VeinyPole Level 1 of the Dungeon (2, 7, D:1) a +0 club (4, 3, D:1) a +0 club (4, 4, D:1) a +0 whip a stone (6, 20, D:1) a stone (7, -6, D:1) a stone (7, 11, D:1) a +0 robe (11, 23, D:1) 19 stones (39, 3, D:1) a +2 helmet of see invisible (48, 12, D:1) 17 arrows (49, 23, D:1) a +0 club (unseen) (52, 9, D:1) 9 gold pieces Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 hunting sling 19 stones (8, -6, D:2) a +0 hand axe (32, 8, D:2) 18 stones (32, 28, D:2) a +0 leather armour (37, -12, D:2) 20 arrows (39, 24, D:2) a +0 leather armour a +0 club (40, 3, D:2) a cursed -3 dagger (42, 2, D:2) 25 stones (43, 1, D:2) a +0 short sword (51, -5, D:2) a +0 club (56, 3, D:2) a +0 short sword (58, 28, D:2) a cursed -2 club Level 3 of the Dungeon (0, 0, D:3) 20 stones (1, 0, D:3) a cursed +0 leather armour (7, 0, D:3) a +0 mace a +0 ring mail (10, 13, D:3) 17 stones (13, 11, D:3) a +0 dagger a +0 chain mail a +0 club (14, 23, D:3) a +0 club (16, 29, D:3) a +0 club (19, -3, D:3) a cursed -2 flail a +0 leather armour (20, -4, D:3) a +0 hand axe a +0 leather armour a +0 hand axe 18 poisoned darts (20, -3, D:3) a +0 hand axe a +0 chain mail (22, -6, D:3) 17 arrows (23, -7, D:3) a +0 hand axe (24, 11, D:3) a +0 club a cursed -2 dagger a +0 robe (27, 11, D:3) a +0 short sword a +0 whip (28, -9, D:3) a +0 whip (28, 8, D:3) a +0 leather armour (29, -7, D:3) 23 arrows (33, 2, D:3) 11 stones (37, 27, D:3) a +0 short sword (37, 28, D:3) a +0 short sword (38, -3, D:3) a +0 club (39, 0, D:3) 15 stones (43, 0, D:3) a +0 club (43, 26, D:3) 16 stones (46, 7, D:3) a +0 dagger (51, -3, D:3) 2 atropa-tipped darts Level 4 of the Dungeon (2, -19, D:4) the +0 helmet of Seserph {Str+3 Dex+3 Stlth-} It affects your strength (+3). It affects your dexterity (+3). It makes you less stealthy. (3, 10, D:4) a bat corpse (skeletalised by now) (4, -25, D:4) a +0 club (still there?) 4 gold pieces (still there?) (4, -23, D:4) a +0 falchion (still there?) a jackal corpse (skeletalised by now) (still there?) (9, -9, D:4) a +0 whip (9, -8, D:4) a +0 trident a +0 chain mail (10, -9, D:4) a +2 flail of holy wrath (11, -9, D:4) a +0 short sword a +0 leather armour (12, -17, D:4) a +0 short sword (12, -15, D:4) a +0 mace (still there?) an orc corpse (skeletalised by now) (still there?) Level 5 of the Dungeon [Shop] Mira's Antique Armour Boutique the cursed +0 plate armour of Pragmatism {+Inv rF+} (1107 gold) It protects you from fire. It lets you turn invisible. It has a curse placed upon it. the +11 chain mail of Dionk {Rampage} (1795 gold) It bestows one free step when moving towards enemies. the +5 robe of Night {Dark Will+ SInv} (1620 gold) It affects your willpower, your defense against some magical effects. It lets you see invisible. a +0 robe (18 gold) a +0 chain mail (121 gold) a +0 kite shield (121 gold) a +0 scale mail (108 gold) a +0 scale mail (108 gold) a +0 barding (621 gold) a +1 robe of the Archmagi (882 gold) a +0 leather armour (54 gold) a +3 leather armour (513 gold) a +0 scale mail (108 gold) a +0 plate armour (621 gold) (0, 6, D:5) 17 gold pieces (2, 22, D:5) a +0 mace (9, 29, D:5) 24 stones (15, 5, D:5) a +0 giant spiked club an ogre corpse (16, 12, D:5) a +0 ring mail (19, -7, D:5) 28 stones (19, 17, D:5) 21 stones (26, 16, D:5) 28 stones (29, 14, D:5) a book of Annihilations (30, 0, D:5) a +0 club (31, 14, D:5) a +0 glaive a +0 plate armour (31, 15, D:5) a cursed -2 mace (31, 16, D:5) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now)