Dungeon Crawl Stone Soup version 0.32-a0-1160-g066ad49fd8 (webtiles) character file. Game seed: 4603139677484722107 112 Vandzen the Shooter (level 4, 0/26 HPs) Began as a Deep Elf Hunter on May 14, 2024. Killed by nerve-wracking pain ... invoked by Grinder (12 damage) ... while paralysed by Grinder ... on level 3 of the Dungeon. The game lasted 00:06:09 (1660 turns). Vandzen the Shooter (Deep Elf Hunter) Turns: 1660, Time: 00:06:10 Health: 0/26 AC: 3 Str: 8 XL: 4 Next: 64% Magic: 1/6 EV: 2 Int: 14 God: Gold: 85 SH: 0 Dex: 20 Spells: 2/3 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: wizardry (x1) @: paralysed A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) Jewellery d - a ring of wizardry (left hand) h - an amulet of faith Scrolls b - a scroll of butterflies j - a scroll of immolation Potions e - a potion of resistance f - 2 potions of mutation {unknown} Skills: + Level 2.2 Fighting + Level 7.1 Ranged Weapons + Level 0.3 Armour + Level 2.5 Dodging + Level 2.1 Stealth + Level 0.1 Spellcasting + Level 0.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 0% 2x1d4 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 16% 1 Swiftness Air 0% N/A 43% 3 Airstrike Air 0% 2d(0-16) 82% 4 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Annotations: D:3 Grinder Message History Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. Grinder blinks! Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! Your foxfire dissipates! A goblin comes into view. It is wielding a +0 club. The goblin moves out of view. Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your magical contamination has completely faded away. The foxfire hits Grinder but does no damage. x2 Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Grinder but does no damage. x2 Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Grinder but does no damage. x2 A goblin is nearby! The goblin shouts! Grinder's inner flame fades away. Grinder gestures at you. You suddenly lose the ability to move! The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you. The goblin shoots a sling bullet. The sling bullet barely misses you. Grinder gestures at you. Pain shoots through your body! You die... Grinder says, "Hey, I wasn't done torturing you yet!" ######## #......# #......# ##......# #.......# #.......# #.......# #.......# #@####†)# # #.###..5.g.)####..# #...............# ##########...##.# #..§...#.#.# #.#5.......# #.#..#.#.#.# #....#.#.# ##.#......# You could see Grinder and a goblin. Vanquished Creatures An orc wizard (D:3) A gnoll (D:1) 3 adders 2 dart slugs (D:2) 5 orcs (D:3) 4 bats 5 endoplasms 2 giant cockroaches A goblin (D:2) 4 hobgoblins 2 quokkas 3 ball pythons 2 frilled lizards (D:2) 3 kobolds 5 rats A foxfire (D:3) 44 creatures vanquished. Vanquished Creatures (others) 19 foxfires (D:3) 19 creatures vanquished. Grand Total: 63 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vandzen the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 248 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/4 296 | D:1 | Reached skill level 6 in Ranged Weapons 486 | D:1 | Reached XP level 3. HP: 20/20 MP: 5/5 1008 | D:2 | Found a white marble altar of Elyvilon. 1502 | D:3 | Learned a level 1 spell: Foxfire 1509 | D:3 | Reached XP level 4. HP: 26/26 MP: 4/6 1589 | D:3 | Reached skill level 7 in Ranged Weapons 1590 | D:3 | Noticed Grinder 1601 | D:3 | Paralysed by Grinder for 4 turns 1656 | D:3 | Paralysed by Grinder for 5 turns 1660 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_cross, serial_aquarium, aquarium_bridge_square [aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_corridor_2, aquarium_window_1, aquarium_window_2, aquarium_view_2a, aquarium_view_2d, aquarium_balcony_3a D:2: layout_loops_ring, basic_altar D:3: layout_loops_cross, hellmonk_ghost_happy_afterlife, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.1 Ranged Weapons | 6 7 | 7.1 Fighting | 2 | 2.2 Armour | | 0.3 Dodging | | 2.5 Spellcasting | | 0.1 Conjurations | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Shortbow | | 1 || 1 Fire: Shortbow | 85 | 30 || 115 Cast: Foxfire | 1 | 13 || 14 Use: Scroll | 5 | 4 || 9 Potion | | 1 || 1 Armour: Leather armour | 5 | 50 || 55 Dodge: Dodged | 18 | 31 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1674 | 1601 | 73 | 7 | 1333 | 3 | 558.0 | Dungeon | 1674 | 1601 | 73 | 7 | 1333 | 3 | 558.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 785 daAuts D:1: 720 daAuts D:3: 168 daAuts