Venard Level 1 of the Dungeon (0, 0, D:1) a +0 mace (9, 13, D:1) 3 javelins (12, 14, D:1) a +0 dagger (-28, 21, D:1) a +0 ring mail (15, 26, D:1) a +0 whip (-5, 41, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (21, 3, D:2) a +0 dagger (21, 6, D:2) a +0 whip (-19, 7, D:2) a +0 cloak (-4, 12, D:2) a +0 club (-7, 34, D:2) a +0 ring mail (-23, 35, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a cursed +0 leather armour (6, 0, D:3) a poisoned needle (1, 1, D:3) a +0 morningstar (-4, 2, D:3) a +0 war axe (-2, 4, D:3) a +0 flail (-37, 8, D:3) a +0 club a +0 leather armour (-29, 8, D:3) a cursed +0 flail (-33, 9, D:3) a +0 club (-30, 9, D:3) a +0 dagger (14, 9, D:3) an adder corpse (skeletalised by now) (6, 11, D:3) a giant newt corpse (skeletalised by now) (-27, 15, D:3) a +0 dagger (-24, 17, D:3) a cursed +0 robe (-2, 29, D:3) a meat ration (-28, 32, D:3) a +2 chain mail of cold resistance (-1, 33, D:3) a cursed -1 club (-5, 51, D:3) a +0 plate armour (9, 52, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (10, 55, D:3) 17 bolts (4, 57, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) the cursed +1 robe of the Hidden Vale {rPois rF- rC+ SInv} It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It lets you see invisible. It has a curse placed upon it. (-12, 14, D:4) a stone (-26, 15, D:4) a stone (-21, 16, D:4) a stone (-19, 17, D:4) a stone