Dungeon Crawl Stone Soup version 0.30.0-18-gc0e69614cb (webtiles) character file. Game seed: 9703698708251080970 175 Venard the Sneak (level 5, -3/57 HPs) Began as a Formicid Conjurer on May 24, 2023. Slain by Grinder (4 damage) ... on level 5 of the Dungeon. The game lasted 00:12:13 (3495 turns). Venard the Sneak (Formicid Conjurer) Turns: 3495, Time: 00:12:13 Health: -3/57 AC: 22 Str: 11 XL: 5 Next: 85% Magic: 9/9 EV: -1 Int: 20 God: Gold: 205 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . q - +0 dagger (elec) rCold . . . (no shield) rNeg . . . a - melded +0 robe rPois + (helmet unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.11/turn %: no passive effects @: brilliant, tree-form, grasped by roots, attractive, constricted A: stationary, stasis, torment immunity, boosted hp, permanent stasis, dig shafts and tunnels, (antennae 3), four strong arms, wild magic 1, (heat vulnerability 1), MP-powered wands a: no special abilities You were on level 5 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 205 gold pieces. Inventory: Hand Weapons d - a +0 dagger of draining q - a +0 dagger of electrocution (weapon) Missiles c - 42 stones n - 7 boomerangs s - 6 curare-tipped darts Armour a - a +0 robe (melded) Scrolls e - a scroll of teleportation {unknown} h - a scroll of poison {unknown} i - 3 scrolls of identify {unknown} j - a scroll of magic mapping {unknown} l - a scroll of enchant armour {unknown} t - a scroll of amnesia {unknown} Potions b - 5 potions of magic f - a potion of flight {unknown} g - a potion of ambrosia {unknown} k - 4 potions of mutation m - a potion of curing {unknown} o - a potion of attraction p - a potion of heal wounds {unknown} u - a potion of might {unknown} v - a potion of lignification Skills: - Level 2.0 Fighting - Level 2.0 Short Blades - Level 2.0 Dodging + Level 4.5 Stealth - Level 3.0 Spellcasting + Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 b - Searing Ray Conj 74% 2d7 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 26% 3 Sublimation of Blood Necr 5% N/A 30% 2 Wereblood Tmut 5% N/A 30% 2 Fulminant Prism Conj/Hex 10% 3d8 61% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 61% 4 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Annotations: D:4 exclusion: steam dragon D:5 Grinder Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. ((You have a pair of large antennae on your head. (SInv))) Your four strong arms can wield two-handed weapons with a shield. Your spells are a little harder to cast, but a little more powerful. ((You are vulnerable to heat. (rF-))) You expend magic power (3 MP) to strengthen your wands. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder, carrying a wand of roots (3) (moderately wounded, 75% to hit) The searing ray misses Grinder. (Press . to maintain the ray.) Grinder barely misses you. The searing ray hits Grinder! Grinder is heavily wounded. Grinder gestures at you. You struggle to resist. The searing ray hits Grinder. Grinder is heavily wounded. Grinder closely misses you. Without enough magic to sustain it, your searing ray dissipates. Grinder barely misses you. Okay, then. Magic courses through your body. Grinder misses you. It was a potion of mutation. You feel extremely strange. You feel vulnerable to heat. You feel your magical essence link to the dungeon's wands. You feel less in control of your magic. Grinder hits you! * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. Grinder hits you but does no damage. Unknown command. It was a potion of attraction. You feel attractive to monsters. Grinder zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Grinder is unaffected. The grasping roots constrict you. Unknown command. It was a potion of brilliance. You feel clever all of a sudden. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... ########### # #.$.......##.# #..........# #.#####♣#### #......5.<..# #........#### #.######## You could see Grinder. Vanquished Creatures A hound (D:4) 2 adders 3 gnolls (D:3) An ufetubus (D:4) 4 worms 2 dart slugs 4 orcs (D:3) 3 ball pythons (D:1) 7 endoplasms A giant cockroach (D:2) 9 goblins 7 hobgoblins 3 jackals (D:1) 5 quokkas 6 bats 5 frilled lizards A kobold (D:4) 7 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Venard the Formicid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 210 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 628 | D:1 | Reached XP level 3. HP: 25/25 MP: 3/6 1590 | D:2 | Reached skill level 1 in Fighting 1650 | D:2 | Reached skill level 1 in Short Blades 1757 | D:2 | Reached XP level 4. HP: 32/32 MP: 5/8 1944 | D:2 | Learned a level 2 spell: Searing Ray 2586 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/9 3408 | D:4 | Noticed a steam dragon 3426 | D:4 | You fall into a shaft and drop 2 floors! 3471 | D:6 | Noticed a water moccasin 3477 | D:5 | Entered Level 5 of the Dungeon 3482 | D:5 | Noticed Grinder 3492 | D:5 | Gained mutation: You are vulnerable to heat. (rF-) [potion | of mutation] 3492 | D:5 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 3492 | D:5 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 3492 | D:5 | HP: 1/38 [Grinder (7)] 3495 | D:5 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic D:2: layout_basic D:3: layout_rooms, solitary_fountain, dreamdust_wishing_well D:4: layout_loops_ring, minmay_temple_entry_enclosed_plants, minmay_manual_mail, uniq_pikel D:5: layout_basic, due_unseen_surprise, uniq_grinder D:6: layout_rooms, nicolae_shop_distant_corner_stores, patterned_corridor Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 | 2.0 Stealth | 3 4 | 4.5 Fighting | 1 2 | 2.0 Short Blades | 1 2 | 2.0 Conjurations | 4 | 4.0 Spellcasting | 3 | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 26 | 42 || 68 Cast: Magic Dart | 62 | 53 || 115 Searing Ray | | 8 || 8 Ability: Shaft Self | | 1 || 1 Use: Potion | | 5 || 5 Stab: Sleeping | | 3 || 3 Armour: Robe | 5 | 6 || 11 Skin | | 1 || 1 Dodge: Dodged | 17 | 38 || 55