Vasek the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0,+0 Sword of Power the +5,-2 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 1, D) an uncursed ring of flight (20, 1, D) an uncursed staff of death (21, 1, D) the Incunabulum of Cloudy Self-Improvement Spells Type Level Freezing Aura Charms/Ice 2 Repel Missiles Charms/Air 2 Swiftness Charms/Air 2 Shroud of Golubria Charms/Translocation 2 (22, 1, D) the Compendium of Unstable Black Rites Spells Type Level Animate Skeleton Necromancy 1 Vampiric Draining Necromancy 3 Ignite Poison Fire/Transmutation 5 Twisted Resurrection Necromancy 5 Statue Form Transmutation/Earth 6 (23, 1, D) the Grimoire of Freezing Enhancements Spells Type Level Fire Brand Charms/Fire 2 Freezing Aura Charms/Ice 2 Ozocubu's Armour Charms/Ice 3 Regeneration Charms/Necromancy 3 Bolt of Cold Conjuration/Ice 6 (24, 1, D) Rites and Rhymes for Novices Spells Type Level Flame Tongue Conjuration/Fire 1 Sandblast Earth 1 Confusing Touch Hexes 1 Freeze Ice 1 Beastly Appendage Transmutation 1 (25, 1, D) a +2,+1 glaive of dragon slaying (26, 1, D) a +0 blowgun of evasion (27, 1, D) a +1 mottled dragon armour (28, 1, D) a +2,+5 war axe of chopping (29, 1, D) an uncursed staff of summoning (35, 1, D) an ornate deck of defence (36, 1, D) the amulet "Lusuamu" {Faith Str+3 Int+3} [amulet of faith] It affects your strength (+3). It affects your intelligence (+3). (37, 1, D) a book of Spatial Translocations (38, 1, D) the +2 shield of Kleptomania {SInv} It enhances your eyesight. (40, 1, D) a +5,+1 spear of venom (41, 1, D) an ornate deck of war (42, 1, D) a +7 lightning rod (10/10) (54, 1, D) an uncursed ring of magical power (55, 1, D) an uncursed ring of invisibility (61, 1, D) an uncursed ring of wizardry (63, 1, D) a +2 chain mail of poison resistance (67, 1, D) a +2 plate armour of magic resistance (68, 1, D) the +8,+1 great sword of the Peculiar Lies {slice, Stlth+} It inflicts extra damage upon your enemies. It makes you much more stealthy. (69, 1, D) a +1,+2 great sword of holy wrath (2, 2, D) an uncursed staff of energy a +0 shield a +0 scale mail a +0,+0 long sword (3, 2, D) a +5,+5 great sword a +5,+5 claymore (4, 2, D) a +5,+5 quick blade a +5,+5 cutlass a +5,+5 dagger (19, 2, D) an uncursed staff of air (20, 2, D) an uncursed ring of ice (22, 2, D) the cursed -1,+0 scythe "Joabifif" {drain, rF+ Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It protects you from fire. It has a curse placed upon it. (23, 2, D) the ring of Jealousy {MR+ Dex+3 Acc+2} [ring of protection from magic] It affects your dexterity (+3). It affects your accuracy with ranged weapons and melee attacks (+2). (25, 2, D) a +1,+3 spear of dragon slaying (26, 2, D) a plain deck of changes (27, 2, D) a plain deck of war (28, 2, D) the +9,+7 quarterstaff of Zesash {drain, rF+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. (29, 2, D) a lantern of shadows (36, 2, D) a +4 rod of inaccuracy (13/13) (37, 2, D) a +0 plate armour of poison resistance (38, 2, D) a +2 ring of dexterity (39, 2, D) an uncursed staff of poison (40, 2, D) a +1,+5 war axe of chopping (41, 2, D) an uncursed staff of death (42, 2, D) a +0,+5 mace of protection (54, 2, D) an uncursed staff of earth (62, 2, D) an uncursed ring of wizardry (2, 3, D) 117 sling bullets (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club a +5,+5 giant club a +5,+5 great mace a +5,+5 demon whip (8, 3, D) a +6 ring of intelligence a +6 ring of intelligence (21, 3, D) an adder corpse (skeletalised by now) (24, 3, D) a quokka corpse (skeletalised by now) (2, 4, D) 234 sling bullets (3, 4, D) 649 sling bullets a +5,+5 sling a +5,+5 longbow 1000 arrows a +5,+5 bow 1000 bolts a +5,+5 crossbow (4, 4, D) a +5,+5 bardiche a +5,+5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction (25, 4, D) a hippogriff corpse (skeletalised by now) (4, 5, D) a +5,+5 executioner's axe a +5,+5 battleaxe a +5,+5 broad axe (10, 5, D) an uncursed ring of flight (23, 5, D) a hippogriff corpse (skeletalised by now) (still there?) an adder corpse (skeletalised by now) (still there?) (24, 5, D) a black mamba corpse (skeletalised by now) (25, 5, D) a water moccasin corpse (skeletalised by now) (still there?) a komodo dragon corpse (skeletalised by now) (still there?) (10, 6, D) a crystal ball of energy (23, 6, D) a bat corpse (skeletalised by now) (25, 6, D) a yak corpse (skeletalised by now) (26, 6, D) a bat corpse (skeletalised by now) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (39, 7, D) (unseen) (4, 8, D) a +5 crystal plate armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) an uncursed staff of earth (70, 9, D) a crystal ball of energy (71, 9, D) a +1,+6 scythe of slicing (62, 10, D) a +3 ring mail of poison resistance (70, 10, D) an uncursed ring of teleport control (72, 10, D) an uncursed staff of cold (2, 13, D) a +0 storm dragon armour (3, 13, D) Lehudib's Compendium of Conjuration Spells Type Level Magic Dart Conjuration 1 Dazzling Spray Conjuration/Hexes 3 Bolt of Magma Conjuration/Fire/Earth 5 Spellforged Servitor Conjuration/Summoning 7 (4, 13, D) a +0,+2 scimitar of electrocution (5, 13, D) an uncursed staff of summoning (6, 13, D) an uncursed staff of wizardry (7, 13, D) an uncursed ring of protection from magic (8, 13, D) an uncursed staff of death (9, 13, D) a stone of tremors (10, 13, D) a scroll of holy word (12, 13, D) the ring "Rixeptip" {Hunger+ +Fly Int-4} [ring of flight] It affects your intelligence (-4). It greatly speeds your metabolism. (49, 13, D) a +2,+0 bow of evasion (50, 13, D) a book of Maledictions (52, 13, D) a +4,+1 scimitar of holy wrath (55, 13, D) a +2,+1 morningstar of flaming (71, 13, D) an uncursed staff of fire (2, 14, D) an uncursed staff of air (3, 14, D) an uncursed staff of summoning (4, 14, D) a +3,+0 morningstar of crushing (5, 14, D) the +7,+1 falchion "Feral" {flame, +Inv rPois rC+ MR+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It lets you turn invisible. (6, 14, D) the +10 plate armour "Fradueg" {Int+4 Acc+4} It affects your intelligence (+4). It affects your accuracy with ranged weapons and melee attacks (+4). (7, 14, D) a +3,+1 long sword of holy wrath (8, 14, D) an uncursed ring of positive energy (9, 14, D) a potion of might (11, 14, D) a +2,+2 short sword of distortion (12, 14, D) the +5,+6 sling of the Fox {flame, rF+ rN+} It turns projectiles fired from it into bolts of flame. It protects you from fire. It protects you from negative energy. (50, 14, D) an uncursed staff of summoning (51, 14, D) an uncursed ring of protection from fire (52, 14, D) a book of Enchantments (53, 14, D) an uncursed staff of power (2, 15, D) a +3,+2 hand axe of freezing (3, 15, D) a +1,+2 glaive of venom (4, 15, D) a crystal ball of energy (5, 15, D) a tarantella corpse (rotten by now) a +1 scale mail of poison resistance (6, 15, D) the cursed -7 ring mail of Phaumiosa {Dex+3 Acc+6} It affects your dexterity (+3). It affects your accuracy with ranged weapons and melee attacks (+6). It has a curse placed upon it. (7, 15, D) a +7,+2 scimitar of holy wrath (8, 15, D) a +2 ring of intelligence (9, 15, D) a +2 chain mail of fire resistance (10, 15, D) the Collected Works on Lightness and Conjuration Spells Type Level Shock Conjuration/Air 1 Static Discharge Conjuration/Air 3 Airstrike Air 4 Freezing Cloud Conjuration/Ice/Air 6 (11, 15, D) an uncursed staff of conjuration (12, 15, D) an uncursed staff of earth (36, 15, D) a +2,+1 short sword of venom (37, 15, D) a +0,+0 short sword (39, 15, D) a +0,+0 battleaxe (40, 15, D) a book of Battle (41, 15, D) a +0,+0 great mace (42, 15, D) a +2,+1 crossbow of flame (43, 15, D) the +8,+3 quarterstaff of Plunder {pain, SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It enhances your eyesight. (9, 16, D) a rotting red wasp corpse (35, 16, D) a +2,+4 trident of pain (36, 16, D) an uncursed staff of death (37, 16, D) a crystal ball of energy (38, 16, D) an uncursed ring of ice (39, 16, D) a book of Clouds (40, 16, D) a +0,+0 dagger (43, 16, D) a +0 robe (52, 16, D) a bolt (4, 17, D) a rotting trapdoor spider corpse (5, 17, D) a rotting jumping spider corpse (6, 17, D) a rotting red wasp corpse (20, 17, D) a +2,+1 short sword of speed (21, 17, D) The Foundations of Sorcery Spells Type Level Control Teleport Charms/Translocation 4 Throw Icicle Conjuration/Ice 4 Iskenderun's Mystic Blast Conjuration 4 Summon Ice Beast Ice/Summoning 4 Control Undead Necromancy 4 Alistair's Intoxication Transmutation/Poison 4 (24, 17, D) a +2,+0 hand axe of chopping (25, 17, D) the +11,+2 crossbow of Gadeczau {flame, +Inv rElec rF-} It turns projectiles fired from it into bolts of flame. It makes you vulnerable to fire. It insulates you from electricity. It lets you turn invisible. (26, 17, D) a +1 chain mail of poison resistance (27, 17, D) a +0,+0 broad axe of venom (28, 17, D) a +0,+0 spear (29, 17, D) 3 potions of berserk rage (61, 17, D) a box of beasts (62, 17, D) a +0,+0 long sword (63, 17, D) a +7 blowgun (64, 17, D) a +4,+4 giant club (71, 17, D) a +3,+1 crossbow of flame (72, 17, D) a book of Necromancy (73, 17, D) a +2 leather armour of positive energy (6, 18, D) a rotting wolf spider corpse (8, 18, D) a rotting jumping spider corpse (19, 18, D) an uncursed staff of air (20, 18, D) a silver javelin a +4 plate armour of poison resistance (21, 18, D) a +2 helmet of intelligence (22, 18, D) an uncursed ring of wizardry (23, 18, D) a lamp of fire (25, 18, D) a +5,+2 short sword of freezing (26, 18, D) a book of Power (28, 18, D) a +2,+2 spear of piercing (39, 18, D) a +3,+1 dire flail of draining a +0 robe (51, 18, D) 6 large rocks (53, 18, D) a +0,+0 great mace a +0 plate armour a +0 shield a +0,+0 war axe a +0 chain mail (54, 18, D) a +0 plate armour an uncursed ring of protection from cold (62, 18, D) a +2,+1 quarterstaff of crushing (63, 18, D) a book of Minor Magic (64, 18, D) a plain deck of changes (72, 18, D) Anuel's Handbook of Attacks and Stolen Souls Spells Type Level Shock Conjuration/Air 1 Sublimation of Blood Necromancy 2 Control Undead Necromancy 4 Fireball Conjuration/Fire 5 Orb of Destruction Conjuration 7 (73, 18, D) a +4,+0 spear of dragon slaying (6, 19, D) a demonic crawler corpse (rotten by now) (still there?) a wolf spider corpse (rotten by now) (still there?) (8, 19, D) a rotting red wasp corpse (21, 19, D) 16 arrows an uncursed ring of wizardry a centaur corpse (skeletalised by now) (23, 19, D) a +0,+0 bow 9 arrows a centaur corpse (skeletalised by now) the +2 pearl dragon armour "Rishoiq" {rN+ Dex+3 Int+3} It affects your intelligence (+3). It affects your dexterity (+3). It protects you from negative energy. (24, 19, D) an uncursed ring of fire (25, 19, D) a +1 pair of gloves of archery (37, 19, D) a +1,+5 long sword of slicing (38, 19, D) a +1,+3 long sword of flaming (39, 19, D) a cursed +2,+2 dagger a +2 robe (40, 19, D) a cursed +3,+3 spear of freezing a +0 robe a plain deck of war (51, 19, D) a +0,+0 great sword a +1 chain mail a +6 ring of strength (52, 19, D) a bolt of flame 4 large rocks (53, 19, D) a +1,+2 war axe a +2,+0 bow of flame a +1 plate armour (59, 19, D) a +1,+0 dire flail of holy wrath a +0 chain mail (20, 20, D) 2 large rocks (21, 20, D) a +0,+0 bow 21 arrows a phial of floods (22, 20, D) a +1,+3 spear of venom a +0,+0 bow 12 javelins a +0 leather armour a merfolk corpse (skeletalised by now) a +0,+0 bow 18 arrows a +0,+0 crossbow 16 steel bolts (23, 20, D) a large rock (24, 20, D) 6 large rocks a cyclops corpse (skeletalised by now) a +0,+0 spear 13 javelins of returning a +0 leather armour a merfolk corpse (skeletalised by now) (26, 20, D) a +0,+0 bow of flame 17 arrows (38, 20, D) the +4,+11 falchion "Soleott" {drain, +Blink +Fly rElec Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It insulates you from electricity. It lets you fly. It lets you blink. a +0 plate armour (39, 20, D) an uncursed staff of poison a cursed +0 robe (41, 20, D) a +0,+0 dagger a +0 robe of the Archmagi (51, 20, D) a +2,+0 crossbow 17 bolts of flame (52, 20, D) a large rock (53, 20, D) a +0,+0 dire flail a +1,+1 crossbow 20 bolts the ring "Wanesimm" {Hunger Acc+5 Dam+2 Stlth++} [ring of hunger] It affects your accuracy with ranged weapons and melee attacks (+5). It affects your damage with ranged weapons and melee attacks (+2). It makes you much more stealthy. a cursed -3,-2 war axe a cursed +0 plate armour (21, 21, D) a large rock (22, 21, D) a +0,+0 crossbow 23 bolts (23, 21, D) 3 large rocks (24, 21, D) a cyclops corpse (skeletalised by now) 12 large rocks (25, 21, D) 2 large rocks a stone giant corpse (skeletalised by now) (26, 21, D) a +2,+0 crossbow 22 bolts a plain deck of dungeons a +0,+0 bow an uncursed staff of fire 20 arrows (52, 21, D) a bolt of flame a large rock (23, 22, D) a +2,+1 crossbow 13 bolts (24, 22, D) 7 silver javelins 4 bolts 6 large rocks 11 arrows (25, 22, D) a +0,+0 bow 5 arrows a centaur corpse (skeletalised by now) (26, 22, D) a +0,+1 longbow 4 arrows a +2 leather armour an elf corpse (skeletalised by now) (38, 22, D) a +0,+0 bardiche (unseen) (59, 22, D) a +0,+0 great mace 9 javelins a cursed +0 leather armour a +1,+1 spear of dragon slaying a +1 scale mail (23, 23, D) a bolt (24, 23, D) a large rock a javelin 2 arrows (25, 23, D) the +3,+4 hand axe of Egeryots {freeze, rElec rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from negative energy. the +7,+9 longbow "Plomyshre" {flame, Int+3} It turns projectiles fired from it into bolts of flame. It affects your intelligence (+3). 6 silver javelins a +3 leather armour (59, 23, D) a +0,+0 great sword a potion of blood a +0 chain mail of fire resistance (60, 23, D) a +0,+0 war axe a +1 cloak a +0 plate armour (24, 24, D) 2 large rocks an arrow a javelin of returning (59, 24, D) 3 javelins (60, 24, D) a +3,+3 cutlass of venom a +0 scale mail a +2,+2 mace a +0 chain mail (61, 24, D) a +0,+0 crossbow 12 bolts (63, 24, D) 2 bolts (22, 25, D) an arrow (23, 25, D) an arrow (24, 25, D) a large rock (48, 25, D) a wand of draining (5) a wand of cold (5) a wand of fire (5) (49, 25, D) a +1,+0 mace of protection (50, 25, D) an uncursed staff of death (51, 25, D) a +0,+0 mace (52, 25, D) the cursed +0,-1 broad axe of Klo Hath {vamp, MR++} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your resistance to hostile enchantments. It has a curse placed upon it. (53, 25, D) a +0,+0 dagger (54, 25, D) the +2,+1 dagger "Trog's Righteous Anger" {antimagic, +Inv rC- SInv} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It makes you vulnerable to cold. It enhances your eyesight. It lets you turn invisible. (55, 25, D) a +0,+0 war axe (51, 26, D) a +0,+0 hand axe a lamp of fire an uncursed ring of wizardry (52, 26, D) a +3 leather armour of poison resistance (53, 26, D) the +7 plate armour "Gacrapapt" {Contam rElec rN+ Acc+3 SInv} It affects your accuracy with ranged weapons and melee attacks (+3). It insulates you from electricity. It protects you from negative energy. It enhances your eyesight. It causes magical contamination when unequipped. (51, 27, D) a cursed -3,-3 club (52, 27, D) a cursed -3,-1 dagger a +0 robe (61, 27, D) an uncursed ring of teleport control (62, 27, D) a manual of Evocations (63, 27, D) a plain deck of changes (64, 27, D) a +0,+0 scimitar (65, 27, D) a +5,+6 cutlass of freezing (73, 27, D) a +2 chain mail of fire resistance (53, 28, D) an uncursed staff of poison (63, 28, D) a +0,+0 dire flail a +0 chain mail a +0,+0 long sword (64, 28, D) the ring "Deiroy" {MR+ Dex+2 Int+3} [ring of protection from magic] It affects your intelligence (+3). It affects your dexterity (+2). (71, 28, D) a cursed -1,-3 bow (72, 28, D) a +6,+1 morningstar of protection (73, 28, D) a phial of floods (34, 29, D) a +1,+1 crossbow of flame (35, 29, D) a +0,+2 great sword of protection (36, 29, D) a +5 ring of strength (38, 29, D) an uncursed staff of earth (39, 29, D) a cursed -3 ring of dexterity (40, 29, D) an uncursed staff of death (41, 29, D) a +0,+1 long sword of slicing (42, 29, D) a +1 ring of strength (43, 29, D) a +3 plate armour of cold resistance (44, 29, D) an uncursed staff of cold (52, 29, D) the +6,+6 spear of Waitt {freeze, -Tele rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It prevents most forms of teleportation. (unseen) (54, 29, D) a +0,+0 whip (63, 29, D) a +1,+7 halberd of dragon slaying a +0 leather armour (35, 30, D) the +2,+7 sling "Ogod Ing" {velocity, rN+ SInv Stlth} Any stone fired from it inflicts extra damage. It protects you from negative energy. It enhances your eyesight. It makes you more stealthy. (36, 30, D) an uncursed ring of flight (37, 30, D) an uncursed ring of protection from cold (38, 30, D) the ring of Eternal Harmony {Hunger- rC+ Acc-4 Dam+4} [ring of sustenance] It affects your accuracy with ranged weapons and melee attacks (-4). It affects your damage with ranged weapons and melee attacks (+4). It protects you from cold. (39, 30, D) a crystal ball of energy (40, 30, D) a disc of storms (42, 30, D) a +2 chain mail of fire resistance (43, 30, D) a lantern of shadows (51, 30, D) a cursed -3,-1 battleaxe (still there?) a +0,+0 club (still there?) (52, 30, D) a +0,+0 flail (53, 30, D) a +0,+0 battleaxe a +2,+2 hand axe of flaming a +0 plate armour (63, 30, D) a +0,+0 battleaxe a cursed +0 chain mail (62, 31, D) the +6,+6 falchion "Okibiuma" {holy, +Blink SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It enhances your eyesight. It lets you blink. a +0 chain mail (63, 31, D) a +1,+2 great sword a +0 plate armour (64, 31, D) a +0,+0 crossbow 9 bolts of flame (64, 32, D) a +0,+0 war axe a +0 chain mail a +0 large shield (71, 32, D) a +0,+0 trident (20, 33, D) a +0 robe (23, 33, D) the +2,+7 halberd of Descent {holy, rC- MR+ Int+3 SInv Stlth} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It enhances your eyesight. It makes you more stealthy. (24, 33, D) the +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. (39, 33, D) a +0,+0 dire flail of protection (40, 33, D) a +0,+1 short sword of draining (69, 33, D) 2 large rocks (70, 33, D) the +5,+4 bow of the Heavens {flame, Contam rC+} It turns projectiles fired from it into bolts of flame. It protects you from cold. It causes magical contamination when unequipped. 8 arrows (22, 34, D) a +1 scale mail of cold resistance (23, 34, D) a +1 leather armour of fire resistance (24, 34, D) a +1,+1 flail of holy wrath (28, 34, D) an uncursed ring of sustain abilities (29, 34, D) a +0,+0 dagger (69, 34, D) an arrow (70, 34, D) an arrow (71, 34, D) an arrow (72, 34, D) a large rock (22, 35, D) a +1,+0 dagger (29, 36, D) the +10,+2 dagger of Zin's Supremacy {freeze, Int-4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-4). an uncursed amulet of guardian spirit (21, 37, D) an ornate deck of defence (49, 37, D) a disc of storms (50, 37, D) a +0 plate armour of cold resistance (51, 37, D) a +5,+3 great mace of crushing (52, 37, D) a +2 ring mail of poison resistance (53, 37, D) a +0,+2 halberd of chopping (54, 37, D) a crystal ball of energy (59, 37, D) a book of Flames (60, 37, D) the ring of the Evening {Regen Dex+3} [ring of regeneration] It affects your dexterity (+3). (61, 37, D) a book of Spatial Translocations (63, 37, D) a book of Annihilations (69, 37, D) a fan of gales (71, 37, D) an uncursed staff of cold (73, 37, D) the +3 ring mail of Indomitability {rElec} It insulates you from electricity. (5, 38, D) a +0,+0 cutlass of draining (unseen) (7, 38, D) a +0,+0 dagger (unseen) (8, 38, D) a +1,+0 great mace (unseen) (21, 38, D) a cursed +2,+2 short sword a +0 robe an ornate deck of dungeons (23, 38, D) an uncursed staff of cold a +0 robe a lamp of fire a +0,+0 dagger a +0 robe (24, 38, D) the +5,+7 dagger of Chilly Death {freeze, rPois rF- rC++ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. a +2 robe (25, 38, D) the +9,+8 trident of Veulogg {slay drac, rElec} This legendary weapon is deadly to all dragonkind. It insulates you from electricity. a +0 robe a sack of spiders (49, 38, D) a +0,+6 cutlass of freezing (50, 38, D) a disc of storms (52, 38, D) an uncursed ring of ice (53, 38, D) a disc of storms (59, 38, D) a +1,+3 falchion of holy wrath (60, 38, D) a +2 robe of resistance (61, 38, D) a book of Debilitation (62, 38, D) a +4,+1 spear of dragon slaying (63, 38, D) an uncursed staff of conjuration (70, 38, D) an uncursed ring of sustenance (71, 38, D) a plain deck of war (72, 38, D) the +1 chain mail of the New World {+Fly rPois} It protects you from poison. It lets you fly. (73, 38, D) a book of the Tempests (6, 39, D) the cursed -2,+1 spear of Exhibitionism {elec, Int+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It has a curse placed upon it. (unseen) (7, 39, D) a stone of tremors (unseen) (8, 39, D) a +5,+1 trident of piercing (unseen) (22, 39, D) the +7,+8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. a ghoul corpse (skeletalised by now) (23, 39, D) a +1,+2 great sword of freezing the cursed +1,-1 crossbow "Udwuz" {speed, Int+1} Attacks with this weapon are significantly faster. It affects your intelligence (+1). It has a curse placed upon it. a +2 plate armour of magic resistance a +0,+0 great sword a +0 plate armour the ring "Tworil" {AC+3 Str-2} [ring of protection] It affects your AC (+3). It affects your strength (-2). a potion of coagulated blood (26, 39, D) a +2,+0 great sword a +0 chain mail a cursed -3 ring of dexterity a plain deck of defence (5, 40, D) a +3,+0 dagger of venom (unseen) (6, 40, D) a +2,+2 halberd of dragon slaying (unseen) (7, 40, D) a +1,+2 mace of crushing (unseen) (8, 40, D) a +1 robe of cold resistance (unseen) (9, 40, D) an uncursed staff of death (still there?) a +0,+2 mace of protection (still there?) (21, 40, D) a +0,+0 dagger the +2 robe "Vyanes" {Int+4 Dam+5} It affects your intelligence (+4). It affects your damage with ranged weapons and melee attacks (+5). a human corpse (skeletalised by now) (24, 40, D) a +0,+0 battleaxe a +1 chain mail an uncursed amulet of clarity a lamp of fire a +0,+0 dagger a +0 robe an uncursed ring of positive energy (27, 40, D) a +6,+2 halberd of venom (70, 40, D) a +1,+2 short sword a +0 cloak (71, 40, D) a +0,+0 short sword a +0 cloak a +0,+0 dagger a +0 cloak (72, 40, D) a +0,+0 falchion a +0 cloak a +0,+0 mace a +0 cloak (6, 41, D) a +0 robe (unseen) (7, 41, D) a +0,+0 dagger (unseen) (9, 41, D) a +0,+0 long sword (unseen) (10, 41, D) a +1 robe (unseen) (26, 41, D) an uncursed staff of power (unseen) (70, 41, D) a +0,+0 mace the +6,+6 crossbow "Hellfire" {hellfire, rF++ rC- MR+} It greatly protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. a +0 cloak (72, 41, D) a +0,+0 club a cursed +0 cloak (7, 42, D) a +0,+0 great mace (unseen) (8, 42, D) a +3,+1 great mace (unseen) (9, 42, D) a +2,+5 crossbow of velocity (unseen) (72, 42, D) a +0,+0 flail a +0 cloak (8, 44, D) a +6 rod of striking (9/10)