Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 8784646645587374512 2929 Venard the Destroyer (level 9, -4/71 HPs) Began as a Demigod Conjurer on May 22, 2022. Slain by Harold ... wielding a +0 trident (16 damage) ... on level 8 of the Dungeon. The game lasted 00:32:29 (11034 turns). Venard the Destroyer (Demigod Conjurer) Turns: 11034, Time: 00:32:29 Health: -4/71 AC: 5 Str: 15 XL: 9 Next: 26% Magic: 11/18 EV: 13 Int: 24 God: Gold: 300 SH: 0 Dex: 16 Spells: 10/16 levels left rFire . . . SeeInvis . z - +6 dagger "Ecyjoik" {freeze, Str+3} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . k - +1 helmet rElec . Harm . d - +0 cloak rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.21/turn o - ring of resist corrosion MPRegen 0.16/turn (no ring) @: about to teleport, studying Conjurations A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 8 of the Dungeon. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 300 gold pieces. Inventory: Hand Weapons b - a +0 dagger of venom f - a +0 dagger of holy wrath z - the +6 dagger "Ecyjoik" (weapon) {freeze, Str+3} (You found it on level 7 of the Dungeon) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+3). Missiles v - a curare-tipped dart x - 9 poisoned darts Armour a - a +0 robe (worn) d - a +0 cloak (worn) k - a +1 helmet (worn) Jewellery o - a ring of resist corrosion (left hand) Wands B - a wand of mindburst (7) Scrolls i - 2 scrolls of vulnerability m - a scroll of enchant weapon {unknown} p - a scroll of teleportation q - a scroll of brand weapon {unknown} r - a scroll of fog {unknown} s - 3 scrolls of amnesia u - a scroll of immolation {unknown} A - a scroll of enchant armour {unknown} Potions c - a potion of magic {unknown} e - 2 potions of haste g - a potion of heal wounds {unknown} h - 5 potions of flight j - a potion of degeneration {unknown} l - a potion of brilliance {unknown} n - 2 potions of mutation {unknown} t - a potion of cancellation {unknown} w - 3 potions of curing Skills: - Level 3.8 Fighting - Level 4.0 Short Blades - Level 2.0 Armour - Level 3.0 Dodging - Level 5.0 Stealth - Level 4.2 Spellcasting + Level 8.8 Conjurations - Level 5.0 Hexes You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 c - Dazzling Flash Conj/Hex 76% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 34% N/A 5% 2 Fulminant Prism Conj/Hex 19% 3d11 5% 4 Passwall Tmut/Erth 4% N/A 14% 2 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 16% 4 Swiftness Air 5% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Lair: D:8-11 Shops: D:1 : D:4 : D:7 = Annotations: D:2 Sigmund D:4 2 transporters, Robocop's ghost, amateur HOFi D:6 2 runed translucent doors, konni's ghost, novice MiFi D:8 Harold Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Harold hits you from afar with a +0 trident! The searing ray hits the centaur zombie. The centaur zombie is heavily damaged. The searing ray hits Harold but does no damage. Harold is moderately wounded. The centaur zombie misses you. The centaur zombie kicks you but does no damage. Harold completely misses you. The centaur zombie hits you but does no damage. The centaur zombie kicks you but does no damage. The searing ray hits the centaur zombie! The centaur zombie is severely damaged. The searing ray misses Harold. You finish channelling your searing ray. The centaur zombie closely misses you. x2 Harold hits you from afar with a +0 trident! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur zombie Aim: a centaur zombie (severely damaged, 100% to hit) The searing ray hits the centaur zombie! You destroy the centaur zombie! The searing ray hits Harold. Harold is moderately wounded. (Press . to maintain the ray.) Harold hits you from afar with a +0 trident! The searing ray hits Harold. Harold is moderately wounded. Harold fires a harpoon shot at you. The harpoon shot hits you!! * * * LOW HITPOINT WARNING * * * You are yanked forward by the harpoon shot. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Harold hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of curing. You feel better. Harold hits you with a +0 trident! You die... ......######## ###.#### ......#......# #. ........###### #.......###### #............# #####.######.# #.# #.# #.# #.######### #.# #....@@.#.#### . #.# ########.##..# Z## .# ##.#...####...# ##.##........# ... ##.#...####..## ..# ##.##..........# #)#...##.@####... ###.#####....# .## ### #####.....# You could see Harold. Vanquished Creatures Pikel (D:7) Prince Ribbit (D:6) Edmund (D:5) A water moccasin (D:5) A hornet zombie (D:7) A sky beast (D:6) 2 black bears A necrophage (D:7) 3 ogres An ice beast (D:7) 2 kobold brigands 2 bullfrogs 3 scorpions A wyvern zombie (D:6) A wight (D:7) A howler monkey (D:4) A centaur zombie (D:8) 3 hounds A bullfrog zombie (D:6) An orc priest (D:4) 2 jellies 2 centaur skeletons 5 iguanas A bullfrog skeleton (D:5) 2 orc wizards (D:7) 2 howler monkey zombies 3 gnolls (D:2) 4 adders 2 white imps An ufetubus (D:6) 2 worms 4 dart slugs 6 orcs 4 endoplasms A giant cockroach (D:2) 5 goblins 6 hobgoblins 3 jackals (D:2) 3 quokkas (D:2) 3 ball pythons 5 bats (D:1) 5 frilled lizards 11 kobolds 9 rats 120 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Venard the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 1 | D:1 | Noticed an electric eel 309 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 336 | D:1 | Learned a level 2 spell: Searing Ray 431 | D:1 | Reached skill level 4 in Conjurations 608 | D:1 | Found Batt's Book Shoppe. 1244 | D:2 | Reached XP level 3. HP: 16/26 MP: 8/8 1889 | D:2 | Reached skill level 1 in Short Blades 1975 | D:2 | Reached skill level 1 in Fighting 1975 | D:2 | Reached XP level 4. HP: 15/35 MP: 3/9 2381 | D:2 | Noticed Sigmund 2745 | D:4 | Noticed an ogre 2762 | D:4 | Killed an ogre 2763 | D:4 | Reached XP level 5. HP: 11/41 MP: 1/10 3001 | D:4 | Learned a level 3 spell: Dazzling Flash 3009 | D:4 | Found Kueheing's Book Emporium. 3179 | D:4 | Found a transporter. 3183 | D:4 | Noticed Robocop's ghost (amateur HOFi) 3184 | D:4 | Found a transporter. 3309 | D:5 | Entered Level 5 of the Dungeon 3342 | D:5 | Reached XP level 6. HP: 39/48 MP: 5/11 3786 | D:5 | Reached skill level 5 in Stealth 3786 | D:5 | Reached skill level 1 in Hexes 4051 | D:5 | Reached XP level 7. HP: 41/55 MP: 9/14 4207 | D:5 | Noticed Edmund 4226 | D:5 | Killed Edmund 4227 | D:5 | Reached skill level 5 in Conjurations 5664 | D:5 | Reached skill level 5 in Hexes 5664 | D:5 | Reached XP level 8. HP: 30/61 MP: 5/15 6182 | D:6 | HP: 3/61 [wyvern zombie (10)] 6963 | D:5 | Reached skill level 1 in Armour 7582 | D:6 | Noticed Prince Ribbit 7622 | D:6 | Killed Prince Ribbit 7872 | D:6 | Found a large runed translucent door. 7885 | D:6 | Noticed konni's ghost (novice MiFi) 7886 | D:6 | Found a large runed translucent door. 8640 | D:7 | Noticed a two-headed ogre 8939 | D:7 | Noticed Pikel 8970 | D:7 | Killed Pikel 8971 | D:7 | Reached skill level 7 in Conjurations 8971 | D:7 | Reached XP level 9. HP: 57/71 MP: 9/18 9278 | D:7 | Reached skill level 8 in Conjurations 9482 | D:7 | Found Heren's Jewellery Boutique. 9618 | D:7 | Found a staircase to the Ecumenical Temple. 9629 | Temple | Entered the Ecumenical Temple 9988 | D:7 | Identified the +6 dagger "Ecyjoik" {freeze, Str+3} 10609 | D:8 | Noticed a white ugly thing 10635 | D:8 | HP: 3/71 [white ugly thing (22)] 11003 | D:8 | Noticed Harold 11033 | D:8 | HP: 1/71 [Harold/+0 trident (10)] 11034 | D:8 | Slain by Harold Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_loops_cross, ebering_ecumenical_altar_ruins, serial_shops, nicolae_shop_trees, minmay_pentomino_t2 D:2: layout_loops_cross, uniq_sigmund D:3: layout_loops_ring, mainiacjoe_overflow_catwalk, cheibrodos_sewer_entry_drain, nicolae_shop_unique_rings, minivault_19, uniq_crazy_yiuf_cottage, uniq_robin D:4: layout_gridville, gammafunk_temple_overflow_claw, gammafunk_ghost_mausoleum, nicolae_take_the_stairs D:5: layout_cave_pods, general_overflow_altar, uniq_edmund D:6: layout_cave_pools, nicolae_gozag_cash_rules_everything_around_me, vehumet_crystals, gammafunk_temple_overflow_pools, ebering_ghost_disaster_area, uniq_prince_ribbit1 D:7: layout_layer_cave, lemuel_zombie_altar_yredelemnul, kennysheep_little_box, nicolae_ru_great_annihilating_truth, temple_pool_b, minmay_shop_enchanted_jewellery, minmay_manual_moon, uniq_pikel D:8: wad_crossroads, layout_loops_corners, hangedman_abyss_or_decor_lesser_grid, guppyfry_early_elven_hall, uniq_harold Temple: jpeg_temple_alley_garden Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 4 5 7 8 | 8.8 Stealth | 2 3 4 5 | 5.0 Short Blades | 1 2 3 4 | 4.0 Fighting | 1 2 3 | 3.8 Spellcasting | 2 3 4 | 4.2 Hexes | 1 5 | 5.0 Dodging | 3 | 3.0 Armour | 2 | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 53 | 47 | 198 || 298 Punch | | | 1 || 1 Cast: Magic Dart | 45 | 1 | 28 || 74 Searing Ray | 3 | 10 | 14 || 27 Dazzling Flash | | 4 | 39 || 43 Use: Scroll | | 2 | 6 || 8 Potion | | | 3 || 3 Stab: Sleeping | 4 | 5 | 7 || 16 Invisible | | 2 | 7 || 9 Armor: Robe | 5 | 13 | 73 || 91 Dodge: Dodged | 36 | 30 | 171 || 237