Venard Level 1 of the Dungeon [Shop] Acaul's Antique Weapon Shoppe a +0 rapier (112 gold) a +0 rapier (112 gold) a +0 war axe (98 gold) the +7 dire flail "Noutywk" {freeze, rElec rCorr Int+2} (1848 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +1 war axe of flaming (372 gold) a +0 halberd (112 gold) a +0 whip (70 gold) a +0 long sword (98 gold) a +0 sling (42 gold) a +0 short sword (84 gold) (0, 0, D:1) a +0 dagger (9, -9, D:1) a +0 robe (11, -8, D:1) a +1 helmet (16, 26, D:1) a +0 dagger (17, 28, D:1) a +0 leather armour (18, 16, D:1) a +0 robe Level 2 of the Dungeon [Shop] Quarph's Jewellery Shop a +4 ring of evasion (468 gold) a ring of see invisible (195 gold) a ring of protection from fire (325 gold) a +6 ring of strength (468 gold) an amulet of guardian spirit (390 gold) a ring of wizardry (390 gold) a ring of see invisible (195 gold) a ring of willpower (325 gold) the ring "Micomuqu" {Contam rC+ Str+10 Dex-5 Stlth+} (516 gold) [ring of protection from cold] Str: It affects your strength (+10). Dex: It affects your dexterity (-5). rC: It protects you from cold. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. (0, 0, D:2) a +0 mace (0, 14, D:2) a +0 dagger (1, 2, D:2) a scroll of noise a +0 dagger (1, 3, D:2) a +0 dagger (3, -9, D:2) a +0 dagger a +0 ring mail (14, -7, D:2) a +0 club (14, -5, D:2) a +0 leather armour (14, -1, D:2) a +0 club (15, -1, D:2) a +0 club (16, -21, D:2) a +0 dagger 6 stones the +2 leather armour of Toimim {rF- Will++ Str+4 Dex-2} Str: It affects your strength (+4). Dex: It affects your dexterity (-2). rF: It makes you vulnerable to fire. Will: It greatly increases your willpower. (20, 2, D:2) a +0 short sword (20, 5, D:2) 3 stones (27, -33, D:2) a +0 hand axe (30, -15, D:2) a +0 leather armour (33, -27, D:2) a +0 short sword 3 stones Level 3 of the Dungeon [Shop] Oqaagau's Distillery a potion of lignification (33 gold) a potion of flight (33 gold) a potion of might (44 gold) a potion of mutation (88 gold) a potion of magic (88 gold) a potion of brilliance (44 gold) (0, 0, D:3) a +0 dagger (4, 7, D:3) a +0 mace (6, -17, D:3) a +0 robe (9, 16, D:3) a +0 flail (15, -7, D:3) a +0 leather armour (15, -4, D:3) a +0 short sword (17, -11, D:3) a +0 club (17, -9, D:3) a +0 mace (18, -9, D:3) a +0 whip (18, 1, D:3) a +0 flail (20, -13, D:3) a +0 robe a +0 dagger (20, -10, D:3) a +0 spear (20, -2, D:3) a +0 club (21, -12, D:3) a +0 flail (35, -3, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (0, 4, D:4) a +0 short sword (0, 9, D:4) a +0 ring mail (1, -3, D:4) a +0 dagger (1, 0, D:4) a +0 club a +0 leather armour (1, 2, D:4) a +0 hand axe (12, 11, D:4) a +0 whip (22, 13, D:4) a +0 ring mail (24, -19, D:4) a +0 dagger (28, -3, D:4) a +0 trident a +0 chain mail (31, -12, D:4) a +2 longbow of flaming (unseen) (31, -11, D:4) a scroll of fear (34, -5, D:4) a +0 dagger (36, -12, D:4) a +0 long sword (36, -11, D:4) the +3 ring mail "Runeirche" {-Tele +Inv rC++ MP+9} rC: It greatly protects you from cold. MP: It affects your magic capacity (+9). +Inv: It lets you turn invisible. -Tele: It prevents most forms of teleportation. (unseen) (39, -7, D:4) a +0 short sword a +0 scale mail (42, -5, D:4) a +0 dagger (43, -16, D:4) a +0 war axe a +0 ring mail (44, -6, D:4) a +0 hand axe (46, -5, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (3, 8, D:5) a +0 dagger (7, -4, D:5) a +0 robe (9, 7, D:5) a scroll of noise (12, 0, D:5) a +0 war axe (12, 18, D:5) a +0 pair of gloves (14, -4, D:5) a +0 spear (15, 7, D:5) a +0 dagger a +0 robe (16, 4, D:5) a +0 whip a +0 ring mail (17, 4, D:5) a +0 trident (17, 6, D:5) a +0 mace a +0 chain mail (18, 12, D:5) a +0 trident (26, -2, D:5) a +0 leather armour (27, -1, D:5) a +0 club (29, -6, D:5) a +0 club (34, 20, D:5) a +0 mace (40, 32, D:5) a +0 club (43, 29, D:5) a +0 pair of gloves (51, 11, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 spear (1, -8, D:6) a +0 whip (2, 1, D:6) a +0 whip (3, -1, D:6) a +0 club a +0 leather armour (5, 1, D:6) a +0 flail (5, 3, D:6) a +0 flail (8, 3, D:6) a +0 sling a +0 morningstar a +0 halberd (13, 8, D:6) a +0 club (15, 19, D:6) a +0 dagger of holy wrath (37, -9, D:6) a +0 robe (37, 20, D:6) a +0 pair of gloves (41, 5, D:6) a +0 giant club (41, 6, D:6) a +0 leather armour (44, -3, D:6) a +0 leather armour (44, 21, D:6) a +0 falchion (50, -15, D:6) 2 stones (52, -13, D:6) a potion of curing (52, -12, D:6) 3 stones (52, -10, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (2, -3, D:7) a +0 long sword (2, 34, D:7) a +0 dagger (3, 34, D:7) a +0 dagger (4, 34, D:7) a +0 dagger a +0 scale mail (13, 31, D:7) a +0 club (14, 28, D:7) a +0 whip a +0 robe a +0 spear (14, 29, D:7) a +0 halberd (19, 39, D:7) an amulet of reflection (21, 28, D:7) a +0 club (27, 19, D:7) a +0 hand axe (30, 26, D:7) a +0 robe (36, 15, D:7) a +0 scale mail (41, 9, D:7) a +0 leather armour (57, 39, D:7) a +0 dagger (62, 46, D:7) a +0 pair of boots Level 8 of the Dungeon [Shop] Geraos's Weapon Shoppe a +1 short sword of draining (173 gold) a +0 mace (42 gold) 4 stones (5 gold) a +2 vorpal arbalest (261 gold) a +0 long sword (49 gold) a +0 dagger (28 gold) a +0 short sword (42 gold) the +0 falchion "Oluag" {freeze, Str+2} (232 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+2). (0, 0, D:8) an amulet of reflection (11, 10, D:8) a +0 rapier (13, -1, D:8) a +0 chain mail (15, 12, D:8) a +2 dagger of distortion a +0 robe (20, 29, D:8) a +0 robe a +0 long sword (21, 23, D:8) a +0 ring mail (21, 27, D:8) a +3 flail a +0 robe (23, 27, D:8) a +3 falchion a +0 robe (25, 20, D:8) 4 potions of degeneration (25, 38, D:8) a +0 hand axe (38, 40, D:8) a +0 robe a +0 dagger (41, 35, D:8) a +0 whip (42, 37, D:8) a +0 club (42, 39, D:8) a +0 dagger (43, 39, D:8) a +4 whip a +3 dagger Level 9 of the Dungeon [Shop] Suwnoyxi's Armour Shoppe the +3 plate armour of Ashenzari, Muttering {Will+ Stlth+} (907 gold) Will: It increases your willpower. Stlth: It makes you more stealthy. a +2 scale mail of willpower (357 gold) the +0 plate armour of Dawn {Contam Harm rN+} (486 gold) rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. a +0 chain mail (76 gold) an orb of light (272 gold) the +1 ring mail of Impressiveness {Drain rCorr Int+8 SInv} (629 gold) Int: It affects your intelligence (+8). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. +0 pearl dragon scales (1700 gold) a +3 plate armour of fire resistance (765 gold) the +1 chain mail of the Lost Spines {rPois} (351 gold) rPois: It protects you from poison. a +0 plate armour (391 gold) (0, 0, D:9) 71 stones a +3 spear of freezing a +2 dagger of protection (1, -1, D:9) 4 potions of attraction (14, -7, D:9) a +0 dagger (31, -11, D:9) a +0 shortbow (33, -33, D:9) a +0 plate armour (34, -42, D:9) a +0 mace (39, -25, D:9) a +0 ring mail (40, -25, D:9) a +0 club a +0 leather armour (55, -25, D:9) a +0 dagger a +0 robe (55, -24, D:9) a +0 hand axe (55, -21, D:9) a +0 dagger a +0 robe (55, -19, D:9) a +0 dagger of venom Level 10 of the Dungeon [Shop] Nahuh's Weapon Shoppe a +2 dagger of venom (201 gold) a +0 battleaxe of flaming (191 gold) a +0 whip (35 gold) a +0 rapier (56 gold) a +1 vorpal halberd (182 gold) 3 stones (4 gold) a +0 trident (49 gold) a +1 shortbow of freezing (173 gold) a +0 quarterstaff (56 gold) a +0 sling (21 gold) (0, 0, D:10) a +0 dagger (6, 8, D:10) a +0 flail (7, 40, D:10) a +1 hat (9, 0, D:10) a +0 hand axe a +0 robe (14, 0, D:10) a +0 war axe a +0 robe (17, 28, D:10) a +0 whip (18, 0, D:10) a +0 mace a +0 robe (20, 6, D:10) a +0 chain mail (23, 16, D:10) a +0 troll leather armour (23, 30, D:10) a +0 robe a +0 dagger (25, 16, D:10) a +0 chain mail a +0 short sword a +0 plate armour a +0 dire flail (25, 31, D:10) a +0 leather armour a +0 short sword (26, 14, D:10) a +0 flail (26, 16, D:10) a +0 club (26, 31, D:10) a +0 hand axe (27, 17, D:10) a +0 club (27, 35, D:10) a +0 short sword (28, 35, D:10) a +0 chain mail a +0 dire flail (30, 17, D:10) 3 stones a +0 whip (31, 17, D:10) a +0 dagger (33, 18, D:10) 2 stones a +0 ring mail a +0 club a +0 plate armour a +0 halberd (33, 24, D:10) a +0 robe (34, 19, D:10) a +0 dagger (36, 21, D:10) a +0 robe a +0 halberd of pain (40, 32, D:10) a +0 short sword (48, 22, D:10) a +0 club (49, 23, D:10) a +0 dagger a stone Level 11 of the Dungeon (0, 0, D:11) a +0 whip the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe an orc corpse (1, 3, Orc:1) a +0 dagger 2 boomerangs a +0 scale mail (3, -1, Orc:1) a +0 trident a +0 chain mail (4, -1, Orc:1) a +0 club (still there?) a silver boomerang (still there?) a +0 leather armour (still there?) (4, 0, Orc:1) a +0 flail an orc corpse (4, 1, Orc:1) 17 gold pieces (4, 3, Orc:1) a +0 dagger a +0 robe an orc corpse (4, 6, Orc:1) a +0 hand axe an orc corpse (6, 2, Orc:1) a +0 war axe (still there?) 3 boomerangs of dispersal (still there?) a +0 chain mail (still there?) an orc corpse (still there?) (6, 4, Orc:1) a +0 hand axe