a scroll of noise Level 13 of the Dungeon (0, 0, D:13) a +0 quarterstaff (2, 1, D:13) a +0 scale mail (2, 4, D:13) 10 arrows (12, 38, D:13) 18 stones (15, 12, D:13) a +1 long sword of holy wrath (17, 14, D:13) a +0 plate armour (17, 21, D:13) 2 arrows (17, 23, D:13) 3 arrows (18, 20, D:13) an arrow (18, 22, D:13) an arrow (21, 17, D:13) a +0 war axe (21, 19, D:13) an arrow (22, 18, D:13) 7 arrows 3 large rocks (24, 17, D:13) a +0 ring mail a +0 war axe (25, 15, D:13) a large rock (26, 9, D:13) 2 large rocks (40, 16, D:13) a +0 flail a +0 dagger a cursed +0 robe an orc corpse (skeletalised by now) (40, 17, D:13) a +0 dagger a +0 robe (41, 17, D:13) a +0 leather armour (42, 16, D:13) a cursed +0 short sword (50, 29, D:13) a +0 spear