Dungeon Crawl Stone Soup version 0.32-a0-998-g15e7c0074e (webtiles) character file. Game seed: 8214139898029668046 1106 Vbesf the Poker (level 8, -6/100 HPs) Began as a Gnoll Cinder Acolyte on Apr 24, 2024. Was an Elder of Ignis. Mangled by a water moccasin (7 damage) ... on level 5 of the Dungeon. The game lasted 00:05:27 (3638 turns). Vbesf the Poker (Gnoll Cinder Acolyte) Turns: 3638, Time: 00:05:28 Health: -6/100 AC: 24 Str: 16 XL: 8 Next: 33% Magic: 14/14 EV: 2 Int: 13 God: Ignis [****..] Gold: 224 SH: 0 Dex: 8 Spells: 15/15 levels left rFire + + . r - +2 whip (vamp) rCold + + . (no shield) rNeg . . . s - melded +0 ring mail rPois + A - melded +0 helmet rElec + h - melded +0 cloak rCorr + (gloves currently unavailable) SInv . (boots currently unavailable) Will +.... (no amulet) Stlth ++ t - ring of protection from cold HPRegen 0.36/turn (no ring) MPRegen 0.14/turn %: no passive effects @: mighty, lethally poisoned (-6 -> -7), tree-form, resistant, attractive, enlightened A: stationary, stasis, torment immunity, boosted hp, (fangs 1), strong nose, distributed training a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 5 of the Dungeon. You worshipped Ignis. Ignis was greatly pleased with you. You were a tree. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 224 gold pieces. Inventory: Hand Weapons a - a -1 spear of flaming p - the +2 hand axe of Evolution {drain, rC+ Str-2 Int+3 SInv Stlth+} (You found it on level 3 of the Dungeon) Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). rC+: It protects you from cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. r - a +2 vampiric whip (weapon) v - a +1 heavy scythe Missiles j - 16 poisoned darts (quivered) k - 75 stones Armour h - a +0 cloak (melded) s - a +0 ring mail (melded) A - a +0 helmet (melded) Jewellery t - a ring of protection from cold (left branch) Wands y - a wand of flame (13) Scrolls b - a scroll of amnesia {unknown} c - a scroll of vulnerability {unknown} e - 2 scrolls of identify {unknown} f - 3 scrolls of teleportation {unknown} m - a scroll of summoning {unknown} q - a scroll of torment {unknown} u - a scroll of blinking {unknown} w - 2 scrolls of brand weapon {unknown} Potions x - a potion of enlightenment z - a potion of mutation {unknown} Skills: + Level 7.4 Fighting + Level 3.3 Short Blades + Level 3.3 Long Blades + Level 3.3 Axes + Level 3.3 Maces & Flails + Level 7.4 Polearms + Level 3.3 Staves + Level 3.3 Ranged Weapons + Level 3.3 Throwing + Level 3.3 Armour + Level 3.3 Dodging + Level 3.3 Stealth + Level 3.3 Shields + Level 3.3 Unarmed Combat + Level 4.4 Spellcasting + Level 2.6 Conjurations + Level 2.6 Hexes + Level 2.6 Summonings + Level 2.6 Necromancy + Level 2.6 Translocations + Level 6.1 Fire Magic + Level 2.6 Ice Magic + Level 2.6 Air Magic + Level 2.6 Earth Magic + Level 2.6 Alchemy + Level 3.6 Invocations + Level 3.3 Evocations + Level 3.0 Shapeshifting You had 15 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 36% 2d6 2% 2 Sting Conj/Alch 36% 1d5 7% 1 Mercury Vapours Alch/Air 18% N/A 10% 2 Olgreb's Toxic Radiance Alch 9% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 [ Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You have very sharp teeth.)) Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The water moccasin poisons you! You take 1 damage, and have 34/67 hp. You hit the water moccasin but do no damage. The water moccasin is heavily wounded. You feel very sick. The water moccasin closely misses you. You take 4 damage, and have 30/67 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the water moccasin. You feel better. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you but does no damage. The water moccasin closely misses you. You take 1 damage, and have 29/67 hp. You completely miss the water moccasin. You bite the water moccasin, but do no damage. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You take 8 damage, and have 21/67 hp. It was a potion of heal wounds. You feel much better. You feel very sick. The water moccasin bites you but does no damage. You regained 14 hp, and now have 35/67 hp. You closely miss the water moccasin. Your bite misses the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin closely misses you. You take 9 damage, and have 26/67 hp. You hit the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 18/67 hp. You completely miss the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin completely misses you. You take 3 damage, and have 15/67 hp. You hit the water moccasin but do no damage. The water moccasin is severely wounded. You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin misses you. You take 9 damage, and have 6/67 hp. It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. You take 1 damage, and have 5/67 hp. It was a potion of magic. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. You take 2 damage, and have 3/67 hp. It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. The water moccasin barely misses you. You take 1 damage, and have 2/67 hp. It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin barely misses you. It was a potion of lignification. You turn into a tree. Your +0 cloak melds into your body. Your +0 helmet melds into your body. Your +0 ring mail melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin barely misses you. The water moccasin bites you but does no damage. You now have 2/100 hp. It was a potion of enlightenment. Your roots keep you in place. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you! You die... Ignis goes out, and joins you in death. ########## #........# #.######.# #.#### #.# #....# #.# #<...# #.# ##########.# ......S♣...# ############ You could see a water moccasin. Vanquished Creatures Grinder (D:3) Sigmund (D:2) An ice beast (D:5) A black bear (D:3) An ogre (D:4) A phantom (D:4) A scorpion (D:4) 2 hounds (D:4) A bombardier beetle (D:3) Jessica (D:2) Natasha (thrice) (D:2) Robin (D:3) 6 adders 2 dart slugs (D:2) 5 ribbon worms 11 ball pythons 10 endoplasms 3 giant cockroaches 6 hobgoblins 5 kobolds 2 quokkas (D:3) 5 bats 2 frilled lizards 19 goblins 7 rats 98 creatures vanquished. Vanquished Creatures (others) 47 foxfires 47 creatures vanquished. Grand Total: 145 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vbesf the Gnoll Cinder Acolyte began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 4/4 136 | D:1 | Reached XP level 2. HP: 29/29 MP: 5/5 141 | D:1 | Found a faded altar of an unknown god. 690 | D:2 | Noticed Natasha 705 | D:2 | Killed Natasha 706 | D:2 | Reached skill level 1 in Short Blades 706 | D:2 | Reached skill level 1 in Long Blades 706 | D:2 | Reached skill level 1 in Axes 706 | D:2 | Reached skill level 1 in Maces & Flails 706 | D:2 | Reached skill level 1 in Staves 706 | D:2 | Reached skill level 1 in Ranged Weapons 706 | D:2 | Reached skill level 1 in Throwing 706 | D:2 | Reached skill level 1 in Armour 706 | D:2 | Reached skill level 1 in Dodging 706 | D:2 | Reached skill level 1 in Stealth 706 | D:2 | Reached skill level 1 in Shields 706 | D:2 | Reached skill level 1 in Unarmed Combat 706 | D:2 | Reached skill level 1 in Invocations 706 | D:2 | Reached skill level 1 in Evocations 706 | D:2 | Reached XP level 3. HP: 8/35 MP: 7/7 866 | D:2 | Noticed Sigmund 869 | D:2 | Killed Sigmund 870 | D:2 | Reached skill level 1 in Conjurations 870 | D:2 | Reached skill level 1 in Hexes 870 | D:2 | Reached skill level 1 in Summonings 870 | D:2 | Reached skill level 1 in Necromancy 870 | D:2 | Reached skill level 1 in Translocations 870 | D:2 | Reached skill level 1 in Ice Magic 870 | D:2 | Reached skill level 1 in Air Magic 870 | D:2 | Reached skill level 1 in Earth Magic 870 | D:2 | Reached skill level 1 in Alchemy 870 | D:2 | Reached skill level 1 in Shapeshifting 870 | D:2 | Reached XP level 4. HP: 36/41 MP: 9/9 870 | D:2 | Reached XP level 5. HP: 41/47 MP: 10/10 906 | D:2 | You fall into a shaft and drop 1 floor! 927 | D:3 | Noticed a black bear 933 | D:3 | Killed a black bear 934 | D:3 | Reached XP level 6. HP: 47/53 MP: 11/11 989 | D:3 | Identified the +2 hand axe of Evolution {drain, rC+ Str-2 | Int+3 SInv Stlth+} 1029 | D:3 | Found a white marble altar of Elyvilon. 1029 | D:3 | Found a glowing golden altar of the Shining One. 1029 | D:3 | Found a glowing silver altar of Zin. 1162 | D:2 | Noticed Jessica 1167 | D:2 | Killed Jessica 1286 | D:2 | Noticed Natasha 1306 | D:2 | Killed Natasha 1343 | D:2 | Noticed Natasha 1806 | D:2 | Killed Natasha 1807 | D:2 | Reached XP level 7. HP: 31/60 MP: 12/12 2054 | D:3 | Noticed Grinder 2060 | D:3 | Killed Grinder 2083 | D:3 | Found Vuamm's Antique Armour Shoppe. 2213 | D:3 | Noticed Robin 2247 | D:3 | Killed Robin 2788 | D:4 | Found a staircase to the Ecumenical Temple. 2817 | Temple | Entered the Ecumenical Temple 2923 | D:4 | Reached XP level 8. HP: 66/67 MP: 14/14 3059 | D:4 | Found a shimmering altar of Xom. 3327 | D:4 | Found a shimmering blue altar of Sif Muna. 3328 | D:4 | Found a hide-covered altar of Uskayaw. 3562 | D:5 | Entered Level 5 of the Dungeon 3634 | D:5 | HP: 3/67 [poisoned by a water moccasin] 3638 | D:5 | HP: 1/100 [poisoned by a water moccasin] 3638 | D:5 | Mangled by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic, dreamdust_ecumenical_altar_grove, minmay_misc_feat_encased D:2: layout_loops_ring, uniq_natasha, uniq_sigmund, uniq_jessica D:3: layout_basic, good_gods_mini_temple, serial_shops, shop, grunt_ministairs_4, moated_statue, uniq_robin, uniq_grinder D:4: layout_basic, mainiacjoe_overflow_small_starburst, chequers_temple_overflow_statue_of_worship, minmay_temple_entry_sparse_star, kennysheep_path_1, kennysheep_nub D:5: layout_basic, amcnicky_altar_gilded, gup_sewer_entry_bubbles, minmay_shop_grid_forest, corexii_corridor_pit, uniq_blork_the_orc Temple: oiseaux_autumnal_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Short Blades | 1 2 3 | 3.3 Long Blades | 1 2 3 | 3.3 Axes | 1 2 3 | 3.3 Maces & Flails | 1 2 3 | 3.3 Staves | 1 2 3 | 3.3 Ranged Weapons | 1 2 3 | 3.3 Throwing | 1 2 3 | 3.3 Armour | 1 2 3 | 3.3 Dodging | 1 2 3 | 3.3 Stealth | 1 2 3 | 3.3 Shields | 1 2 3 | 3.3 Unarmed Combat | 1 2 3 | 3.3 Invocations | 1 2 3 | 3.6 Evocations | 1 2 3 | 3.3 Spellcasting | 3 4 | 4.4 Conjurations | 1 2 | 2.6 Hexes | 1 2 | 2.6 Summonings | 1 2 | 2.6 Necromancy | 1 2 | 2.6 Translocations | 1 2 | 2.6 Ice Magic | 1 2 | 2.6 Air Magic | 1 2 | 2.6 Earth Magic | 1 2 | 2.6 Alchemy | 1 2 | 2.6 Shapeshifting | 1 2 3 | 3.0 Fighting | 7 | 7.4 Polearms | 7 | 7.4 Fire Magic | 6 | 6.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Spear | 86 | 7 | || 93 Bite | 3 | 13 | 29 || 45 Hand axe | | 66 | 13 || 79 Whip | | | 235 || 235 Invoke: Foxfire Swarm | 1 | 1 | 1 || 3 Use: Potion | | | 7 || 7 Stab: Sleeping | | 1 | 1 || 2 Armour: Robe | 36 | 9 | || 45 Ring mail | | 41 | 183 || 224 Skin | | | 2 || 2 Dodge: Dodged | 19 | 34 | 117 || 170 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3618 | 3380 | 238 | 96 | 2495 | 6 | 603.0 | Dungeon | 3616 | 3378 | 238 | 96 | 2495 | 5 | 723.2 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1025 daAuts D:3: 878 daAuts D:4: 865 daAuts D:1: 774 daAuts D:5: 72 daAuts Temple: 1 daAuts