VenomJD666 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +6 ring of intelligence 4 scrolls of amnesia a +0 buckler a +0 scale mail a +0 war axe a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (35, 0, D) a +2 scale mail of cold resistance (unseen) (35, 14, D) the +4 falchion of Duestuoto {holy, rPois Str+5} Str+5: It affects your strength (+5). rPois: It protects you from poison (unseen) (35, 29, D) a +4 chain mail of poison resistance (unseen) (36, 0, D) the Guidebook on Fascination and the Volcano Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Lee's Rapid Deconstruction Earth 5 d - Shatter Earth 9 Trog disapproves of the use of such an item. (unseen) (36, 1, D) a +2 falchion of holy wrath (unseen) (36, 14, D) the +2 cloak of the Beggar {*Corrode +Blink rElec rC+++} rC+++: It renders you almost immune to cold. rElec: It insulates you from electricity. +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. (36, 15, D) a staff of cold (unseen) (36, 29, D) a +2 hat (37, 0, D) the +6 flail of Corpus Delicti {elec, Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (unseen) (37, 15, D) the +1 robe "Bunol" {-Cast rElec Will++ Str+2} Str+2: It affects your strength (+2). rElec: It insulates you from electricity. Will++: It greatly increases your willpower. -Cast: It prevents spellcasting. (unseen) (37, 29, D) the staff of the Tentacled God {rPois rN+ Str+3 Dex+2 Necro Earth} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). rPois: It protects you from poison rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. Trog disapproves of the use of such an item. (unseen) (38, 1, D) a +2 orcbow of flaming (38, 5, D) a +0 long sword a +0 robe a +6 ring of strength (38, 14, D) the +10 quarterstaff of Agony {heavy, Dex+5} Dex+5: It affects your dexterity (+5). (38, 15, D) a +1 heavy orcbow (unseen) (38, 20, D) a +0 quarterstaff a +0 robe a spriggan corpse (38, 21, D) a black mamba corpse (38, 29, D) a +4 chain mail of fire resistance (unseen) (39, 0, D) a +3 short sword of venom (39, 1, D) a +5 ring of evasion (39, 5, D) a +5 flail of holy wrath (still there?) 4 throwing nets (still there?) a +0 chain mail (still there?) (39, 6, D) a +3 quarterstaff of chaos (still there?) a +0 cloak (still there?) the gnoll corpse of Crazy Yiuf (still there?) (39, 14, D) a +0 pair of gloves of stealth (39, 15, D) the staff "Muowon" {rC+ Int+4 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+4: It affects your intelligence (+4). rC+: It protects you from cold. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. Trog disapproves of the use of such an item. (39, 20, D) a +0 robe a +0 robe a yak corpse (39, 21, D) a +0 robe (still there?) a +3 antimagic battleaxe (still there?) a +4 broad axe (still there?) (39, 29, D) the +0 robe of the Slorg {Will- Str+8} Str+8: It affects your strength (+8). Will-: It decreases your willpower. (unseen) (39, 36, D) a +2 antimagic spear (40, 0, D) a granite talisman the +5 scythe "Finisher" {speed, execute} (40, 1, D) a +4 heavy orcbow (unseen) (40, 4, D) a +0 scythe a staff of fire a +0 robe (40, 6, D) a +0 dagger a +0 cloak the serpent talisman of Compression {Str-3 Dex+5} [serpent talisman] Str-3: It affects your strength (-3). Dex+5: It affects your dexterity (+5). (40, 7, D) a +7 short sword (40, 14, D) a +5 falchion of electrocution (40, 15, D) the +4 dagger "Wunyomp" {heavy, rPois Str+4 Int-2} Str+4: It affects your strength (+4). Int-2: It affects your intelligence (-2). rPois: It protects you from poison (unseen) (40, 19, D) a basilisk corpse (40, 20, D) a skyshark corpse (40, 21, D) a +5 battleaxe of flaming (40, 22, D) a rime drake corpse (40, 29, D) a +2 quarterstaff of speed (unseen) (41, 1, D) a +4 short sword of protection (41, 6, D) a +5 heavy battleaxe the troll corpse of Pargi (41, 8, D) a +4 executioner's axe of flaming (still there?) a +4 chain mail of willpower (still there?) the human corpse of Louise (still there?) (41, 14, D) a +1 spear of freezing (41, 21, D) a blink frog corpse (41, 29, D) a +1 glaive of freezing (unseen) (42, 0, D) a +0 tower shield (still there?) a +3 morningstar of protection (still there?) (42, 1, D) a +1 ring mail of fire resistance (unseen) (42, 14, D) a +3 falchion of holy wrath (42, 15, D) a +0 ring mail of cold resistance (unseen) (42, 29, D) a +2 trident of distortion (unseen) (43, 15, D) a ring of see invisible (43, 29, D) a +1 troll leather armour (unseen) (49, 1, D) the +5 Force Lance {heavy, knockback} (49, 12, D) a +6 ring of strength an amulet of regeneration (49, 36, D) a staff of death (49, 37, D) the +5 short sword of Nolo Contendere {flame, rElec rN+ Dex+5} Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. rN+: It protects you from negative energy. (50, 12, D) the +2 triple sword of the Known World {pain, rPois rF+ rN+ Str+4} Str+4: It affects your strength (+4). rF+: It protects you from fire. rPois: It protects you from poison rN+: It protects you from negative energy. (50, 13, D) the +2 quarterstaff "Trog's Outrage" {speed, rCorr SInv Stlth+} SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (50, 25, D) a +2 robe of resistance (unseen) (50, 29, D) a +0 dagger (50, 30, D) a +0 long sword a +0 leather armour a ring of fire a +0 dagger an elf corpse (skeletalised by now) (50, 37, D) a +1 scale mail of fire resistance (51, 1, D) a ring of ice (51, 6, D) a hornet corpse (51, 7, D) a tarantella corpse (51, 12, D) a +2 glaive of flaming (51, 17, D) a glowing shapeshifter corpse (51, 18, D) a +0 antimagic hand axe a +3 heavy broad axe (51, 24, D) a staff of alchemy (51, 25, D) a wand of digging (5) (51, 29, D) a +0 short sword a +1 short sword of protection a +3 trident of venom an elf corpse (skeletalised by now) (51, 30, D) the +3 battleaxe of Extermination {flame, ^Fragile rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. ^Fragile: It will be destroyed if unequipped. a +5 antimagic morningstar (51, 31, D) a +0 short sword a wand of polymorph (5) an elf corpse (skeletalised by now) (51, 36, D) a staff of fire (51, 37, D) a +1 robe of resistance (52, 0, D) the +5 shortbow of the Spider {elec, Int+8 Dex-5} Int+8: It affects your intelligence (+8). Dex-5: It affects your dexterity (-5). (52, 6, D) a spark wasp corpse (52, 7, D) a +3 broad axe a +2 antimagic hand axe (52, 12, D) a staff of cold (52, 17, D) a very ugly thing corpse a shapeshifter corpse (skeletalised by now) (52, 18, D) a shapeshifter corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (52, 25, D) the +6 battleaxe of Evolution {freeze, rC- Dex+5 SInv} Dex+5: It affects your dexterity (+5). rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. (52, 29, D) a +0 short sword a +2 troll leather armour an elf corpse (skeletalised by now) (52, 42, D) a +4 broad axe a +3 antimagic war axe (53, 0, D) a +0 sling of draining (53, 1, D) the +6 morningstar of Ashenzari's Fury {venom, Int+5 Dex-4 SInv} Int+5: It affects your intelligence (+5). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. (53, 7, D) a broodmother corpse (53, 13, D) a +2 spear of flaming (unseen) (53, 24, D) a +0 short sword (53, 25, D) a staff of air (53, 26, D) a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (53, 27, D) a +2 antimagic executioner's axe (53, 28, D) a +0 rapier (53, 32, D) a +0 short sword a +0 shortbow a +0 leather armour (53, 36, D) a ring of protection from fire (53, 37, D) 2 potions of brilliance a wand of digging (11) the ring "Aliynyek" {rElec rPois rF+ Dex+3 Slay-5} [ring of protection from fire] Dex+3: It affects your dexterity (+3). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). rF+: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison a +6 ring of intelligence a ring of flight a ring of protection from cold a +6 ring of dexterity a +6 ring of dexterity (53, 41, D) a +0 robe (54, 5, D) a +3 war axe of flaming (54, 13, D) a +4 ring of protection (54, 25, D) a staff of cold (unseen) (54, 27, D) a staff of air (still there?) an elf corpse (skeletalised by now) (still there?) (54, 36, D) a +2 ring mail of willpower (unseen) (55, 1, D) a +0 heavy flail (unseen) (55, 13, D) a +3 ring mail of cold resistance (unseen) (59, 36, D) a staff of fire (unseen) (60, 36, D) a +2 halberd of venom (60, 37, D) the +9 dagger "Wuf Beux" {freeze, rPois rC- rN+} rC-: It makes you vulnerable to cold. rPois: It protects you from poison rN+: It protects you from negative energy. (61, 2, D) a +0 trident (61, 16, D) a ring of ice (61, 19, D) a +0 trident (61, 20, D) a +0 trident (61, 21, D) a +6 broad axe (61, 26, D) a ring of magical power (61, 36, D) a staff of alchemy (61, 37, D) a +3 heavy shortbow (62, 1, D) a +0 trident a +8 glaive of venom (62, 2, D) a +2 trident of protection (62, 8, D) a +0 hand axe of flaming (62, 16, D) a +3 great sword of holy wrath (unseen) (62, 17, D) a staff of conjuration (unseen) (62, 20, D) a +0 trident (62, 26, D) a +0 heavy sling (62, 27, D) a staff of death (unseen) (62, 31, D) a +1 antimagic long sword (still there?) a +0 leather armour (still there?) a +0 short sword (still there?) a +0 long sword (still there?) a +0 chain mail (still there?) (62, 37, D) a +1 dire flail of draining (63, 0, D) a +5 giant club (unseen) (63, 2, D) a +0 trident (63, 8, D) a staff of death (63, 17, D) a +0 shortbow a ring of wizardry (63, 20, D) a +0 shortbow (63, 26, D) a +1 short sword of venom (63, 30, D) a +1 battleaxe of venom (63, 31, D) a +2 halberd a +3 war axe of flaming (63, 36, D) the +2 ring mail of the Poles {rN+ Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. (unseen) (63, 37, D) the +6 arbalest of the Enfolding Gods {drain, SInv} SInv: It lets you see invisible. (unseen) (64, 26, D) a staff of cold (64, 30, D) a +0 shortbow a +0 short sword a +0 leather armour (64, 31, D) a +0 long sword (65, 26, D) a +2 plate armour of poison resistance (67, 0, D) the +4 spear of the Puffin {freeze, *Slow rC+++ Will++ Stlth-} rC+++: It renders you almost immune to cold. Will++: It greatly increases your willpower. *Slow: It may slow you when you take damage. Stlth-: It makes you less stealthy. (67, 1, D) a +0 trident (68, 2, D) a +0 trident (68, 4, D) a throwing net (69, 2, D) a +0 trident (70, 36, D) a staff of air (70, 37, D) a staff of earth (71, 8, D) a staff of cold (71, 17, D) a +0 trident of venom (unseen) (71, 21, D) a +0 spectral quarterstaff a +0 robe (71, 22, D) a +4 antimagic executioner's axe (71, 26, D) a +1 kite shield of cold resistance (71, 42, D) the +12 quarterstaff "Oheepeip" {heavy, Fly} Fly: It grants you flight. (72, 8, D) the +0 ring mail of Ivva {*Corrode rPois rN+} rPois: It protects you from poison rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (unseen) (72, 16, D) a dragon-blood talisman (72, 17, D) the staff of the Desert {+Blink rElec Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. +Blink: It lets you blink. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. Trog disapproves of the use of such an item. (72, 20, D) a +0 spear (72, 22, D) a +0 rapier a +0 robe (72, 26, D) a +1 long sword of holy wrath (72, 27, D) a +1 battleaxe of flaming (unseen) (72, 32, D) a +1 heavy hand axe (72, 36, D) the +10 rapier "Taocihun" {speed, rPois Stlth+} rPois: It protects you from poison Stlth+: It makes you more stealthy. (72, 37, D) the staff of the Hawk {Fly rC+ Int+4 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+4: It affects your intelligence (+4). rC+: It protects you from cold. Fly: It grants you flight. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. Trog disapproves of the use of such an item. (73, 1, D) a +4 glaive of freezing (unseen) (73, 2, D) a +0 flail a boomerang (73, 27, D) a staff of fire (unseen) (73, 36, D) the +2 Maxwell's thermic engine {flame, freeze, rev} (73, 37, D) a +2 falchion of holy wrath (74, 2, D) a +0 dagger a +0 robe