Velyks Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (6, 18, D:1) a +0 short sword (8, 5, D:1) 13 stones (11, 30, D:1) a +0 ring mail (12, 46, D:1) a +0 whip (16, 1, D:1) a +0 club (16, 2, D:1) a +0 club (17, 1, D:1) a +0 dagger (20, -7, D:1) 19 stones (25, 4, D:1) a +0 ring mail (25, 27, D:1) 18 stones (36, 36, D:1) a +0 robe (41, 31, D:1) 8 stones (44, 20, D:1) 25 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, 3, D:2) 26 arrows (8, 39, D:2) a +0 dagger (10, 31, D:2) a +0 hand axe (17, 21, D:2) 17 stones (17, 48, D:2) a +0 scythe a +0 robe (37, 20, D:2) a +0 dagger (40, 20, D:2) a +0 club (43, 17, D:2) a +0 short sword (52, 39, D:2) 13 arrows (52, 44, D:2) a cursed +0 robe (54, 19, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 2, D:3) a stone (0, 3, D:3) a stone (0, 4, D:3) a stone (1, 17, D:3) 27 stones (4, 23, D:3) 23 arrows (12, -10, D:3) 14 stones (18, -1, D:3) 15 bolts (19, -14, D:3) a stone (19, -5, D:3) a +0 blowgun 13 poisoned needles (22, -9, D:3) a poisoned needle (23, -13, D:3) a +0 club a +0 hunting sling 13 stones (23, -7, D:3) 15 stones (24, -9, D:3) a +0 dagger (24, 10, D:3) a +2 leather armour of fire resistance (33, -8, D:3) a +0 dagger (34, 12, D:3) a +0 dagger (36, 0, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 8 arrows (6, 8, D:4) 22 sling bullets (23, -7, D:4) a +0 ring mail (30, -14, D:4) 11 poisoned needles (31, -19, D:4) a +0 quarterstaff (31, 29, D:4) 12 sling bullets (44, 35, D:4) a +2 pair of boots (49, 18, D:4) a +0 whip a +0 whip (50, 18, D:4) a +0 spear (52, 21, D:4) a +0 scimitar Level 5 of the Dungeon (0, 0, D:5) 9 poisoned needles (4, -10, D:5) 18 sling bullets (9, 8, D:5) 9 bolts (10, 6, D:5) a +0 war axe (15, 4, D:5) 15 bolts (25, 6, D:5) a +0 hunting sling (30, -12, D:5) a +0 giant spiked club (40, -14, D:5) a cursed +0 scale mail (41, 2, D:5) a +0 pair of gloves (44, -8, D:5) 17 stones Level 6 of the Dungeon (0, 0, D:6) 20 bolts (1, 16, D:6) a +0 shortbow 24 arrows (2, -21, D:6) a +0 whip (3, -6, D:6) 24 stones (4, 34, D:6) a cursed -3 club a +1 flail of protection a +0 dagger a +0 robe (5, 31, D:6) a cursed -1 dagger a +0 robe (7, 24, D:6) a +0 hunting sling (10, 16, D:6) a +0 mace (22, -14, D:6) 17 arrows a +1 shortbow of freezing (23, 13, D:6) an arrow (24, 13, D:6) 2 arrows (25, -12, D:6) 2 arrows (25, 12, D:6) an arrow (26, 11, D:6) 13 arrows a +0 shortbow a +0 war axe (26, 12, D:6) 2 arrows (33, -10, D:6) a +2 dagger of venom a +0 robe (34, -11, D:6) a +0 animal skin a +0 animal skin (34, -9, D:6) a +0 dagger a +0 whip of electrocution a +0 robe (35, -7, D:6) a +0 dagger a +0 robe (36, -7, D:6) a +0 falchion (36, 15, D:6) 12 stones (39, -29, D:6) a +0 hand axe (39, 9, D:6) a +0 hand axe (40, 19, D:6) an uncursed amulet of magic regeneration (41, 8, D:6) a +0 leather armour a +0 hand axe a +0 dagger a +0 robe (45, -15, D:6) a +0 shortbow 21 arrows (46, -17, D:6) an arrow (46, -16, D:6) an arrow a +0 ring mail (46, -15, D:6) an arrow (49, -3, D:6) a +0 dagger a +0 robe the +6 scale mail "Foar" {rC+} It protects you from cold. a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Comp's Book Shop a book of Geomancy (420 gold) a book of Misfortune (240 gold) a book of Cantrips (240 gold) the Papyrus of Attacks (810 gold) Spells Type Level a - Fulminant Prism Conjuration/Hexes 4 b - Lightning Bolt Conjuration/Air 5 c - Venom Bolt Conjuration/Poison 5 d - Bolt of Cold Conjuration/Ice 6 a book of Callings (360 gold) a book of Party Tricks (600 gold) a book of Frost (420 gold) (0, 0, D:7) a +2 dagger of speed a +0 robe (0, 17, D:7) a stone (3, 17, D:7) 2 stones (4, 9, D:7) a +0 giant club a throwing net (4, 17, D:7) a +0 dagger a +0 giant club a +0 dagger a +0 short sword a +0 leather armour a +0 hand axe (5, 17, D:7) a +0 dagger of protection a +0 short sword (11, 19, D:7) a stone (12, 0, D:7) a +0 ring mail (12, 20, D:7) a stone (12, 21, D:7) a +0 dagger (19, 14, D:7) a +0 leather armour (23, 22, D:7) 21 stones (38, 20, D:7) a +0 short sword (38, 21, D:7) a +0 dagger a +0 robe (39, 19, D:7) a +0 morningstar (39, 21, D:7) a +0 dagger a +0 robe 23 stones (41, 29, D:7) a +0 ring mail (51, 11, D:7) an uncursed staff of wizardry (52, 1, D:7) a cursed +0 ring mail (53, 9, D:7) 11 sling bullets (55, 6, D:7) a +0 flail 4 tomahawks a +0 dagger a +0 robe (56, 6, D:7) a cursed -3 trident a +0 leather armour (56, 7, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 18 bolts (8, -27, D:8) a +3 dagger (9, -27, D:8) a +0 dagger 2 stones (10, -27, D:8) a +0 short sword (10, -26, D:8) a stone (10, -12, D:8) a +0 scale mail (13, -25, D:8) a +0 giant club (13, -20, D:8) a +0 ring mail (13, -12, D:8) a +0 leather armour (15, -1, D:8) a +1 whip of electrocution a book of Misfortune (17, -36, D:8) a +0 dagger (20, -38, D:8) a +0 dire flail a +0 giant spiked club (26, -28, D:8) a +0 dagger a +0 dagger an arrow (27, -28, D:8) a cursed -3 giant club (28, -35, D:8) a stone (28, -30, D:8) a cursed -3 shortbow 12 arrows (28, -29, D:8) a +0 mace of protection a +0 chain mail a +0 dagger a +0 robe (28, -28, D:8) a cursed -3 falchion 14 stones a +0 leather armour (28, -21, D:8) a +0 trident (29, -30, D:8) a +0 mace (29, -20, D:8) a +0 dire flail a +0 plate armour (29, -19, D:8) a +0 club a +0 morningstar a +0 robe (29, -18, D:8) a +0 quarterstaff (30, -22, D:8) 16 arrows (30, -20, D:8) 4 tomahawks of dispersal (31, -36, D:8) a stone (34, -13, D:8) a +1 scale mail (35, -14, D:8) a +0 whip a +0 leather armour (35, -13, D:8) a +0 club (36, -13, D:8) a +0 dire flail (38, -42, D:8) a +0 trident (41, -44, D:8) a +0 quick blade (43, -45, D:8) 22 bolts (43, -44, D:8) a +0 war axe (45, -20, D:8) 7 poisoned needles (49, -12, D:8) a +0 dire flail a +0 chain mail (50, -18, D:8) 16 stones (50, -17, D:8) 14 bolts (50, -12, D:8) a +0 mace of protection (51, -9, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) 21 stones (7, -2, D:9) 19 stones (8, 5, D:9) a +0 chain mail (13, -1, D:9) 13 poisoned needles (14, -12, D:9) a +5 dagger a +0 robe (19, 2, D:9) a +0 plate armour a +1 war axe of electrocution a +0 dagger (19, 3, D:9) a +0 giant club a +0 hand axe a +0 club a +0 mace (21, 0, D:9) a +0 plate armour a +0 battleaxe (24, 1, D:9) a +0 leather armour a +1 hand axe of flaming a +0 giant club a +0 giant club (26, -13, D:9) a +0 dagger (26, -10, D:9) a +3 dagger (26, 3, D:9) 2 tomahawks (26, 4, D:9) a +0 flail (27, -9, D:9) a +0 hand axe (27, -6, D:9) a +0 chain mail a +0 battleaxe (27, 4, D:9) 3 tomahawks (28, -16, D:9) a cursed -3 short sword a cursed +0 robe (28, 5, D:9) a +0 robe a +0 dagger (28, 7, D:9) 15 stones (28, 8, D:9) 15 stones (28, 16, D:9) a +0 robe (30, -16, D:9) a +0 robe a +0 flail a +0 robe a +0 dagger a +0 robe (33, -19, D:9) a +0 mace (34, -22, D:9) a +0 giant club a +0 robe (34, 1, D:9) a +0 robe a +0 dagger (36, -2, D:9) a +0 robe a +0 dagger a +0 chain mail a +0 morningstar (37, -2, D:9) a +0 dagger (51, -5, D:9) a +0 halberd Level 10 of the Dungeon (0, 0, D:10) 19 stones (2, 10, D:10) a +0 shortbow 24 arrows (5, 4, D:10) a cursed -2 long sword (7, 16, D:10) 20 stones (12, 8, D:10) a +0 giant spiked club (15, -19, D:10) 19 stones (17, -3, D:10) a +0 robe (18, -21, D:10) 13 stones (23, 17, D:10) a +0 mace (25, -11, D:10) 19 bolts (27, -14, D:10) a +0 blowgun 15 poisoned needles (28, -15, D:10) a +2 battleaxe of electrocution a +3 dagger a +4 scimitar of freezing a +0 robe a +0 robe (28, -14, D:10) a cursed -3 giant club a +0 giant spiked club (29, -15, D:10) a stone (29, -14, D:10) a +0 whip a +0 war axe a +0 robe (31, -16, D:10) a +3 falchion a +0 robe (43, 14, D:10) a +0 robe (45, -16, D:10) 17 bolts Level 11 of the Dungeon (0, 0, D:11) a +0 helmet (1, 9, D:11) 21 gold pieces (2, -1, D:11) 15 gold pieces (2, 11, D:11) a scroll of identify (3, 10, D:11) a +0 shortbow (5, 10, D:11) 19 gold pieces (6, 7, D:11) a +0 ring mail (unseen) (7, 2, D:11) 12 gold pieces (8, 3, D:11) a book of Debilitation (9, 5, D:11) a meat ration the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 6 javelins (15, -22, Lair:1) a +1 war axe of electrocution the +6 rapier "Nuvvopn" {venom, +Blink Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). It lets you blink. a +0 dire flail the +4 rapier "Uteup" {freeze, Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. (30, 27, Lair:1) 5 gold pieces (37, 1, Lair:1) a +2 robe of cold resistance a +0 quarterstaff of freezing (44, 25, Lair:1) 16 stones (49, 18, Lair:1) 23 arrows (52, 26, Lair:1) a cursed +0 scale mail (58, 2, Lair:1) 28 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a yak corpse (skeletalised by now) (1, -27, Lair:2) a +0 chain mail (4, 5, Lair:2) a water moccasin corpse (skeletalised by now) (6, -20, Lair:2) a snapping turtle corpse (11, 1, Lair:2) a +0 hunting sling (14, -30, Lair:2) 6 needles of sleeping (19, -28, Lair:2) a +0 hand axe (21, -25, Lair:2) a +0 long sword (22, -17, Lair:2) 11 stones (28, -10, Lair:2) 14 poisoned needles (29, -16, Lair:2) a black mamba corpse (skeletalised by now) (30, 0, Lair:2) 14 poisoned needles (31, -15, Lair:2) a spiny frog corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) a curare-tipped needle (1, -1, Lair:3) a curare-tipped needle (2, 0, Lair:3) 3 curare-tipped needles