Venard Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-25, 5, D:1) a +0 club (-40, 18, D:1) a +0 dagger (-4, 19, D:1) 18 bolts (7, 19, D:1) a +0 club (10, 24, D:1) a +0 club (-8, 29, D:1) a +1 dagger (-8, 31, D:1) a cursed +0 dagger (4, 36, D:1) a +0 club (11, 43, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a meat ration (19, 5, D:2) a +0 club (34, 6, D:2) a +0 mace (8, 7, D:2) a meat ration (0, 10, D:2) a +0 scythe (-16, 16, D:2) an uncursed ring of see invisible (-15, 16, D:2) a +2 robe (14, 19, D:2) a +0 club (38, 25, D:2) a +0 robe (-24, 28, D:2) a +0 short sword (4, 31, D:2) a +0 helmet (-4, 46, D:2) a +0 whip (13, 50, D:2) a +0 robe (19, 50, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 1, D:3) a +0 whip (-54, 11, D:3) a +0 giant club (-17, 13, D:3) a +0 dagger (-13, 17, D:3) a +0 leather armour (-18, 18, D:3) 14 arrows (-35, 23, D:3) a meat ration (-23, 30, D:3) a +0 club (-40, 32, D:3) a +0 dagger (-25, 35, D:3) 22 arrows (-8, 37, D:3) a +0 club (-56, 44, D:3) a +0 trident (-44, 51, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (23, 2, D:4) the +3 quarterstaff of Starshine {drain, rPois} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. (25, 2, D:4) a +0 ring mail (21, 3, D:4) a +0 flail a +0 falchion (14, 6, D:4) a +0 long sword (2, 13, D:4) a +0 plate armour (25, 19, D:4) a cursed -3 whip (10, 23, D:4) 15 arrows Level 5 of the Dungeon (39, 1, D:5) a +0 giant club (34, 3, D:5) a +0 dagger (-6, 4, D:5) a cursed +0 ring mail (0, 21, D:5) a +0 centaur barding (46, 26, D:5) a +0 hunting sling (-7, 28, D:5) 7 gold pieces (-8, 29, D:5) 9 gold pieces (-7, 29, D:5) 9 gold pieces (-6, 29, D:5) 15 gold pieces (-8, 30, D:5) 10 gold pieces (-7, 30, D:5) 19 gold pieces (-6, 30, D:5) 9 gold pieces (41, 40, D:5) a beef jerky Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 leather armour (18, 0, D:6) a +0 flail a +0 chain mail (37, 7, D:6) a +0 halberd a +0 plate armour (-5, 8, D:6) a +0 club (-5, 9, D:6) a +0 dagger a +0 scale mail a +0 dagger (-6, 10, D:6) a cursed -1 mace (16, 13, D:6) a +0 long sword (30, 15, D:6) a scroll of random uselessness (20, 17, D:6) a +0 leather armour a +0 rapier (25, 17, D:6) a cursed -3 shortbow 23 arrows (20, 19, D:6) a +0 giant club (35, 28, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (36, 28, D:6) a +0 dagger a +0 robe (35, 29, D:6) a +0 short sword a +0 chain mail (25, 33, D:6) a +0 leather armour a +1 mace of protection (34, 35, D:6) a +0 trident (32, 36, D:6) a +0 trident (35, 38, D:6) a +0 dagger (12, 45, D:6) a +0 scimitar of holy wrath a +0 chain mail (13, 45, D:6) a +0 whip (5, 47, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (-9, 8, D:7) a +0 glaive a +0 chain mail (34, 24, D:7) a meat ration (12, 25, D:7) a +0 chain mail (37, 28, D:7) a +0 spear (unseen) (44, 33, D:7) a +0 halberd (-4, 35, D:7) 3 scrolls of immolation a book of Maledictions (46, 36, D:7) a +0 flail (3, 42, D:7) 2 arrows (2, 44, D:7) a +0 shortbow 6 arrows (42, 44, D:7) 13 bolts (4, 47, D:7) an arrow (5, 49, D:7) an arrow (6, 49, D:7) 3 arrows (7, 49, D:7) a +0 shortbow 16 arrows (6, 50, D:7) 2 arrows Level 8 of the Dungeon [Shop] Nuttouha's Weapon Shop a +0 quarterstaff (44 gold) a +0 broad axe (44 gold) a +0 dagger of venom (48 gold) a +4 executioner's axe of pain (517 gold) a +5 giant club (315 gold) a +0 battleaxe of freezing (150 gold) a +0 longbow of freezing (111 gold) the +6 hand axe of Inarhiv {flame, SInv} (512 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you see invisible. Dithmenos disapproves of the use of such an item. [Shop] Bisan's Weapon Shoppe the +7 Sceptre of Torment (1920 gold) a +0 club (16 gold) 13 stones (20 gold) a +0 arbalest (72 gold) a +0 short sword (48 gold) a +0 falchion (48 gold) a +0 war axe (56 gold) a +0 blowgun (40 gold) a +2 flail of crushing (275 gold) a +0 flail (56 gold) a +0 war axe (56 gold) a +0 rapier of venom (108 gold) a +3 quarterstaff of draining (387 gold) a +0 club (16 gold) [Shop] Guassume's Jewellery Shop a cursed -2 ring of intelligence (22 gold) an uncursed ring of protection from cold (275 gold) a +2 ring of dexterity (82 gold) an uncursed amulet of regeneration (330 gold) a cursed -3 ring of strength (22 gold) the brooch of Shielding {Ward rN+ AC+4 EV+4} (611 gold) [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your AC (+4). It affects your evasion (+4). It protects you from negative energy. a +2 ring of intelligence (82 gold) an uncursed ring of positive energy (220 gold) an uncursed ring of wizardry (330 gold) an uncursed ring of wizardry (330 gold) a +3 ring of intelligence (172 gold) an uncursed ring of poison resistance (220 gold) a cursed ring of loudness (49 gold) an uncursed ring of see invisible (165 gold) [Shop] Jut Uxag's Gadget Boutique a wand of confusion (27) (217 gold) a phial of floods (400 gold) a wand of flame (20) (110 gold) a legendary deck of changes (260 gold) a wand of draining (5) (90 gold) a wand of confusion (19) (157 gold) a wand of random effects (31) (165 gold) a plain deck of changes (140 gold) a wand of random effects (17) (95 gold) a sack of spiders (200 gold) (0, 0, D:8) a +4 plate armour (-7, 1, D:8) a +0 chain mail (-4, 1, D:8) a +2 helmet (34, 1, D:8) a +0 club a +0 scale mail (34, 2, D:8) a +0 flail a +0 chain mail (30, 3, D:8) 15 arrows (41, 9, D:8) a +0 club (10, 11, D:8) a cursed +0 rapier (51, 13, D:8) a +0 robe (11, 16, D:8) a +0 hand crossbow (28, 23, D:8) a +0 chain mail (37, 26, D:8) 29 arrows (0, 36, D:8) a +0 spear a +0 leather armour (-10, 38, D:8) a +0 giant club (-7, 38, D:8) a +0 shortbow 12 arrows (1, 38, D:8) a scroll of immolation (-12, 39, D:8) an arrow (-11, 39, D:8) 2 arrows (-9, 39, D:8) 5 arrows (-1, 40, D:8) a +0 scale mail (22, 48, D:8) 22 bolts (9, 54, D:8) a +0 rapier Level 9 of the Dungeon (0, 0, D:9) a cursed +0 leather armour (-17, 1, D:9) a meat ration (27, 5, D:9) a +1 pair of boots (34, 5, D:9) a +0 ring mail (-15, 6, D:9) a +0 robe a +3 halberd (-19, 7, D:9) a +0 helmet (-16, 7, D:9) a +0 robe a +0 spear of piercing (-15, 7, D:9) a +0 robe a +0 short sword (-11, 8, D:9) 8 arrows of dispersal a +0 shortbow (-17, 9, D:9) a +0 pair of gloves (-6, 9, D:9) a +0 plate armour (-17, 18, D:9) a +0 dagger (8, 19, D:9) a +0 robe a cursed +0 dire flail (-17, 25, D:9) 5 javelins (-8, 29, D:9) a +0 dagger a +0 robe (-4, 29, D:9) a +0 flail a +0 ring mail (-8, 30, D:9) a +0 dagger a +0 robe (2, 33, D:9) a +0 robe a +2 falchion (32, 40, D:9) 24 arrows Level 10 of the Dungeon (-4, 10, D:10) a cursed +0 spear a +0 robe (-7, 11, D:10) a cursed -3 short sword (-5, 11, D:10) a +1 scimitar a +0 robe (-5, 12, D:10) an uncursed staff of poison a +0 robe (-5, 13, D:10) a +0 short sword 106 sling bullets a +0 hunting sling 181 stones (14, 20, D:10) 27 bolts the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (-41, 4, Lair:1) a +0 quarterstaff (-6, 6, Lair:1) 25 sling bullets (-33, 15, Lair:1) a +0 spear (-42, 16, Lair:1) 19 stones (-51, 20, Lair:1) a +0 whip (-19, 20, Lair:1) a plain deck of defence (-49, 23, Lair:1) a +2 war axe of venom (-50, 28, Lair:1) a +0 war axe (-63, 31, Lair:1) 27 sling bullets (-52, 32, Lair:1) a +2 robe of magic resistance (-51, 32, Lair:1) an uncursed amulet of guardian spirit 4 scrolls of enchant armour (-50, 32, Lair:1) a +0 animal skin of cold resistance a +0 animal skin of cold resistance (-13, 32, Lair:1) a +0 pair of boots (-50, 33, Lair:1) a scroll of recharging (-46, 34, Lair:1) 8 slices of pizza (-49, 35, Lair:1) an uncursed ring of flight a book of the Warp a book of Battle a book of Maledictions a book of Spatial Translocations a book of Envenomations a book of the Dragon Level 2 of the Lair of Beasts (0, 0, Lair:2) 26 stones (10, 13, Lair:2) a +0 long sword (36, 13, Lair:2) a +0 ring mail (25, 16, Lair:2) a +0 quarterstaff (21, 21, Lair:2) a +0 quarterstaff (38, 21, Lair:2) a +0 robe (19, 40, Lair:2) a +0 hand crossbow (24, 47, Lair:2) a +0 glaive (47, 53, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (50, 10, Lair:3) a +0 falchion (4, 15, Lair:3) a +0 glaive (1, 17, Lair:3) a +0 pair of gloves (23, 22, Lair:3) a +2 scimitar of freezing (0, 24, Lair:3) 26 stones (17, 24, Lair:3) 21 stones (28, 29, Lair:3) 21 stones (28, 37, Lair:3) 11 stones (27, 41, Lair:3) a +0 trident Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 quarterstaff (-37, 4, Lair:4) a +0 greatsling (-1, 7, Lair:4) the +6 short sword "Zecoytu" {venom, +Inv rPois rC-} It poisons the flesh of those it strikes. It makes you vulnerable to cold. It protects you from poison. It lets you turn invisible. (-25, 14, Lair:4) a +0 quarterstaff (-30, 28, Lair:4) 22 arrows (-48, 31, Lair:4) a +0 leather armour (-29, 33, Lair:4) a scroll of immolation (-54, 35, Lair:4) 19 poisoned arrows (-26, 40, Lair:4) 11 sling bullets of frost (-8, 44, Lair:4) 5 bolts (-60, 50, Lair:4) 20 stones Level 5 of the Lair of Beasts (-5, 9, Lair:5) a +0 trident (31, 9, Lair:5) a +0 trident (51, 11, Lair:5) a +0 trident (9, 12, Lair:5) a cursed +0 plate armour (49, 15, Lair:5) a +0 trident (-11, 23, Lair:5) a +0 dagger (27, 32, Lair:5) a potion of degeneration (30, 32, Lair:5) a meat ration (20, 54, Lair:5) 19 stones Level 1 of the Shoals (0, 0, Shoals:1) 22 gold pieces (-23, 4, Shoals:1) a large rock (-17, 4, Shoals:1) a sheep corpse (skeletalised by now) (-15, 5, Shoals:1) a +0 club a +0 hunting sling 21 sling bullets (-14, 7, Shoals:1) a +0 quarterstaff a +0 hunting sling 11 stones a faun skeleton (-15, 8, Shoals:1) a +0 quarterstaff a +0 hunting sling 27 stones (-18, 9, Shoals:1) a sea snake corpse (skeletalised by now) (-2, 9, Shoals:1) a cursed -3 spear (unseen) (-21, 10, Shoals:1) a +0 chain mail a +0 shield the human corpse of Donald (-21, 11, Shoals:1) a +4 eveningstar of holy wrath (-19, 11, Shoals:1) a griffon corpse (skeletalised by now) (-20, 12, Shoals:1) a cyclops corpse (skeletalised by now) (-19, 12, Shoals:1) a +0 spear (-20, 13, Shoals:1) a sheep corpse (skeletalised by now) (-3, 15, Shoals:1) a +0 plate armour (-32, 26, Shoals:1) 6 gold pieces (0, 26, Shoals:1) a merfolk corpse (1, 26, Shoals:1) a +0 trident (3, 28, Shoals:1) a +0 trident