Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file.

Game seed: 9556697922388019970

1 Vandergrift the Vexing (level 1, 12/12 HPs)
             Began as a Gargoyle Hexslinger on Oct 11, 2023.
             Quit the game on level 1 of the Dungeon.
             The game lasted 00:01:36 (42 turns).

Vandergrift the Vexing (Gargoyle Hexslinger)          Turns: 42, Time: 00:01:37

Health: 12/12      AC:  4    Str: 13    XL:     1   Next: 20%
Magic:  1/2        EV: 11    Int: 13    God:    
Gold:   0          SH:  0    Dex: 10    Spells: 1/2 levels left

rFire   . . .        a - +1 sling
rCold   . . .        (no shield)
rNeg    + . .        c - +0 robe
rPois   ∞            (no helmet)
rElec   +            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   +            (no ring)
HPRegen 0.22/turn    (no ring)
MPRegen 0.08/turn

%: no passive effects
@: no status effects
A: sickness immunity, AC +2, negative energy resistance 1, electricity
resistance, torment resistance 1, petrification resistance
a: no special abilities


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

Inventory:

Hand Weapons
 a - a +1 sling (weapon)
Armour
 c - a +0 robe (worn)
Scrolls
 b - a scroll of poison


   Skills:
 + Level 1.1 Fighting
 + Level 2.0 Ranged Weapons
 * Level 0.4 Armour
 - Level 1.5 Dodging
 + Level 1.0 Spellcasting
 + Level 2.6 Hexes


You had one spell level left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Slow                  Hex            28%        N/A       10%         1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Tukima's Dance           Hex            7%         N/A       28%         3
 Inner Flame              Hex/Fire       4%         N/A       43%         3
 Portal Projectile        Hex/Tloc       8%         N/A       43%         3
 Cause Fear               Hex            3%         N/A       67%         4
 Passage of Golubria      Tloc           0%         N/A       95%         4
 Yara's Violent Unravell  Hex/Tmut       2%         3d3       99%         5


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You are immune to sickness and miasma.
Your stone body is resilient. (AC +2)
You are immune to poison.
You resist negative energy. (rN+)
You are resistant to electric shocks. (rElec)
You are resistant to unholy torment.
You are immune to petrification.

Message History

Found an escape hatch in the floor.
There is an open door here.
Aiming: Slow (safe; 10% risk of failure)
Press: ? - help, Q - select action, (/) - cycle
Shift-Dir - straight line, f - quokka
Aim: a quokka (chance to affect: 58%)
You miscast Slow.
You are very lightly contaminated with residual magic.
Nothing appears to happen.
Aiming: Slow (safe; 10% risk of failure)
Press: ? - help, Q - select action, (/) - cycle
Shift-Dir - straight line, f/p - quokka
Aim: a quokka (chance to affect: 58%)
The quokka seems to slow down.
Found a scroll labelled KEROF RESCH.
The quokka barely misses you.
You shoot a sling bullet.
The sling bullet barely misses the quokka.
The quokka is no longer moving slowly. The quokka completely misses you.
You shoot a sling bullet.
The sling bullet closely misses the quokka.
The quokka bites you.
The quokka bites you but does no damage.
You shoot a sling bullet.
The sling bullet barely misses the quokka.
The quokka closely misses you.
Your magical contamination has completely faded away.
You shoot a sling bullet. The sling bullet hits the quokka.
The quokka is moderately wounded.
The quokka misses you. The quokka closely misses you.
You shoot a sling bullet.
The sling bullet barely misses the quokka.
The quokka misses you. The quokka barely misses you.
You shoot a sling bullet.
The sling bullet barely misses the quokka.
The quokka closely misses you.
You shoot a sling bullet. The sling bullet hits the quokka!
You kill the quokka!
You see here a quokka corpse.
Unknown command.
Unknown command.
Are you sure you want to abandon this character and quit the game? (Confirm
with "yes".) 

#..<...........
#...#######..# #
#...##...##..#.#
#...#.##'.#..#.
##..#.#>#.#....
 #..'.###.#..#
 #..##...##..# #
 #..#######..#?#
 #........@....#..
 #.......†.......#
 ########..#.....#
    #......#.....#
    #.####.# ...#.
         .[. ..##
         #.## ..
         #.#  +#.
         ..#


There were no monsters in sight!

Vanquished Creatures
  A quokka (D:1)
1 creature vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Vandergrift the Gargoyle Hexslinger began the quest for the
                  | Orb.
     0 | D:1      | Reached XP level 1. HP: 12/12 MP: 2/2
    42 | D:1      | Quit the game

Illustrated notes

Levels and vault maps discovered:
D:1:      minmay_arrival_stone_box, layout_loops_corners

Action                     || total
---------------------------++-------
   Fire: Sling             ||     7
   Cast: Slow              ||     1
 Armour: Robe              ||     1
  Dodge: Dodged            ||     8