Dungeon Crawl Stone Soup version 0.32-a0-1151-g7caecd69e6 (webtiles) character file. Game seed: 15327163008010378146 1 Vandzen the Gusty (level 1, 16/16 HPs) Began as an Oni Air Elementalist on May 13, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:58 (108 turns). Vandzen the Gusty (Oni Air Elementalist) Turns: 108, Time: 00:00:58 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 20% Magic: 1/4 EV: 8 Int: 16 God: Gold: 0 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.7 Dodging + Level 1.4 Stealth + Level 2.5 Spellcasting + Level 0.8 Conjurations + Level 2.6 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% 3-4/arc 14% 2 Swiftness Air 10% N/A 21% 3 Airstrike Air 5% 2d(1-17) 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History As you read the scroll labelled USKAOQ AMIN, it crumbles to dust. It is a scroll of brand weapon. You aren't carrying any weapons that can be branded. HP restored. Magic restored. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The zap hits the bat. The bat is moderately wounded. The zap misses the bat. The zap misses the bat. The bat closely misses you. You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! The bat hits you. The bat closely misses you. You closely miss the bat. The bat is moderately wounded. The bat hits you but does no damage. Your magical contamination has completely faded away. The bat barely misses you. The bat barely misses you. You barely miss the bat. The bat hits you but does no damage. The bat hits you but does no damage. The bat hits you but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########## .........# ########.# ######'## #.......# #.......######## #.......'....... .###..@b.).######## .......>............ ##.###.......######. #.......# ##+###### . You could see a bat. Vanquished Creatures A quokka (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vandzen the Oni Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 108 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_basic, chequers_ecumenical_altar_island Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Shock || 6 Use: Scroll || 3 Armour: Robe || 6 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 108 | 72 | 36 | 0 | 48 | 1 | 108.0 | Dungeon | 108 | 72 | 36 | 0 | 48 | 1 | 108.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 108 daAuts