Dungeon Crawl Stone Soup version 0.28-a0-969-g2dcde036d2 (webtiles) character file. Game seed: 2547327212719627188 3 Vbesf the Stinger (level 1, -2/11 HPs) Began as an Octopode Venom Mage on Dec 1, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (184 turns). Vbesf the Stinger (Octopode Venom Mage) Turns: 184, Time: 00:00:30 Health: -2/11 AC: 1 Str: 7 XL: 1 Next: 50% Magic: 0/3 EV: 13 Int: 17 God: Gold: 26 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. You aren't carrying anything. Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Transmutations + Level 3.9 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Pois/Air 16% N/A 13% 2 Mephitic Cloud Conj/Pois/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Pois 15% N/A 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A ball python comes into view. MP restored: 3 A ball python is nearby! A ball python is nearby! A ball python is nearby! The ball python hisses angrily. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (64% to hit) The sting hits the ball python. The ball python is poisoned. The ball python is severely wounded. The ball python barely misses you. The ball python misses you. You now have 2/3 mp. You closely miss the ball python. Your grab misses the ball python. The ball python is severely wounded. The ball python bites you. The ball python grabs you. The ball python constricts you. You take 3 damage, and have 8/11 hp. MASSIVE DAMAGE!! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded, constricting you, poisoned, 64% to hit) The sting hits the ball python. The ball python looks even sicker. You kill the ball python! You now have 1/3 mp. HP restored. You open the door. There is an open door here. You now have 26 gold pieces (gained 11). You open the door. There is an open door here. A frilled lizard and 2 jackals come into view. Health restored: 11; MP restored: 3 There are monsters nearby! There are monsters nearby! There are monsters nearby! A jackal comes into view. The jackal barks! x2 A jackal comes into view. A quokka comes into view. The jackal bites you. You take 3 damage, and have 8/11 hp. MASSIVE DAMAGE!! The jackal bites you. You take 2 damage, and have 6/11 hp. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/11 hp. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/11 hp. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (60% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal barely misses you. You now have 2/3 mp. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/11 hp. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (poisoned, 60% to hit) The sting hits the jackal. The jackal looks even sicker. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/11 hp. You now have 1/3 mp. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, very poisoned, 60% to hit) The sting misses the jackal. The sting hits the jackal but does no damage. The jackal is poisoned. The jackal barely misses you. You now have 0/3 mp. You open the door. The jackal bites you but does no damage. You kill the jackal! There is an open door here. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The jackal closely misses you. You closely miss the jackal. You grab the jackal. You squeeze the jackal. The jackal is lightly wounded. You constrict the jackal. The jackal bites you. You die... #.#.# #.....# ###.#.......... #.#.###.....###.............. #†#...##...##...#.#.......... #####.#.#..'###'#.######.#....... ........##### #...# ####.....# ........# #r#.# #...## ........# #h##### ....# ........# #h#..[## l..## ........# ####@....# ........#####⌠##..<..# ...............#.....# #####.#######.('#...## #.>.............##### #.....####.####.# #.....# #..# #.# ####### ##'###+# ##...## You could see a quokka and 2 jackals. Vanquished Creatures 2 ball pythons (D:1) A jackal (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vbesf the Octopode Venom Mage began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 184 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic, hellmonk_ecumenical_altar_heavens_door, nicolae_figureground_sparkle Action || total -------------------------++------- Melee: Unarmed || 2 Constrict || 1 Tentacles || 1 Cast: Sting || 6 Armor: Skin || 3 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 184 | 184 | 0 | 0 | 150 | 1 | 184.0 | Dungeon | 184 | 184 | 0 | 0 | 150 | 1 | 184.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 184 daAuts