Venard Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -13, D:1) a +0 chain mail (7, -10, D:1) a +0 dagger (21, -22, D:1) a +0 dagger (26, -28, D:1) a +0 club (32, -2, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, -38, D:2) a +0 mace (11, -51, D:2) a +0 short sword (19, -2, D:2) a +0 robe (33, -3, D:2) a +0 club (54, -35, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail a +0 falchion (2, 12, D:3) a +0 rapier (3, 12, D:3) a +0 dagger (9, 21, D:3) a +1 leather armour of poison resistance a +0 short sword (9, 22, D:3) 2 scrolls of immolation (16, 13, D:3) a +0 rapier (24, 16, D:3) a +0 giant club (30, 10, D:3) a +0 whip (41, 17, D:3) a +0 club (42, 0, D:3) a +0 dagger (44, -2, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a scroll of immolation (11, -5, D:4) a +0 ring mail a +0 hand axe (12, -6, D:4) a -3 morningstar (15, -7, D:4) a +0 club (17, -6, D:4) a +0 leather armour (18, 28, D:4) a +0 dagger a +0 robe a cursed -2 dagger a +0 robe a cursed -2 whip (41, -6, D:4) a +0 robe a +0 dagger (45, 22, D:4) a +0 robe (58, 26, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (2, -6, D:5) a +0 chain mail (14, -13, D:5) a +0 ring mail a +0 war axe (17, 2, D:5) a +0 short sword (18, 2, D:5) a +0 giant club a +0 giant club (30, -11, D:5) a +0 robe (48, -32, D:5) a +0 leather armour a +0 club Level 6 of the Dungeon [Shop] Enu Irr's Antique Weapon Shoppe a +1 glaive of holy wrath (467 gold) a +0 mace (75 gold) a +1 hand crossbow of freezing (332 gold) a +0 trident (87 gold) a +1 hunting sling of velocity (230 gold) the +10 hunting sling "Onongon" {flame, *Corrode rElec Dex+4 Stlth+} (1807 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It insulates you from electricity. It may corrode you when you take damage. It makes you more stealthy. a +0 war axe (87 gold) a +0 trident (87 gold) the +8 arbalest of Defenestration {elec, rN+++} (1980 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It renders you almost immune to negative energy. a +0 great sword (162 gold) a +0 great mace (162 gold) (0, 0, D:6) a +0 dagger (5, 4, D:6) a +0 whip a +0 flail (11, 8, D:6) a +0 robe a +0 dagger (19, 14, D:6) 23 arrows a +0 shortbow (20, 15, D:6) an arrow (30, 7, D:6) a +0 chain mail a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (2, -3, D:7) a +0 hand axe (2, -2, D:7) a +0 trident a +0 plate armour (3, -4, D:7) a +0 robe a +0 dagger (3, -2, D:7) a +0 flail (4, -36, D:7) a +0 dagger a +0 robe (5, -2, D:7) a +0 hand axe a cursed +0 animal skin (8, -36, D:7) a +0 ring mail (8, -2, D:7) a +0 leather armour a +0 scale mail a +0 short sword a +0 plate armour (9, -38, D:7) a +0 giant club (10, -1, D:7) a +0 dagger a +0 chain mail (10, 1, D:7) a +0 dagger a +0 robe (14, -31, D:7) a +0 ring mail (14, -10, D:7) a +0 leather armour (15, -10, D:7) a cursed -1 leather armour a +0 hand axe (16, -10, D:7) a +0 club (16, 2, D:7) a +0 club a +0 shortbow 43 arrows (26, -29, D:7) a +0 dagger a +0 robe (34, -31, D:7) a +0 giant club (34, -28, D:7) an arrow (35, -30, D:7) an arrow (36, -31, D:7) a +0 dagger (38, -33, D:7) a +1 shortbow of velocity 22 arrows (40, -34, D:7) 2 arrows Level 8 of the Dungeon (0, 0, D:8) 19 arrows (1, 4, D:8) a +0 ring mail (2, 11, D:8) a +0 dagger (4, 9, D:8) 20 bolts (5, 11, D:8) a +0 trident (6, 7, D:8) a -3 whip (7, 7, D:8) a +0 scimitar a +0 chain mail (7, 8, D:8) a +0 flail a +0 leather armour (16, 1, D:8) a +0 shortbow 10 arrows (24, 25, D:8) 7 bolts (32, -1, D:8) a +0 ring mail (34, 5, D:8) a +1 morningstar of freezing (34, 28, D:8) the ring of Qydo {rF+ Dex+3} [ring of protection from fire] It affects your dexterity (+3). It protects you from fire. (40, -3, D:8) a scroll of noise (57, 5, D:8) a +3 leather armour of positive energy (57, 28, D:8) a phantom mirror Level 9 of the Dungeon [Shop] Kesothick's Jewellery Shop an uncursed ring of resist corrosion (200 gold) a +1 ring of protection (30 gold) a cursed ring of attention (45 gold) an uncursed ring of flight (175 gold) an uncursed ring of protection from magic (250 gold) a cursed amulet of inaccuracy (20 gold) a cursed ring of attention (45 gold) the ring "Acsit" {rCorr Dex+4 Slay+5} (564 gold) [ring of resist corrosion] It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). (0, 0, D:9) 17 sling bullets (1, -16, D:9) a +0 falchion (5, -5, D:9) a +0 giant club (5, -4, D:9) a +0 whip (5, -3, D:9) a +0 spear a +0 scale mail (5, -2, D:9) a +0 flail a cursed +0 trident a +0 ring mail a +0 buckler (5, -1, D:9) a +0 club a +0 short sword (5, 0, D:9) a +0 giant spiked club (6, -6, D:9) a +0 trident a +0 ring mail (6, -5, D:9) a +0 giant club a +0 spear a +0 scale mail (6, 16, D:9) a +0 chain mail (6, 22, D:9) 20 arrows (8, 0, D:9) a +0 flail a +0 leather armour (8, 1, D:9) a +0 hand axe (9, 1, D:9) a +0 dagger (9, 3, D:9) a +0 flail (16, -23, D:9) a +0 mace (18, -13, D:9) a +0 mace (24, 19, D:9) a +0 robe (37, -22, D:9) a +0 leather armour a +0 flail (37, -20, D:9) a +0 dagger a +0 chain mail (37, -18, D:9) a +0 hand axe a +0 club (43, -9, D:9) 9 arrows a +0 shortbow (45, -6, D:9) a +0 long sword (47, 13, D:9) a scroll of fear (47, 15, D:9) a +0 ring mail (48, -7, D:9) a +0 whip (48, 13, D:9) an uncursed staff of cold (56, 22, D:9) a +0 giant club (61, 25, D:9) a +0 giant spiked club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) an arrow (0, 1, D:10) 4 arrows (1, 2, D:10) 8 arrows a +0 shortbow (13, 8, D:10) the +6 chain mail of the Hot Ocelot {*Corrode rC- Int+7 Stlth+} It affects your intelligence (+7). It makes you vulnerable to cold. It may corrode you when you take damage. It makes you more stealthy. (15, -27, D:10) a +0 dagger (15, -26, D:10) a +0 club (15, 12, D:10) a +0 plate armour (16, -24, D:10) a +0 dagger (17, -27, D:10) a +0 troll leather armour (18, -26, D:10) a +0 falchion (18, 13, D:10) a +0 club (18, 14, D:10) a +0 scale mail a +0 flail a +0 hand axe a +0 scale mail (20, 15, D:10) a +0 flail (22, 21, D:10) a -3 short sword a +0 short sword a +0 dagger 2 needles of frenzy an uncursed ring of teleportation (23, 14, D:10) a +1 ring mail of cold resistance (28, -16, D:10) a +0 giant club a +0 dire flail (29, -9, D:10) a +0 leather armour (29, -8, D:10) a +0 giant club a +0 giant club (30, -8, D:10) a +0 club a +0 dagger a +0 robe (33, -8, D:10) a +0 chain mail a +1 antimagic hand axe (43, 9, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 dire flail (6, 16, D:11) a +0 dagger (8, 13, D:11) a +0 dagger (22, 17, D:11) a cursed -3 hand axe (22, 19, D:11) a +0 rapier a +0 leather armour (22, 22, D:11) a +0 giant club (24, 16, D:11) a +0 trident (26, -17, D:11) a +0 club (26, -16, D:11) a +0 dagger (30, -16, D:11) a +0 club (34, 8, D:11) a +0 giant club (43, 11, D:11) a +1 robe of cold resistance Level 12 of the Dungeon (0, 0, D:12) 5 needles of confusion (2, 16, D:12) 28 stones (4, 6, D:12) a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +3 amulet of reflection a +3 ring of evasion an uncursed amulet of the acrobat (0, 1, Lair:1) a +1 dire flail of venom a +0 whip of venom 386 stones a +1 antimagic war axe (0, 2, Lair:1) a potion of invisibility 2 potions of ambrosia 3 potions of heal wounds a potion of degeneration 2 potions of lignification 3 potions of mutation (2, 20, Lair:1) 17 stones (10, 35, Lair:1) 18 stones (35, 28, Lair:1) a +0 quarterstaff a +0 hunting sling 37 sling bullets a +0 leather armour (39, 22, Lair:1) a +0 long sword a +0 scale mail (43, 40, Lair:1) a +0 ring mail (52, 20, Lair:1) a +0 helmet Level 2 of the Lair of Beasts (0, 0, Lair:2) a death yak corpse (0, 1, Lair:2) a death yak corpse (20, -38, Lair:2) 15 stones (26, -15, Lair:2) a +0 ring mail (34, 3, Lair:2) a ration (41, -29, Lair:2) a +0 long sword (45, -28, Lair:2) 16 arrows (47, 2, Lair:2) a +0 short sword (61, -10, Lair:2) a scroll of noise