Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 16405845548382021459 0 Venard the Vandal (level 1, 16/16 HPs) Began as a Demigod Wanderer on May 22, 2022. Got out of the dungeon alive. The game lasted 00:00:05 (1 turns). Venard the Vandal (Demigod Wanderer) Turns: 1, Time: 00:00:05 Health: 16/16 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 5/5 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . SeeInvis . a - +2 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 hunting sling (weapon) Missiles b - 19 sling bullets (quivered ammo) Armour d - a +0 robe (worn) Miscellaneous c - a piece from Xom's chessboard (15/15) Skills: + Level 1.0 Fighting + Level 3.6 Slings + Level 1.7 Spellcasting + Level 2.6 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Corpse Rot Necr/Air 2% N/A 36% 2 Sublimation of Blood Necr 1% N/A 36% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, Venard the Demigod Wanderer. The splendid Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 hunting sling, 19 sling bullets, a piece from Xom's chessboard (15/15), a +0 robe; and the following spells available to memorise: Corpse Rot, Sublimation of Blood. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #+# ####.#### # ..#.#.. # #. .#.#. .# #..#...#..# ####.....#### +.....@.....+ ####.....#### #..#...#..# #. .#.#. .# # ..#.#.. # ####.#### #+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Venard the Demigod Wanderer began the quest for the Orb. 0 | D:1 | Venard set off with the following items: a +2 hunting | sling, 19 sling bullets, a piece from Xom's chessboard | (15/15), a +0 robe; and the following spells available to | memorise: Corpse Rot, Sublimation of Blood 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, item_on_display_a