Dungeon Crawl Stone Soup version 0.33-a0-617-g7ba718c05c (webtiles) character file. Game seed: 2517580249963874040 64 Vbesf the Apothecary (level 4, -4/39 HPs) Began as an Oni Alchemist on Dec 31, 2024. Splashed by a jelly's acid (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:01 (1981 turns). Vbesf the Apothecary (Oni Alchemist) Turns: 1981, Time: 00:03:02 Health: -4/39 AC: -9 Str: 12 XL: 4 Next: 12% Magic: 6/7 EV: 8 Int: 18 God: Gold: 110 SH: 0 Dex: 9 Spells: 2/7 levels left rFire . . . f - +0 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + j - ring of wizardry HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: wizardry (x1) @: corroded A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons f - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery j - a ring of wizardry (left hand) Talismans h - a serpent talisman Scrolls d - 4 scrolls of identify {unknown} e - a scroll of noise {unknown} Potions b - a potion of magic c - 2 potions of curing g - a potion of attraction {unknown} i - a potion of mutation {unknown} k - a potion of degeneration {unknown} Skills: - Level 1.7 Dodging - Level 1.4 Stealth - Level 2.4 Spellcasting - Level 0.8 Conjurations + Level 4.4 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 40% 1d3 2% 1 b - Olgreb's Toxic Radia Alch 18% N/A 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 22% 2d6 3% 2 Apportation Tloc 4% N/A 7% 1 Kinetic Grapnel Frge 8% 1d4 7% 1 Summon Small Mammal Summ 8% N/A 7% 1 Mephitic Cloud Conj/Alch/Air 8% N/A 11% 3 Ignite Poison Fire/Alch 10% N/A 26% 4 Sticky Flame Fire/Alch 10% 2d5 26% 4 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History You barely miss the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You take 3 damage, and have 27/39 hp. You hit the ribbon worm but do no damage. The ribbon worm looks as sick as possible! The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You hit the ribbon worm. The ribbon worm looks as sick as possible! You headbutt the ribbon worm. You kill the ribbon worm! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a ribbon worm corpse. You see here a ribbon worm corpse. You open the door. There is an open door here. Found an escape hatch in the floor. Health restored: 39 Found a hand axe. You see here a +0 hand axe. Found 3 stones. You see here 3 stones. You now have 102 gold pieces (gained 14). You now have 110 gold pieces (gained 8). As you open the door, it creaks loudly! Found a stone staircase leading up. There is an open door here. There is a stone staircase leading up here. There is a stone staircase leading up here. There is an open door here. You see here a +0 whip. Things that are here: a hobgoblin skeleton; a frilled lizard skeleton There is an open door, spattered with blood here. You see here a hobgoblin skeleton. Done exploring. Done exploring. There is an open door here. There is an open door here. There is a stone staircase leading down here. Search for what [Enter for "."]? . Okay, then. You climb downwards. There is a stone staircase leading up here. Found a dagger. The helpless jelly fails to defend itself. You hit the jelly. Your hands burn! The jelly is moderately wounded. The jelly barely misses you. You take 2 damage, and have 37/39 hp. Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Dir - move target Aim: a jelly (moderately wounded) Poisonous fumes billow around the jelly! The jelly hits you. The acid corrodes you! You are splashed with acid! You take 9 damage, and have 28/39 hp. MASSIVE DAMAGE!! You now have 6/7 mp. Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Dir - move target Aim: a jelly (moderately wounded) Poisonous fumes billow around the jelly! The jelly hits you. The acid corrodes you! You are splashed with acid! You take 7 damage, and have 21/39 hp. You now have 5/7 mp. There is a stone staircase leading up here. You can't go down here! The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You take 12 damage, and have 9/39 hp. MASSIVE DAMAGE!! You take a swig of the potion and twirl your +0 dagger of venom. You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * You headbutt the jelly, but do no damage. The jelly is moderately wounded. It was a potion of curing. You savour every drop. You feel better. The jelly hits you. The acid corrodes you! You are splashed with acid! * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 8/39 hp. The jelly attacks as it pursues you! The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... #.################ #................# ...#############.# #.#.....##.....#># #.#...#.##.###.#.# #.#...#......#.#.# #.#...#.##.#.#.#.# #.#...####.#.#.#J# #.#........#.#.#@# #.#..#######.#.#.# #.#............#.# #.#.....†......#.# ..#..........#.#.# ##############.#.# ...........>...#.# .###############.# .###############.# You could see a jelly. Vanquished Creatures An adder (D:2) 2 ribbon worms (D:2) A dart slug (D:1) A ball python (D:2) 4 endoplasms (D:1) 2 giant cockroaches 6 goblins 7 hobgoblins 5 kobolds 2 quokkas 5 bats 4 frilled lizards 3 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vbesf the Oni Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 61 | D:1 | Reached skill level 3 in Alchemy 119 | D:1 | Reached XP level 2. HP: 22/24 MP: 5/5 131 | D:1 | Found Ikhlaxzue's Antique Weapon Emporium. 637 | D:1 | Reached XP level 3. HP: 27/31 MP: 6/6 913 | D:2 | Found a faded altar of an unknown god. 994 | D:2 | Reached skill level 4 in Alchemy 1465 | D:2 | Reached XP level 4. HP: 39/39 MP: 7/7 1470 | D:2 | Learned a level 4 spell: Olgreb's Toxic Radiance 1981 | D:2 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_rooms, serial_forest, infiniplex_forest_clump_curved, infiniplex_forest_lined_2, infiniplex_forest_lined_2, infiniplex_forest_lined_3_way, infiniplex_forest_clump_medium, infiniplex_forest_fountain, infiniplex_forest_clump_diagonal, serial_shops, shop, minmay_distorted D:2: layout_basic, shapermc_ecumenical_altar_acropolis, corexii_leaking_fountain D:3: layout_loops_ring, okawaru_metal_pillars_1_2, serial_bayou_crossing, dreamdust_princess_corridor Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 3 4 | 4.4 Dodging | | 1.7 Stealth | | 1.4 Spellcasting | | 2.4 Conjurations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 50 | || 50 Headbutt | 17 | 4 || 21 Dagger | 72 | 19 || 91 Cast: Poisonous Vapours | 15 | 2 || 17 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | 1 || 2 Distracted | 1 | || 1 Armour: Robe | 106 | 13 || 119 Dodge: Dodged | 74 | 6 || 80 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1980 | 1879 | 101 | 6 | 1525 | 3 | 660.0 | Dungeon | 1980 | 1879 | 101 | 6 | 1525 | 3 | 660.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1064 daAuts D:1: 909 daAuts D:3: 6 daAuts