Dungeon Crawl Stone Soup version 0.32-a0-1074-g4fd57f6e19 (webtiles) character file. Game seed: 2031447893381253240 79 Vandzen the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on May 7, 2024. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 3 of the Dungeon. The game lasted 00:04:26 (2292 turns). Vandzen the Conjurer (Deep Elf Conjurer) Turns: 2292, Time: 00:04:27 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 16% Magic: 0/11 EV: 12 Int: 25 God: Gold: 105 SH: 0 Dex: 19 Spells: 7/10 levels left rFire + + . j - +5 short sword "Efadiko" {holy, rF++} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... i - amulet of guardian spirit Stlth ++ c - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: guardian spirit @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons j - the +5 short sword "Efadiko" (weapon) {holy, rF++} (You found it on level 2 of the Dungeon) rF++: It greatly protects you from fire. Armour a - a +0 robe (worn) Jewellery c - a +6 ring of dexterity (left hand) g - a ring of ice i - an amulet of guardian spirit (around neck) Scrolls d - a scroll of teleportation {unknown} h - a scroll of vulnerability {unknown} n - 3 scrolls of fear {unknown} o - a scroll of immolation {unknown} Potions b - a potion of magic e - a potion of heal wounds {unknown} f - 2 potions of mutation {unknown} k - a potion of curing {unknown} l - a potion of enlightenment {unknown} m - a potion of degeneration {unknown} Skills: + Level 0.2 Fighting * Level 0.5 Short Blades * Level 2.8 Dodging + Level 2.7 Stealth * Level 3.8 Spellcasting * Level 5.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 9% 3 Mephitic Cloud Conj/Alch/Air 13% N/A 13% 3 Volatile Blastmotes Fire/Tloc 8% 2d10 28% 3 Fulminant Prism Conj/Alch 9% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Vhi's Electric Charge Tloc/Air 8% N/A 67% 4 Silence Hex/Air 2% N/A 95% 5 Gell's Gavotte Tloc 2% 2d(12-18) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Shops: D:1 * D:2 = Message History The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) The gnoll barely misses you. The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the gnoll! You kill the gnoll! The gnoll misses you. You have reached level 4! You feel clever. The gnoll barely misses you. The gnoll misses you. The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 flail! The magic dart hits the gnoll but does no damage. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. The gnoll closely misses you. The magic dart hits the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 spear. The gnoll attacks as it pursues you! The gnoll completely misses you. You are too injured to fight recklessly! The gnoll attacks as it pursues you! The gnoll misses you. You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. You die... ##+## #.##.@.## #.#.....## #.....g..## ##.........# ..........)+ ..#.........# .........).## .###.....## ##..<## You could see a gnoll. Vanquished Creatures 2 gnolls (D:3) 2 adders (D:2) A ribbon worm (D:2) 3 endoplasms (D:1) 3 giant cockroaches 4 hobgoblins A quokka (D:2) 5 ball pythons 3 bats (D:1) 8 goblins 5 kobolds (D:2) 3 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vandzen the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 157 | D:1 | Found Beoz's General Store. 322 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 878 | D:2 | Identified the +5 short sword "Efadiko" {holy, rF++} 927 | D:2 | Reached skill level 5 in Conjurations 953 | D:2 | Found a shimmering altar of Xom. 1176 | D:2 | Reached XP level 3. HP: 15/19 MP: 5/9 1398 | D:2 | Learned a level 2 spell: Searing Ray 2201 | D:2 | Found Utify's Jewellery Boutique. 2284 | D:3 | Reached XP level 4. HP: 22/24 MP: 6/11 2292 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_loops_ring, serial_shops, shop D:2: layout_basic, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_i, serial_shops, shop, basic_altar D:3: layout_loops_corners, lemuel_doored_altar, minmay_crystal_room, minmay_misc_feat_cross, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Fighting | | 0.2 Short Blades | | 0.5 Dodging | | 2.8 Stealth | | 2.7 Spellcasting | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 11 | || 11 Cast: Magic Dart | 59 | 4 || 63 Searing Ray | 3 | || 3 Armour: Robe | 8 | 6 || 14 Dodge: Dodged | 12 | 5 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2290 | 2188 | 102 | 53 | 1961 | 3 | 763.3 | Dungeon | 2290 | 2188 | 102 | 53 | 1961 | 3 | 763.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1403 daAuts D:1: 871 daAuts D:3: 15 daAuts