Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 9532886539730312209 49 Venard the Conjurer (level 3, -1/26 HPs) Began as a Demigod Conjurer on Mar 7, 2023. Slain by Ijyb ... wielding a +0 dagger (3 damage) ... on level 3 of the Dungeon. The game lasted 00:04:35 (1803 turns). Venard the Conjurer (Demigod Conjurer) Turns: 1803, Time: 00:04:36 Health: -1/26 AC: 2 Str: 8 XL: 3 Next: 33% Magic: 1/8 EV: 12 Int: 24 God: Gold: 83 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Wands m - a wand of polymorph (4) Scrolls h - 3 scrolls of butterflies {unknown} i - a scroll of blinking {unknown} j - 2 scrolls of teleportation {unknown} k - a scroll of fear {unknown} l - a scroll of brand weapon {unknown} Potions d - a potion of curing {unknown} e - a potion of degeneration {unknown} f - a potion of attraction {unknown} g - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 2.2 Stealth - Level 2.0 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 4% N/A 12% 1 Dazzling Flash Conj/Hex 24% N/A 14% 3 Wereblood Tmut 2% N/A 19% 2 Spider Form Tmut/Pois 2% N/A 34% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History (Press . to maintain the ray.) The searing ray hits Ijyb but does no damage. Without enough magic to sustain it, your searing ray dissipates. Ijyb zaps a wand. The puff of flame hits you! Ouch! That really hurt! Your magical contamination has completely faded away. Magic courses through your body. Ijyb hits you with a +0 dagger. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand of flame (6) (78% to hit) The searing ray hits Ijyb! Ijyb is moderately wounded. (Press . to maintain the ray.) Ijyb screams, "Level is mine! All mine!" Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb but does no damage. Ijyb is moderately wounded. Ijyb closely misses you. The searing ray hits Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb but does no damage. Ijyb is heavily wounded. You finish channelling your searing ray. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand of flame (6) (heavily wounded, 78% to hit) The searing ray hits Ijyb. Ijyb is severely wounded. (Press . to maintain the ray.) Ijyb hits you with a +0 dagger. You die... # # # ################ #.............## #########.............## ......g@'.............†. #########.............## .......[............... .#.##################.# .#######.# #.# ........<# #.# ........### ##.# ..........# #... #.......#.######..# You could see Ijyb. Vanquished Creatures 2 worms An orc (D:3) 3 ball pythons An endoplasm (D:2) 6 giant cockroaches 6 hobgoblins 4 bats 5 frilled lizards 7 goblins 5 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Venard the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 456 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 1164 | D:2 | Reached skill level 4 in Conjurations 1167 | D:2 | Learned a level 2 spell: Searing Ray 1466 | D:3 | Reached XP level 3. HP: 26/26 MP: 2/8 1788 | D:3 | Noticed Ijyb 1803 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic, ebering_ecumenical_altar_box D:2: layout_basic D:3: minmay_diamond_boxcup, layout_basic, biasface_ghost_orc_armoury, nicolae_wormholes, uniq_ijyb, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | 2 | 2.1 Spellcasting | 2 | 2.0 Conjurations | 4 | 4.3 Action || total -------------------------++------- Melee: Dagger || 18 Cast: Magic Dart || 64 Searing Ray || 5 Use: Potion || 1 Armor: Robe || 3 Dodge: Dodged || 19