Dungeon Crawl Stone Soup version 0.25-a0-696-g42a9e46d90 (webtiles) character file. Game seed: 5847611756813238440, levelgen mode: deterministic 27 Vector13 the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on Mar 31, 2020. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:04:56 (953 turns). Vector13 the Conjurer (Draconian Conjurer) Turns: 953, Time: 00:04:56 Health: 0/20 AC: 4 Str: 10 XL: 2 Next: 93% Magic: 0/5 EV: 12 Int: 15 God: Gold: 56 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 56 gold pieces. Inventory: Scrolls a - a scroll of amnesia {unknown} c - a scroll of remove curse {unknown} Comestibles b - a ration Skills: + Level 2.2 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... b - Searing Ray Conj ###... 5% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Flash Conj/Hex #..... 26% 3 ###.... Fulminant Prism Conj/Hex #......... 65% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc #....... 65% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat The searing ray misses the jackal. The searing ray hits the bat! You kill the bat! (Press . to maintain the ray.) The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. Your tail-slap misses the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. x3 You barely miss the jackal. The jackal is moderately wounded. The jackal misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. You die... #.. #†. #.# #†# #.# #.# #.# #h############## #@h............# #########......# #......# #......# #......# #####)#### #.##.. #...h. ####.. You could see 2 jackals. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A ball python (D:1) 7 bats (D:1) 3 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) A frilled lizard (D:1) 20 creatures vanquished. Vanquished Creatures (others) 4 toadstools (D:1) 4 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vector13 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 160 | D:1 | Reached XP level 2. HP: 8/20 MP: 0/5 617 | D:1 | Learned a level 2 spell: Searing Ray 952 | D:1 | HP: 1/20 [jackal (1)] 953 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_basic Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.2 Stealth | | 1.7 Spellcasting | | 2.3 Conjurations | | 4.4 Action || total -------------------------++------- Melee: Unarmed || 27 Tailslap || 1 Cast: Magic Dart || 37 Searing Ray || 2 Armor: Skin || 59 Dodge: Dodged || 98 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 39 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 39 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+-------