Dungeon Crawl Stone Soup version 0.32-a0-1076-gbb4d5d823d (webtiles) character file. Game seed: 17395356488573183785 464 Vandzen the Conjurer (level 6, -6/32 HPs) Began as a Deep Elf Conjurer on May 8, 2024. Mangled by an ogre ... wielding a +0 giant club (18 damage) ... on level 4 of the Dungeon. The game lasted 00:15:34 (3778 turns). Vandzen the Conjurer (Deep Elf Conjurer) Turns: 3778, Time: 00:15:35 Health: -6/32 AC: 7 Str: 4 XL: 6 Next: 80% Magic: 0/16 EV: 10 Int: 25 God: Gold: 220 SH: 0 Dex: 13 Spells: 5/16 levels left rFire . . . j - +3 quarterstaff (chaos) rCold . . . (shield currently unavailable) rNeg + . . k - +3 leather armour of Iqe Suq {rPois rN+ Will++ Stlth-} rPois + (no helmet) rElec . i - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth + f - ring of flight HPRegen 0.25/turn m - ring of wizardry MPRegen 0.15/turn %: wizardry (x1) @: flying A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 220 gold pieces. Inventory: Hand Weapons j - a +3 quarterstaff of chaos (weapon) Armour a - a +0 robe i - a +0 cloak (worn) k - the +3 leather armour of Iqe Suq (worn) {rPois rN+ Will++ Stlth-} (You found it on level 3 of the Dungeon) rPois: It protects you from poison. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Stlth-: It makes you less stealthy. Jewellery f - a ring of flight (left hand) m - a ring of wizardry (right hand) n - a ring of fire Scrolls l - 2 scrolls of blinking Potions b - a potion of magic c - a potion of degeneration d - 2 potions of berserk rage e - 2 potions of curing g - a potion of resistance h - a potion of mutation {unknown} Skills: + Level 0.1 Fighting * Level 1.4 Staves * Level 3.2 Dodging + Level 2.8 Stealth * Level 5.8 Spellcasting * Level 7.0 Conjurations * Level 1.6 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 9% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 48% 3d10 4% 3 Sandblast Erth 14% 2d6 6% 1 Summon Small Mammal Summ 28% N/A 6% 1 Sublimation of Blood Necr 7% N/A 9% 2 Call Canine Familiar Summ 7% N/A 16% 3 Passwall Erth 7% N/A 16% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 45% 4 Curse of Agony Necr 7% N/A 80% 5 Rimeblight Ice/Necr 3% 2d3 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Elyvilon Ru Message History An endoplasm comes into view. The magic dart hits the endoplasm! You kill the endoplasm! You start resting. An adder comes into view. An adder is nearby! The magic dart hits the adder. The adder is lightly wounded. The adder hisses angrily. The magic dart hits the adder! The adder is severely wounded. The magic dart hits the adder. You kill the adder! You start resting. An ogre comes into view. It is wielding a +0 giant club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, 91% to hit) The searing ray hits the ogre. The ogre is lightly wounded. The ogre shouts! (Press . to maintain the ray.) The magic dart hits the ogre! The ogre is heavily wounded. The magic dart hits the ogre. The ogre is heavily wounded. The ogre attacks as it pursues you! The ogre closely misses you. The magic dart hits the ogre but does no damage. The ogre is heavily wounded. The ogre attacks as it pursues you! The ogre hits you with a +0 giant club!! Ouch! That really hurt! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... . #))##.........# #..<# ... #..##..# ...#.# ##### .?...####..##..# #.##.# #.........##..###.##.# ### #...###...##.........#######.. #. #...........#.)......... #........#........####.. #.......##O.##........# #.. #.####..##.@##........####.. #....^................. ...<.....)........#####. ....######........# ## ###### #........# ########## You could see an ogre. Vanquished Creatures A sky beast (D:3) A phantom (D:4) A bombardier beetle (D:3) An orc priest (D:4) Crazy Yiuf (D:2) An orc wizard (D:4) 4 adders 3 gnolls (D:3) 3 ribbon worms 3 dart slugs 11 orcs 8 ball pythons 7 endoplasms 4 giant cockroaches 6 goblins 6 hobgoblins 9 jackals 2 quokkas 3 bats 4 kobolds 19 rats 98 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms 3 creatures vanquished. Grand Total: 101 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vandzen the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 213 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 216 | D:1 | Learned a level 2 spell: Searing Ray 216 | D:1 | Found a faded altar of an unknown god. 364 | D:1 | Reached skill level 5 in Conjurations 698 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 1622 | D:2 | Found a runed translucent door. 1623 | D:2 | Noticed Crazy Yiuf 1630 | D:2 | Killed Crazy Yiuf 1631 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/12 1791 | D:3 | Noticed a sky beast 1796 | D:3 | Killed a sky beast 1797 | D:3 | Reached skill level 6 in Conjurations 1797 | D:3 | Reached XP level 5. HP: 21/28 MP: 5/14 1867 | D:3 | Learned a level 4 spell: Fulminant Prism 1875 | D:3 | Identified the +3 leather armour of Iqe Suq {rPois rN+ | Will++ Stlth-} 2219 | D:3 | Found a faded altar of an unknown god. 2308 | D:3 | Found a sacrificial altar of Ru. 2462 | D:3 | Reached skill level 5 in Spellcasting 2462 | D:3 | Reached XP level 6. HP: 16/32 MP: 3/16 2594 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2612 | D:3 | Found a snail-covered altar of Cheibriados. 2989 | D:3 | Found a white marble altar of Elyvilon. 3400 | D:4 | Reached skill level 1 in Alchemy 3689 | D:4 | Reached skill level 1 in Staves 3735 | D:4 | Reached skill level 7 in Conjurations 3778 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_rooms, hellmonk_ecumenical_altar_dog_temple, minmay_rat_gold_closets D:2: layout_loops_ring, uniq_crazy_yiuf_cottage D:3: minmay_razor_zed, layout_rooms, nicolae_overflow_ecumenical_swirl, slow_altar_2, elyvilon_altar_1 D:4: layout_loops_ring Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.0 Spellcasting | 4 5 | 5.8 Dodging | 3 | 3.2 Alchemy | 1 | 1.6 Staves | 1 | 1.4 Fighting | | 0.1 Stealth | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Quarterstaff | | 4 || 4 Cast: Magic Dart | 81 | 83 || 164 Searing Ray | 3 | 10 || 13 Fulminant Prism | | 3 || 3 Use: Scroll | 5 | 6 || 11 Armour: Robe | 19 | 2 || 21 Leather armour | | 17 || 17 Dodge: Dodged | 17 | 12 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3776 | 3177 | 599 | 941 | 1658 | 4 | 944.0 | Dungeon | 3776 | 3177 | 599 | 941 | 1658 | 4 | 944.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1603 daAuts D:2: 1038 daAuts D:1: 751 daAuts D:4: 383 daAuts