Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 9556697922388019970 1 Vandergrift the Vexing (level 1, 12/12 HPs) Began as a Gargoyle Hexslinger on Oct 11, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:36 (42 turns). Vandergrift the Vexing (Gargoyle Hexslinger) Turns: 42, Time: 00:01:37 Health: 12/12 AC: 4 Str: 13 XL: 1 Next: 20% Magic: 1/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 10 Spells: 1/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg + . . c - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: + Level 1.1 Fighting + Level 2.0 Ranged Weapons * Level 0.4 Armour - Level 1.5 Dodging + Level 1.0 Spellcasting + Level 2.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 7% N/A 28% 3 Inner Flame Hex/Fire 4% N/A 43% 3 Portal Projectile Hex/Tloc 8% N/A 43% 3 Cause Fear Hex 3% N/A 67% 4 Passage of Golubria Tloc 0% N/A 95% 4 Yara's Violent Unravell Hex/Tmut 2% 3d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Found an escape hatch in the floor. There is an open door here. Aiming: Slow (safe; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quokka Aim: a quokka (chance to affect: 58%) You miscast Slow. You are very lightly contaminated with residual magic. Nothing appears to happen. Aiming: Slow (safe; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (chance to affect: 58%) The quokka seems to slow down. Found a scroll labelled KEROF RESCH. The quokka barely misses you. You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka is no longer moving slowly. The quokka completely misses you. You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka bites you. The quokka bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka closely misses you. Your magical contamination has completely faded away. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is moderately wounded. The quokka misses you. The quokka closely misses you. You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka misses you. The quokka barely misses you. You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka closely misses you. You shoot a sling bullet. The sling bullet hits the quokka! You kill the quokka! You see here a quokka corpse. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..<........... #...#######..# # #...##...##..#.# #...#.##'.#..#. ##..#.#>#.#.... #..'.###.#..# #..##...##..# # #..#######..#?# #........@....#.. #.......†.......# ########..#.....# #......#.....# #.####.# ...#. .[. ..## #.## .. #.# +#. ..# There were no monsters in sight! Vanquished Creatures A quokka (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vandergrift the Gargoyle Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 42 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_corners Action || total ---------------------------++------- Fire: Sling || 7 Cast: Slow || 1 Armour: Robe || 1 Dodge: Dodged || 8