Vbesf Level 1 of the Dungeon (1, -1, D:1) a +0 robe (7, -12, D:1) a +0 club (14, -11, D:1) a +0 whip (19, 17, D:1) a +0 short sword (25, -13, D:1) a +0 hand axe (27, 20, D:1) a +0 rapier Level 2 of the Dungeon (0, 0, D:2) a +0 whip (4, -10, D:2) a +0 leather armour (22, 7, D:2) a +0 mace (31, -11, D:2) a +0 robe (38, -24, D:2) a +0 dagger (45, 1, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail a +0 hand axe (5, -1, D:3) a +0 dagger (8, 18, D:3) a +0 dagger (13, -4, D:3) a +0 hunting sling (16, -19, D:3) a +0 scale mail a +0 whip (18, 8, D:3) a +0 whip of electrocution (22, 4, D:3) a +0 spear (25, 5, D:3) a +0 war axe (27, 2, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Anomoc's General Store 28 bolts (56 gold) a book of Annihilations (600 gold) the +6 battleaxe of Eternal Vigilance {vorpal, rPois MP+9} (698 gold) It inflicts extra damage upon your enemies. rPois: It protects you from poison. MP: It affects your magic capacity (+9). 16 stones (16 gold) a scroll of identify (20 gold) a scroll of teleportation (30 gold) a potion of degeneration (10 gold) a scroll of amnesia (35 gold) 14 poisoned darts (56 gold) a +5 falchion of holy wrath (324 gold) a potion of lignification (30 gold) (0, 0, D:4) a +0 whip (2, -6, D:4) a +0 helmet (17, -41, D:4) a staff of fire (25, -38, D:4) a staff of earth (34, -7, D:4) a +0 pair of gloves (40, -11, D:4) a +0 shortbow 18 arrows (45, -18, D:4) a +0 giant club (45, -7, D:4) a staff of air (46, -14, D:4) 15 bolts (47, -2, D:4) a +0 mace (48, -43, D:4) a +1 whip of electrocution a +0 robe (50, -26, D:4) 9 poisoned darts (54, -22, D:4) 20 gold pieces (54, -21, D:4) 2 scrolls of brand weapon Level 5 of the Dungeon [Shop] Geafes's Assorted Antiques a condenser vane (1040 gold) a +0 great sword of draining (356 gold) a +0 vorpal war axe (187 gold) a scroll of identify (52 gold) a +0 leather armour (52 gold) a wand of flame (4) (78 gold) a +0 leather armour (52 gold) a +2 ring mail of cold resistance (546 gold) the +8 Wrath of Trog {antimagic, *Rage Rampage} (2080 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (0, 0, D:5) a +0 robe (7, 13, D:5) 13 sling bullets (8, 38, D:5) the +1 leather armour of the Candlemaker {rC+ rN+} rC: It protects you from cold. rN: It protects you from negative energy. (17, 48, D:5) 6 curare-tipped darts (21, 5, D:5) a +0 dagger a +0 robe a +0 short sword (21, 9, D:5) a +0 hand axe a +0 leather armour a +0 whip (24, 10, D:5) a +0 whip (26, 0, D:5) a +0 pair of gloves (61, 43, D:5) a +0 hand axe a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 spear (0, 4, D:6) a +0 spear (0, 6, D:6) a +0 flail (2, -5, D:6) a +0 hand axe 3 boomerangs a +0 ring mail (2, -2, D:6) a +0 dagger 2 boomerangs a +0 leather armour (11, -10, D:6) a +0 long sword a +0 plate armour (13, -11, D:6) a +0 ring mail (19, -20, D:6) a +0 leather armour (21, 19, D:6) 7 poisoned darts (28, 31, D:6) a +0 club (31, 30, D:6) a +0 spear (31, 31, D:6) a +0 flail (35, 36, D:6) a +0 flail (36, 36, D:6) a +0 club a +0 robe (39, 36, D:6) a +0 club (46, 17, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 flail (2, -4, D:7) a +0 chain mail a +0 war axe (2, 0, D:7) a +0 flail (5, -5, D:7) a +0 robe a +0 dagger (10, -32, D:7) a +0 dagger (11, -37, D:7) 21 bolts (13, 20, D:7) a +0 war axe (14, -14, D:7) a +0 flail (37, -11, D:7) a +0 whip (38, -36, D:7) a +0 club 4 poisoned darts (38, -12, D:7) 2 poisoned darts a +0 club (38, -10, D:7) a +0 whip (39, -13, D:7) a +0 club (39, -12, D:7) a +0 dagger (39, -10, D:7) a +0 dagger (40, -4, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 32 arrows a +0 shortbow (9, 21, D:8) 3 boomerangs (24, 10, D:8) +0 steam dragon scales (26, 4, D:8) a +4 shortbow 19 arrows (30, 3, D:8) a +0 cloak (30, 7, D:8) a +4 mace (38, 20, D:8) 21 arrows (39, -16, D:8) a +0 rapier (41, -13, D:8) a +0 whip (43, 4, D:8) a +0 dagger (46, 7, D:8) a +0 hand axe (47, 7, D:8) a +0 robe a +0 dagger (47, 8, D:8) a +0 club (48, 8, D:8) 25 arrows a +0 shortbow (49, 8, D:8) a +0 club (50, 8, D:8) a +0 ring mail a +0 whip (52, -19, D:8) a +0 pair of gloves Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour a +0 trident (1, 13, D:9) a +0 dagger a +0 robe (2, 9, D:9) a +0 flail a +0 leather armour (2, 10, D:9) a +0 dagger a +0 robe (8, -13, D:9) a +0 whip (9, -13, D:9) a +0 club a +0 robe (12, -13, D:9) a +0 halberd a +0 whip (19, -6, D:9) a +0 club (22, 21, D:9) 3 boomerangs a +0 flail (23, -2, D:9) a +0 shortbow 24 arrows (24, 20, D:9) a +0 short sword (24, 21, D:9) a +0 mace (25, 16, D:9) a +0 robe a +0 dagger (26, 35, D:9) a +0 chain mail a +0 battleaxe (27, 34, D:9) a +0 short sword (28, 34, D:9) a +0 robe a +0 dagger (28, 37, D:9) a +0 dagger (29, 14, D:9) a +0 war axe 18 arrows a +0 shortbow (31, 16, D:9) a +0 spear (31, 36, D:9) a +0 leather armour a +0 club (36, 18, D:9) a +0 leather armour a +0 club (41, 19, D:9) a +0 ring mail a +1 dagger of venom (42, 18, D:9) a +0 leather armour a +0 flail (42, 19, D:9) a +0 robe a +0 dagger (48, 12, D:9) 13 gold pieces (49, 6, D:9) 4 javelins Level 10 of the Dungeon [Shop] Fematume's Antique Weapon Boutique a +0 dagger (70 gold) a +2 spectral quarterstaff (770 gold) a +0 falchion (105 gold) the +3 shortbow "Bacwouro" {vorpal, Contam MP+9 Int+7 Stlth+} (2005 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+7). MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. a +3 spear of venom (721 gold) a +0 great mace (227 gold) a +0 mace of draining (259 gold) a +0 mace (105 gold) (0, 0, D:10) a +0 chain mail a +0 scimitar (3, 5, D:10) a +0 leather armour (16, 3, D:10) a +0 quarterstaff (20, 2, D:10) a +0 whip (23, -4, D:10) a +0 rapier (32, 11, D:10) a +0 pair of gloves (34, -11, D:10) a +0 hand axe a +0 leather armour (34, -8, D:10) a +0 flail (42, -22, D:10) a +0 club (47, -15, D:10) 24 arrows (53, -32, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) 17 arrows a +0 shortbow (17, -37, D:11) 18 arrows a +0 shortbow (19, -37, D:11) 19 arrows a +0 shortbow (20, -37, D:11) 29 arrows a +0 shortbow (24, -33, D:11) 20 arrows a +0 shortbow (26, 1, D:11) a +0 whip (28, -32, D:11) 4 large rocks (32, -37, D:11) a +0 giant spiked club a +0 dire flail (45, -18, D:11) a +0 robe 16 arrows a +0 shortbow (59, -22, D:11) a +0 club (59, -21, D:11) a +0 short sword a +0 plate armour (62, -23, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) 4 javelins (2, 1, D:12) a +0 whip (2, 7, D:12) a +0 dagger (4, 17, D:12) a +0 dagger (6, 49, D:12) a scarf of harm (12, 38, D:12) a curare-tipped dart a +0 short sword (13, 2, D:12) 3 large rocks (13, 33, D:12) a +0 whip (13, 34, D:12) a +0 robe a +0 lajatang (13, 35, D:12) a +0 leather armour a +0 trident (13, 42, D:12) 8 poisoned darts a +0 whip (15, 8, D:12) 18 sling bullets (17, 39, D:12) a +0 long sword a +1 robe of willpower (20, 28, D:12) a +0 short sword (20, 31, D:12) a +0 dagger (22, 28, D:12) 2 large rocks (22, 40, D:12) a +0 robe a +0 dagger (25, 37, D:12) a +0 robe a +0 dagger (40, 39, D:12) 4 large rocks (52, 23, D:12) 13 poisoned darts (59, -3, D:12) a +0 dagger (59, -1, D:12) a +0 leather armour 2 boomerangs a +0 short sword (59, 1, D:12) a +0 whip a +0 leather armour a +0 mace (60, -3, D:12) a +0 robe a +0 dagger Level 13 of the Dungeon (0, 0, D:13) a +0 trident (11, 6, D:13) 3 bolts (12, 6, D:13) a stone (29, -1, D:13) a +0 dire flail a +0 giant club (29, 8, D:13) a +0 leather armour (32, 4, D:13) a +0 ring mail (33, -7, D:13) 2 bolts (33, -4, D:13) 2 bolts (34, -7, D:13) a bolt (40, -3, D:13) a +0 giant club a +0 giant spiked club (41, -28, D:13) a +0 leather armour Level 14 of the Dungeon (0, 0, D:14) 19 poisoned darts (1, -3, D:14) a wand of polymorph (5) (3, 3, D:14) a +0 scale mail (17, -2, D:14) a +0 falchion (52, 11, D:14) a +0 lajatang (54, 15, D:14) a +0 ring mail (55, 11, D:14) a +0 short sword the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 18 gold pieces (1, 3, Orc:1) 14 gold pieces (3, 9, Orc:1) 10 gold pieces (4, 2, Orc:1) 27 gold pieces (7, 6, Orc:1) 2 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (13, -18, Lair:1) a +0 flail (31, 19, Lair:1) a +0 trident (32, 4, Lair:1) 15 arrows (33, -36, Lair:1) a +0 dagger (33, -35, Lair:1) a +0 short sword (36, 12, Lair:1) 20 sling bullets (38, -35, Lair:1) a staff of poison (40, 9, Lair:1) a +0 rapier (51, -2, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (17, 7, Lair:2) 20 gold pieces (24, 37, Lair:2) a +0 chain mail (25, 16, Lair:2) a staff of air (26, 22, Lair:2) a +0 leather armour (28, 30, Lair:2) 22 arrows (28, 36, Lair:2) a bolt (30, -13, Lair:2) a +0 robe (30, 35, Lair:2) the +2 robe of Cynicism {Drain +Inv Will+} +Inv: It lets you turn invisible. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. (37, 24, Lair:2) a +0 ring mail (39, 22, Lair:2) a komodo dragon skeleton (39, 32, Lair:2) a +0 battleaxe (44, 24, Lair:2) a komodo dragon corpse (skeletalised by now) (50, 0, Lair:2) a +0 plate armour