Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 12957872286535496061 35 Venard the Conjurer (level 3, -5/26 HPs) Began as a Demigod Conjurer on Feb 25, 2022. Slain by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:06:02 (1103 turns). Venard the Conjurer (Demigod Conjurer) Turns: 1103, Time: 00:06:02 Health: -5/26 AC: 3 Str: 8 XL: 3 Next: 4% Magic: 1/8 EV: 12 Int: 24 God: Gold: 35 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . d - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . e - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) Potions b - a potion of heal wounds {unknown} c - a potion of flight {unknown} Skills: + Level 1.9 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History (Press . to maintain the ray.) You have reached level 3! Your experience leads to a dramatic increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x4 The searing ray hits the jackal! You kill the jackal! You start resting. A worm comes into view. You start resting. A worm is nearby! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (92% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (92% to hit) The searing ray misses the worm. (Press . to maintain the ray.) The worm bites you. The searing ray misses the worm. The searing ray misses the worm. The worm closely misses you. You barely miss the worm. The worm bites you! You hit the worm but do no damage. You hit the worm. The worm is lightly wounded. The worm bites you! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You barely miss the worm. The worm is lightly wounded. The worm bites you! You die... .##... # ##.#.... #. ##.....# ##.# ......# ##w..#######.....## #.# #........†..w.. #.# #..######.#..## #.###.## .# .. ##@w.## .# ##### .# .# .# .# You could see a worm. Vanquished Creatures 2 dart slugs (D:1) 2 ball pythons (D:1) 4 endoplasms (D:1) A goblin (D:1) 5 hobgoblins (D:1) 8 jackals 2 bats (D:1) A kobold (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Venard the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 415 | D:1 | Reached skill level 4 in Conjurations 460 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 800 | D:1 | Learned a level 2 spell: Searing Ray 1060 | D:1 | You fall into a shaft and drop 1 floor! 1070 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/8 1103 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_basic D:2: layout_loops_corners, chequers_ecumenical_altar_simple_redux, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.3 Stealth | 2 | 2.0 Spellcasting | 2 | 2.0 Dodging | | 1.9 Action || total -------------------------++------- Melee: Unarmed || 1 Short sword || 11 Cast: Magic Dart || 58 Searing Ray || 4 Armor: Robe || 3 Dodge: Dodged || 13