Dungeon Crawl Stone Soup version 0.31-a0-1127-ge7b2bbabab (webtiles) character file. Game seed: 12648301997657359630 436 Velvalerian the Conjurer (level 7, 42/42 HPs) Began as an Octopode Conjurer on Dec 5, 2023. Got out of the dungeon alive. The game lasted 00:41:31 (5069 turns). Velvalerian the Conjurer (Octopode Conjurer) Turns: 5069, Time: 00:41:32 Health: 42/42 AC: 1 Str: 7 XL: 7 Next: 1% Magic: 13/13 EV: 13 Int: 28 God: Gold: 284 SH: 0 Dex: 10 Spells: 9/14 levels left rFire . . . t - +2 dagger (venom) rCold . . . o - orb {mayhem} rNeg . . . (helmet restricted) rPois . (no amulet) rElec . N - +6 ring of intelligence rCorr . p - ring of willpower SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: mayhem @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 284 gold pieces. Inventory: Hand Weapons g - a +0 whip h - a +0 club i - a +0 hand axe j - a +0 dagger k - a +0 short sword r - a +0 rapier t - a +2 dagger of venom (weapon) x - a +0 flail B - a +0 spear U - a +0 sling Missiles M - 8 poisoned darts Armour b - a +0 cloak n - a +0 pair of gloves o - an orb of mayhem (worn) z - a +0 plate armour I - a +0 leather armour O - a +0 scale mail Y - a +3 leather armour of fire resistance Magical Staves m - a staff of air Jewellery p - a ring of willpower (right tentacle) N - a +6 ring of intelligence (left tentacle) Wands H - a wand of acid (2) P - a wand of iceblast (13) Scrolls c - a scroll of fear {unknown} e - a scroll of acquirement {unknown} f - a scroll of fog {unknown} l - a scroll of vulnerability {unknown} q - a scroll of silence E - 2 scrolls of revelation {unknown} G - 4 scrolls of identify {unknown} J - a scroll of blinking {unknown} Potions a - 3 potions of magic d - a potion of curing {unknown} u - 2 potions of degeneration {unknown} F - a potion of lignification {unknown} Z - a potion of invisibility {unknown} Skills: + Level 0.7 Fighting + Level 2.8 Dodging + Level 3.8 Stealth + Level 4.2 Spellcasting + Level 6.1 Conjurations + Level 0.3 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Blink Tloc 16% N/A 10% 2 c - Searing Ray Conj 80% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 48% 3d9 3% 2 Dazzling Flash Conj/Hex 46% N/A 6% 3 Lesser Beckoning Tloc 16% N/A 10% 2 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 19% 4 Fulminant Prism Conj/Hex 11% 3d9 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Shops: D:2 ( D:4 [ Annotations: D:5 Prince Ribbit, Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History E - 2 scrolls labelled PYUTUI DOFOKK (gained 1) Casting: Blink (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 flail and wearing a +0 robe (81% to hit) The searing ray hits the wight! The wight is heavily damaged. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 flail and wearing a +0 robe (heavily damaged, 81% to hit) The searing ray hits the wight! You destroy the wight! (Press . to maintain the ray.) You have reached level 7! There is a stone staircase leading up here. You climb upwards. Level annotation: Prince Ribbit, Sigmund There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. There are no items here. You climb upwards. There is a stone staircase leading down here. Magic restored. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a shaft here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase leading out of the dungeon here. You have escaped! .###......###.......###......##.. .##....###.............###....#.# .##...#......#######......#...### .#...#.....### ###.....#...#. .#...#....## ##....#..... .#...#....## ##....#...#. .#...#.....### ###.....#...#. .##...#......#######......#...##. .##....###......@......###....#.. .###......###.......###......##.# .#####.......#######.......###... .....#####.............########## .........################........ ...#####........................# .#.# #.....##'######....#.###.... ...# ###...........(....#...#.... ...# #.........###......#.#.... There were no monsters in sight! Vanquished Creatures A scorpion (D:4) A wight (D:6) A hound (D:4) An orc priest (D:4) Ijyb (D:3) 3 iguanas 6 adders A gnoll (D:1) A shadow imp (D:5) A worm (D:3) 2 dart slugs 6 orcs 3 bats 4 endoplasms 3 giant cockroaches 14 goblins 7 hobgoblins 3 jackals (D:3) 4 quokkas 2 ball pythons A frilled lizard (D:1) 10 kobolds 5 rats 81 creatures vanquished. Vanquished Creatures (collateral kills) A worm (D:2) An orc (D:4) 2 creatures vanquished. Vanquished Creatures (others) An orc (D:4) 1 creature vanquished. Grand Total: 84 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Velvalerian the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 269 | D:1 | Reached XP level 2. HP: 16/17 MP: 0/5 591 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1059 | D:1 | Learned a level 2 spell: Blink 1253 | D:2 | Found a transporter. 1280 | D:2 | Reached skill level 5 in Conjurations 1348 | D:2 | Found Kiuz's Weapon Emporium. 1371 | D:2 | Found a transporter. 1401 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/7 1404 | D:2 | Learned a level 2 spell: Searing Ray 2685 | D:3 | Reached XP level 5. HP: 13/31 MP: 1/9 3263 | D:3 | Noticed Ijyb 3281 | D:3 | Killed Ijyb 3611 | D:4 | Found Paplarch's Antique Armour Shop. 3753 | D:4 | Noticed a phantom 3818 | D:4 | Reached XP level 6. HP: 19/37 MP: 5/11 4500 | D:5 | Entered Level 5 of the Dungeon 4549 | D:5 | Reached skill level 6 in Conjurations 4617 | D:5 | Noticed Sigmund 4741 | D:5 | Noticed Prince Ribbit 4905 | D:6 | Reached XP level 7. HP: 42/42 MP: 8/13 5069 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic D:2: layout_rooms, serial_shops, nicolae_shop_drivethru D:3: kennysheep_goblin_castle, layout_loops_corners, kennysheep_donut, st_stairs_9 D:4: layout_loops_ring, serial_shops, shop, kennysheep_decorative_pillar, hangedman_abyss_or_decor_lesser_grid D:5: layout_cave_pools, chequers_temple_overflow_minitemple, temple_hall, uniq_crazy_yiuf_cottage, uniq_prince_ribbit1, uniq_sigmund D:6: layout_layer_cave, minmay_small_thing Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.1 Stealth | 3 | 3.8 Spellcasting | 3 4 | 4.2 Fighting | | 0.7 Dodging | | 2.8 Translocations | | 0.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 6 | 16 | || 22 Tentacles | 2 | 3 | || 5 Constrict | 2 | 3 | || 5 Cast: Magic Dart | 48 | 129 | || 177 Searing Ray | | 5 | || 5 Blink | | 4 | || 4 Use: Scroll | | 1 | || 1 Potion | | 1 | || 1 Armour: Skin | 8 | 24 | || 32 Dodge: Dodged | 9 | 30 | || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5068 | 2712 | 2356 | 1308 | 764 | 6 | 844.7 | Dungeon | 5068 | 2712 | 2356 | 1308 | 764 | 6 | 844.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1405 daAuts D:1: 1333 daAuts D:2: 1011 daAuts D:4: 990 daAuts D:5: 299 daAuts D:6: 27 daAuts